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authorAndrei Karas <akaras@inbox.ru>2014-06-06 22:41:39 +0300
committerAndrei Karas <akaras@inbox.ru>2014-06-07 02:07:03 +0300
commita51da75e329df773a01e963c3a27e72cf487138c (patch)
treec48d7c682be1104138dd16daa75fd12a3fcae82b /src/net/ea/guildhandler.cpp
parent4f7e38d218848bd34bd86dda75446881dad2bb32 (diff)
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fix code style.
Diffstat (limited to 'src/net/ea/guildhandler.cpp')
-rw-r--r--src/net/ea/guildhandler.cpp32
1 files changed, 17 insertions, 15 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index 15fa3165e..68d6a774b 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -23,7 +23,6 @@
#include "actormanager.h"
#include "configuration.h"
-#include "notifications.h"
#include "notifymanager.h"
#include "being/localplayer.h"
@@ -36,6 +35,9 @@
#include "net/ea/gui/guildtab.h"
#include "utils/delete2.h"
+#include "utils/gettext.h"
+
+#include "resources/notifytypes.h"
#include "debug.h"
@@ -78,27 +80,27 @@ void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg) const
{
case 0:
// Success
- NotifyManager::notify(NotifyManager::GUILD_CREATED);
+ NotifyManager::notify(NotifyTypes::GUILD_CREATED);
break;
case 1:
// Already in a guild
- NotifyManager::notify(NotifyManager::GUILD_ALREADY);
+ NotifyManager::notify(NotifyTypes::GUILD_ALREADY);
break;
case 2:
// Unable to make (likely name already in use)
- NotifyManager::notify(NotifyManager::GUILD_ALREADY);
+ NotifyManager::notify(NotifyTypes::GUILD_ALREADY);
break;
case 3:
// Emperium check failed
- NotifyManager::notify(NotifyManager::GUILD_EMPERIUM_CHECK_FAILED);
+ NotifyManager::notify(NotifyTypes::GUILD_EMPERIUM_CHECK_FAILED);
break;
default:
// Unknown response
- NotifyManager::notify(NotifyManager::GUILD_ERROR);
+ NotifyManager::notify(NotifyTypes::GUILD_ERROR);
break;
}
}
@@ -426,23 +428,23 @@ void GuildHandler::processGuildInviteAck(Net::MessageIn &msg) const
switch (flag)
{
case 0:
- NotifyManager::notify(NotifyManager::GUILD_INVITE_FAILED);
+ NotifyManager::notify(NotifyTypes::GUILD_INVITE_FAILED);
break;
case 1:
- NotifyManager::notify(NotifyManager::GUILD_INVITE_REJECTED);
+ NotifyManager::notify(NotifyTypes::GUILD_INVITE_REJECTED);
break;
case 2:
- NotifyManager::notify(NotifyManager::GUILD_INVITE_JOINED);
+ NotifyManager::notify(NotifyTypes::GUILD_INVITE_JOINED);
break;
case 3:
- NotifyManager::notify(NotifyManager::GUILD_INVITE_FULL);
+ NotifyManager::notify(NotifyTypes::GUILD_INVITE_FULL);
break;
default:
- NotifyManager::notify(NotifyManager::GUILD_INVITE_ERROR);
+ NotifyManager::notify(NotifyTypes::GUILD_INVITE_ERROR);
break;
}
}
@@ -465,7 +467,7 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg) const
taGuild->removeFromMembers();
taGuild->clearMembers();
}
- NotifyManager::notify(NotifyManager::GUILD_LEFT);
+ NotifyManager::notify(NotifyTypes::GUILD_LEFT);
delete2(guildTab)
if (socialWindow && taGuild)
@@ -475,7 +477,7 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg) const
}
else
{
- NotifyManager::notify(NotifyManager::GUILD_USER_LEFT, nick);
+ NotifyManager::notify(NotifyTypes::GUILD_USER_LEFT, nick);
if (actorManager)
{
Being *const b = actorManager->findBeingByName(
@@ -508,7 +510,7 @@ void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) const
taGuild->removeFromMembers();
taGuild->clearMembers();
}
- NotifyManager::notify(NotifyManager::GUILD_KICKED);
+ NotifyManager::notify(NotifyTypes::GUILD_KICKED);
delete2(guildTab)
if (socialWindow && taGuild)
@@ -518,7 +520,7 @@ void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) const
}
else
{
- NotifyManager::notify(NotifyManager::GUILD_USER_KICKED, nick);
+ NotifyManager::notify(NotifyTypes::GUILD_USER_KICKED, nick);
if (actorManager)
{
Being *const b = actorManager->findBeingByName(