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authorAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
commit1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch)
treecd34ad27487036265f08d7aa63476c160280d899 /src/net/ea/gamehandler.cpp
parent9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff)
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Rename player_node variable into localPlayer.
Diffstat (limited to 'src/net/ea/gamehandler.cpp')
-rw-r--r--src/net/ea/gamehandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp
index 028ad8937..244b2190f 100644
--- a/src/net/ea/gamehandler.cpp
+++ b/src/net/ea/gamehandler.cpp
@@ -70,8 +70,8 @@ void GameHandler::processMapLogin(Net::MessageIn &msg) const
// Switch now or we'll have problems
client->setState(STATE_GAME);
- if (player_node)
- player_node->setTileCoords(x, y);
+ if (localPlayer)
+ localPlayer->setTileCoords(x, y);
}
void GameHandler::processWhoAnswer(Net::MessageIn &msg) const