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authorAndrei Karas <akaras@inbox.ru>2011-07-28 23:30:51 +0300
committerAndrei Karas <akaras@inbox.ru>2011-07-29 04:26:04 +0300
commitc8b18b47abbb325b6cc4b34abbad52b03825e4f9 (patch)
tree3fbca23dda0c1c1ec31c54373e4faa74c998bb76 /src/net/ea/chathandler.h
parent0cc6167c407c1cf18158ca0e154a3b1cab48853d (diff)
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Extract shared logic from chathandler and gamehandler netcode to ea namespace.
Diffstat (limited to 'src/net/ea/chathandler.h')
-rw-r--r--src/net/ea/chathandler.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/net/ea/chathandler.h b/src/net/ea/chathandler.h
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+++ b/src/net/ea/chathandler.h
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EA_CHATHANDLER_H
+#define NET_EA_CHATHANDLER_H
+
+#include "net/chathandler.h"
+#include "net/messagein.h"
+#include "net/messageout.h"
+#include "net/net.h"
+
+#include <queue>
+
+#ifdef __GNUC__
+#define A_UNUSED __attribute__ ((unused))
+#else
+#define A_UNUSED
+#endif
+
+namespace Ea
+{
+
+class ChatHandler : public Net::ChatHandler
+{
+ public:
+ ChatHandler();
+
+ virtual void talk(const std::string &text) = 0;
+
+ virtual void talkRaw(const std::string &text) = 0;
+
+ void me(const std::string &text);
+
+ virtual void privateMessage(const std::string &recipient,
+ const std::string &text) = 0;
+
+ void channelList();
+
+ void enterChannel(const std::string &channel,
+ const std::string &password);
+
+ void quitChannel(int channelId);
+
+ void sendToChannel(int channelId, const std::string &text);
+
+ void userList(const std::string &channel);
+
+ void setChannelTopic(int channelId, const std::string &text);
+
+ void setUserMode(int channelId, const std::string &name, int mode);
+
+ void kickUser(int channelId, const std::string &name);
+
+ virtual void who() = 0;
+
+ virtual void sendRaw(const std::string &args) = 0;
+
+ virtual void processWhisperResponse(Net::MessageIn &msg);
+
+ virtual void processWhisper(Net::MessageIn &msg);
+
+ virtual void processBeingChat(Net::MessageIn &msg);
+
+ virtual void processChat(Net::MessageIn &msg, bool normalChat);
+
+ virtual void processMVP(Net::MessageIn &msg);
+
+ protected:
+ typedef std::queue<std::string> WhisperQueue;
+ WhisperQueue mSentWhispers;
+};
+
+} // namespace Ea
+
+#endif // NET_EA_CHATHANDLER_H