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authorAndrei Karas <akaras@inbox.ru>2014-10-01 17:16:05 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commit97ceb0fc66be86d09b2bc42b7580d3976cbddd80 (patch)
tree0432a5b8e1fe591d8be5ee2fcd227c8d1f683139 /src/net/ea/playerhandler.cpp
parent1b9ea6d00c6923abe1da37833e7772d5a5e34b6d (diff)
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Move DEX stat from net enum into attributes.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index f16f6103f..5c631338c 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -379,7 +379,7 @@ void PlayerHandler::setStat(const int type,
setStatComplex(EA_INT);
break;
case 0x0011:
- setStatComplex(EA_DEX);
+ setStatComplex(Attributes::DEX);
break;
case 0x0012:
setStatComplex(Attributes::LUK);
@@ -467,7 +467,7 @@ void PlayerHandler::setStat(const int type,
statusWindow->setPointsNeeded(EA_INT, base);
break;
case 0x0024:
- statusWindow->setPointsNeeded(EA_DEX, base);
+ statusWindow->setPointsNeeded(Attributes::DEX, base);
break;
case 0x0025:
statusWindow->setPointsNeeded(Attributes::LUK, base);