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authorAndrei Karas <akaras@inbox.ru>2014-08-18 21:26:04 +0300
committerAndrei Karas <akaras@inbox.ru>2014-08-18 21:26:04 +0300
commite21479ccc48ed8383a6ab72f45c43e12e8dffa69 (patch)
tree2882139edd93b0e3ae72fc541b366ed7246e46b2 /src/net/ea
parent506a064c94e44d4f896fa9b2dc74d30e7f7f8c33 (diff)
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Remove default values from okdialog constructor.
Diffstat (limited to 'src/net/ea')
-rw-r--r--src/net/ea/charserverhandler.cpp8
-rw-r--r--src/net/ea/gamehandler.cpp2
-rw-r--r--src/net/ea/playerhandler.cpp9
3 files changed, 12 insertions, 7 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp
index bb89a10e6..e0bdc0e92 100644
--- a/src/net/ea/charserverhandler.cpp
+++ b/src/net/ea/charserverhandler.cpp
@@ -201,7 +201,8 @@ void CharServerHandler::processCharCreateFailed(Net::MessageIn &msg)
break;
}
// TRANSLATORS: error message header
- new OkDialog(_("Error"), errorMessage, DialogType::ERROR);
+ new OkDialog(_("Error"), errorMessage, DialogType::ERROR,
+ true, true, nullptr, 260);
if (mCharCreateDialog)
mCharCreateDialog->unlock();
BLOCK_END("CharServerHandler::processCharCreateFailed")
@@ -216,7 +217,8 @@ void CharServerHandler::processCharDelete(Net::MessageIn &msg A_UNUSED)
updateCharSelectDialog();
unlockCharSelectDialog();
// TRANSLATORS: info message
- new OkDialog(_("Info"), _("Character deleted."));
+ new OkDialog(_("Info"), _("Character deleted."), DialogType::OK,
+ true, true, nullptr, 260);
BLOCK_END("CharServerHandler::processCharDelete")
}
@@ -226,7 +228,7 @@ void CharServerHandler::processCharDeleteFailed(Net::MessageIn &msg A_UNUSED)
unlockCharSelectDialog();
// TRANSLATORS: error message
new OkDialog(_("Error"), _("Failed to delete character."),
- DialogType::ERROR);
+ DialogType::ERROR, true, true, nullptr, 260);
BLOCK_END("CharServerHandler::processCharDeleteFailed")
}
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp
index 244b2190f..f81121fd1 100644
--- a/src/net/ea/gamehandler.cpp
+++ b/src/net/ea/gamehandler.cpp
@@ -90,7 +90,7 @@ void GameHandler::processMapQuitResponse(Net::MessageIn &msg) const
if (msg.readUInt8())
{
new OkDialog(_("Game"), _("Request to quit denied!"),
- DialogType::ERROR);
+ DialogType::ERROR, true, true, nullptr, 260);
}
}
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 225162e9a..f7da2d321 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -273,7 +273,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg)
// TRANSLATORS: weight message
_("You are carrying more than "
"half your weight. You are "
- "unable to regain health."), DialogType::OK, false);
+ "unable to regain health."), DialogType::OK,
+ false, true, nullptr, 260);
weightNotice->addActionListener(
&weightListener);
}
@@ -285,7 +286,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg)
// TRANSLATORS: weight message
_("You are carrying less than "
"half your weight. You "
- "can regain health."), DialogType::OK, false);
+ "can regain health."), DialogType::OK,
+ false, true, nullptr, 260);
weightNotice->addActionListener(
&weightListener);
}
@@ -366,7 +368,8 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg)
{
// TRANSLATORS: message header
deathNotice = new OkDialog(_("Message"),
- DeadDB::getRandomString(), DialogType::OK, false);
+ DeadDB::getRandomString(), DialogType::OK,
+ false, true, nullptr, 260);
deathNotice->addActionListener(&deathListener);
if (localPlayer->getCurrentAction() != BeingAction::DEAD)
{