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author | Andrei Karas <akaras@inbox.ru> | 2012-03-10 18:04:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-03-10 19:05:04 +0300 |
commit | 307818fecbd1f258c668a1667e76e950e9d22622 (patch) | |
tree | 6a4b82e23895a5f73b648aefafc8d77247661392 /src/net/ea | |
parent | 46cc993b30fe9a4da9175beb2795de91162c39fa (diff) | |
download | mv-307818fecbd1f258c668a1667e76e950e9d22622.tar.gz mv-307818fecbd1f258c668a1667e76e950e9d22622.tar.bz2 mv-307818fecbd1f258c668a1667e76e950e9d22622.tar.xz mv-307818fecbd1f258c668a1667e76e950e9d22622.zip |
Add to skills missile particle effect and hit/miss sounds.
Add to skills use effect 100000 + skillid on target.
Diffstat (limited to 'src/net/ea')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index d9e7e7506..f1d608717 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -445,7 +445,7 @@ void BeingHandler::processSkillDamage(Net::MessageIn &msg) Being *dstBeing; int param1; - msg.readInt16(); // Skill Id + int id = msg.readInt16(); // Skill Id srcBeing = actorSpriteManager->findBeing(msg.readInt32()); dstBeing = actorSpriteManager->findBeing(msg.readInt32()); msg.readInt32(); // Server tick @@ -457,16 +457,16 @@ void BeingHandler::processSkillDamage(Net::MessageIn &msg) msg.readInt8(); // Skill hit/type (?) if (dstBeing) { - // Perhaps a new skill attack type should be created and used? // if (dstSpeed) // dstBeing->setAttackDelay(dstSpeed); - dstBeing->takeDamage(srcBeing, param1, Being::HIT); + dstBeing->takeDamage(srcBeing, param1, Being::SKILL, id); } if (srcBeing) { // if (srcSpeed) // srcBeing->setAttackDelay(srcSpeed); - srcBeing->handleAttack(dstBeing, param1, Being::HIT); +// srcBeing->handleAttack(dstBeing, param1, Being::HIT); + srcBeing->handleSkill(dstBeing, param1, id); } } |