summaryrefslogtreecommitdiff
path: root/src/net/ea/gamehandler.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2011-07-28 23:30:51 +0300
committerAndrei Karas <akaras@inbox.ru>2011-07-29 04:26:04 +0300
commitc8b18b47abbb325b6cc4b34abbad52b03825e4f9 (patch)
tree3fbca23dda0c1c1ec31c54373e4faa74c998bb76 /src/net/ea/gamehandler.h
parent0cc6167c407c1cf18158ca0e154a3b1cab48853d (diff)
downloadmv-c8b18b47abbb325b6cc4b34abbad52b03825e4f9.tar.gz
mv-c8b18b47abbb325b6cc4b34abbad52b03825e4f9.tar.bz2
mv-c8b18b47abbb325b6cc4b34abbad52b03825e4f9.tar.xz
mv-c8b18b47abbb325b6cc4b34abbad52b03825e4f9.zip
Extract shared logic from chathandler and gamehandler netcode to ea namespace.
Diffstat (limited to 'src/net/ea/gamehandler.h')
-rw-r--r--src/net/ea/gamehandler.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/net/ea/gamehandler.h b/src/net/ea/gamehandler.h
new file mode 100644
index 000000000..16168636b
--- /dev/null
+++ b/src/net/ea/gamehandler.h
@@ -0,0 +1,76 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_GAMEHANDLER_H
+#define NET_EA_GAMEHANDLER_H
+
+#include "listener.h"
+
+#include "net/gamehandler.h"
+#include "net/messagein.h"
+#include "net/net.h"
+
+#ifdef __GNUC__
+#define A_UNUSED __attribute__ ((unused))
+#else
+#define A_UNUSED
+#endif
+
+namespace Ea
+{
+
+class GameHandler : public Net::GameHandler, public Mana::Listener
+{
+ public:
+ GameHandler();
+
+ virtual void event(Mana::Channels channel, const Mana::Event &event);
+
+ virtual void who();
+
+ virtual bool removeDeadBeings() const
+ { return true; }
+
+ virtual void setMap(const std::string map);
+
+ /** The tmwAthena protocol is making use of the MP status bar. */
+ virtual bool canUseMagicBar() const
+ { return true; }
+
+ virtual void mapLoadedEvent() = 0;
+
+ virtual void processMapLogin(Net::MessageIn &msg);
+
+ virtual void processWhoAnswer(Net::MessageIn &msg);
+
+ virtual void processCharSwitchResponse(Net::MessageIn &msg);
+
+ virtual void processMapQuitResponse(Net::MessageIn &msg);
+
+ protected:
+ std::string mMap;
+ int mCharID; /// < Saved for map-server switching
+};
+
+} // namespace Ea
+
+#endif // NET_EA_GAMEHANDLER_H