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author | Andrei Karas <akaras@inbox.ru> | 2013-02-24 15:44:24 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-02-24 15:44:24 +0300 |
commit | a5f9e965323ad4b211405736eda7557cbe6a013a (patch) | |
tree | 21409cd38f547c80637e7ebfa60fe435df7f7d87 /src/net/ea/skillhandler.h | |
parent | 66964dacb5c0d885fa3443a0e204d5838ae1443c (diff) | |
download | mv-a5f9e965323ad4b211405736eda7557cbe6a013a.tar.gz mv-a5f9e965323ad4b211405736eda7557cbe6a013a.tar.bz2 mv-a5f9e965323ad4b211405736eda7557cbe6a013a.tar.xz mv-a5f9e965323ad4b211405736eda7557cbe6a013a.zip |
Rename specialhandler to skillhandler.
Diffstat (limited to 'src/net/ea/skillhandler.h')
-rw-r--r-- | src/net/ea/skillhandler.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/src/net/ea/skillhandler.h b/src/net/ea/skillhandler.h new file mode 100644 index 000000000..c07cb7c46 --- /dev/null +++ b/src/net/ea/skillhandler.h @@ -0,0 +1,53 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_EA_SKILLHANDLER_H +#define NET_EA_SKILLHANDLER_H + +#include "net/messagein.h" +#include "net/net.h" +#include "net/skillhandler.h" + +namespace Ea +{ + +class SkillHandler : public Net::SkillHandler +{ + public: + SkillHandler(); + + A_DELETE_COPY(SkillHandler) + + void handleMessage(Net::MessageIn &msg); + + void use(int id); + + void processPlayerSkills(Net::MessageIn &msg); + + void processPlayerSkillUp(Net::MessageIn &msg); + + void processSkillFailed(Net::MessageIn &msg); +}; + +} // namespace Ea + +#endif // NET_EA_SKILLHANDLER_H |