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authorAndrei Karas <akaras@inbox.ru>2014-10-01 17:26:27 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commit43713ab4bb834e898c0d2c3289555d22fe08132e (patch)
tree8ae0f663ad44cb5d754babff17d25e09e8b6a2bf /src/net/ea/playerhandler.cpp
parent10b5b99e5e7e5f332c077a2d261df8f02f111c4f (diff)
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Move VIT stat from net enum into attributes.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index e45dbd1fe..afc459b38 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -373,7 +373,7 @@ void PlayerHandler::setStat(const int type,
setStatComplex(EA_AGI);
break;
case 0x000f:
- setStatComplex(EA_VIT);
+ setStatComplex(Attributes::VIT);
break;
case 0x0010:
setStatComplex(Attributes::INT);
@@ -461,7 +461,7 @@ void PlayerHandler::setStat(const int type,
statusWindow->setPointsNeeded(EA_AGI, base);
break;
case 0x0022:
- statusWindow->setPointsNeeded(EA_VIT, base);
+ statusWindow->setPointsNeeded(Attributes::VIT, base);
break;
case 0x0023:
statusWindow->setPointsNeeded(Attributes::INT, base);