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authorAndrei Karas <akaras@inbox.ru>2015-06-20 19:34:22 +0300
committerAndrei Karas <akaras@inbox.ru>2015-06-20 19:34:22 +0300
commitd50ef0a41191beb164e9dddc87f6ffadea5b5cc8 (patch)
tree9911b35ebbbcc8658b5bb8c517b034a5131061e4 /src/net/ea/playerhandler.cpp
parentd9773c380e06c089cfee85f07a81ab9167af2982 (diff)
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Move processMapMask from ea namespace to eathena.
Diffstat (limited to 'src/net/ea/playerhandler.cpp')
-rw-r--r--src/net/ea/playerhandler.cpp9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 46dee6769..8b4ed3b34 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -449,15 +449,6 @@ void PlayerHandler::setStat(Net::MessageIn &msg,
}
}
-void PlayerHandler::processMapMask(Net::MessageIn &msg)
-{
- const int mask = msg.readInt32("mask");
- msg.readInt32("unused");
- Map *const map = Game::instance()->getCurrentMap();
- if (map)
- map->setMask(mask);
-}
-
void PlayerHandler::processMapMusic(Net::MessageIn &msg)
{
const int size = msg.readInt16("len") - 5;