summaryrefslogtreecommitdiff
path: root/src/net/ea/playerhandler.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-01-28 21:00:12 +0300
committerAndrei Karas <akaras@inbox.ru>2012-01-28 21:00:12 +0300
commita93722a53e2d50466dfd5512c4a6a1c3dfc60fb1 (patch)
treeb4ade374e591f520ae49b1dcb3317b19d503f089 /src/net/ea/playerhandler.cpp
parente5695ad6c41d4deb79504998b2bc5caeb1e61285 (diff)
downloadmv-a93722a53e2d50466dfd5512c4a6a1c3dfc60fb1.tar.gz
mv-a93722a53e2d50466dfd5512c4a6a1c3dfc60fb1.tar.bz2
mv-a93722a53e2d50466dfd5512c4a6a1c3dfc60fb1.tar.xz
mv-a93722a53e2d50466dfd5512c4a6a1c3dfc60fb1.zip
Add support for processing player statuses in evol server.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 6a841415f..90c635428 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -645,4 +645,9 @@ int PlayerHandler::getAttackLocation() const
{
return EA_ATK;
}
+
+void PlayerHandler::updateStatus()
+{
+
+}
} // namespace Ea