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authorAndrei Karas <akaras@inbox.ru>2015-04-21 15:22:33 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-21 15:22:33 +0300
commita48c9dc049e5c22a18f4ca16c0aedddc94812436 (patch)
tree6590f7d8cece5605651b5c1bc6cff7335a89d32e /src/net/ea/playerhandler.cpp
parentbae3199bffdb458276d937d64268d005f8fe0528 (diff)
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While updating stats Use INT_MAX as unset value for mod stat.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index f1bbc79c0..121a6284c 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -171,7 +171,7 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg)
return;
}
- playerHandler->setStat(msg, type, value, -1, true);
+ playerHandler->setStat(msg, type, value, NoStat, true);
BLOCK_END("PlayerHandler::processPlayerStatUpdate1")
}
@@ -180,7 +180,7 @@ void PlayerHandler::processPlayerStatUpdate2(Net::MessageIn &msg)
BLOCK_START("PlayerHandler::processPlayerStatUpdate2")
const int type = msg.readInt16("type");
const int value = msg.readInt32("value");
- playerHandler->setStat(msg, type, value, -1, true);
+ playerHandler->setStat(msg, type, value, NoStat, true);
BLOCK_END("PlayerHandler::processPlayerStatUpdate2")
}
@@ -211,7 +211,7 @@ void PlayerHandler::processPlayerStatUpdate4(Net::MessageIn &msg)
NotifyManager::notify(NotifyTypes::SKILL_RAISE_ERROR);
}
- playerHandler->setStat(msg, type, value, -1, true);
+ playerHandler->setStat(msg, type, value, NoStat, true);
BLOCK_END("PlayerHandler::processPlayerStatUpdate4")
}
@@ -221,7 +221,7 @@ void PlayerHandler::processPlayerStatUpdate6(Net::MessageIn &msg)
const int type = msg.readInt16("type");
const int value = msg.readUInt8("value");
if (statusWindow)
- playerHandler->setStat(msg, type, value, -1, true);
+ playerHandler->setStat(msg, type, value, NoStat, true);
BLOCK_END("PlayerHandler::processPlayerStatUpdate6")
}
@@ -251,7 +251,7 @@ bool PlayerHandler::canUseMagic() const
#define setStatComplex(stat) \
PlayerInfo::setStatBase(stat, base, notify); \
- if (mod != -1) \
+ if (mod != NoStat) \
PlayerInfo::setStatMod(stat, mod)
void PlayerHandler::setStat(Net::MessageIn &msg,