summaryrefslogtreecommitdiff
path: root/src/net/ea/playerhandler.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-02-02 12:47:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-02-02 12:47:16 +0300
commit05f6f3e94abc5c1e1801d62100cef494e2711474 (patch)
treed3ee874dd7fa9c6b6170cae8435ea7f18eb1f102 /src/net/ea/playerhandler.h
parent11caa7aeeb3a7b40823da8573576d2354b7504b5 (diff)
downloadmv-05f6f3e94abc5c1e1801d62100cef494e2711474.tar.gz
mv-05f6f3e94abc5c1e1801d62100cef494e2711474.tar.bz2
mv-05f6f3e94abc5c1e1801d62100cef494e2711474.tar.xz
mv-05f6f3e94abc5c1e1801d62100cef494e2711474.zip
Add missing const and static into net classes.
Diffstat (limited to 'src/net/ea/playerhandler.h')
-rw-r--r--src/net/ea/playerhandler.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h
index 2bac97ac1..589874e2e 100644
--- a/src/net/ea/playerhandler.h
+++ b/src/net/ea/playerhandler.h
@@ -53,23 +53,23 @@ class PlayerHandler : public Net::PlayerHandler
int getAttackLocation() const override final A_WARN_UNUSED;
- void processWalkResponse(Net::MessageIn &msg) const;
+ static void processWalkResponse(Net::MessageIn &msg);
- void processPlayerWarp(Net::MessageIn &msg) const;
+ static void processPlayerWarp(Net::MessageIn &msg);
- void processPlayerStatUpdate1(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate1(Net::MessageIn &msg);
- void processPlayerStatUpdate2(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate2(Net::MessageIn &msg);
- void processPlayerStatUpdate3(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate3(Net::MessageIn &msg);
- void processPlayerStatUpdate4(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate4(Net::MessageIn &msg);
- void processPlayerStatUpdate5(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate5(Net::MessageIn &msg);
- void processPlayerStatUpdate6(Net::MessageIn &msg) const;
+ static void processPlayerStatUpdate6(Net::MessageIn &msg);
- void processPlayerArrowMessage(Net::MessageIn &msg) const;
+ static void processPlayerArrowMessage(Net::MessageIn &msg);
};
} // namespace Ea