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author | Andrei Karas <akaras@inbox.ru> | 2013-12-26 13:10:46 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-12-26 13:10:46 +0300 |
commit | dabd3fcef84f2e32c34c2d514bb8420628288bc8 (patch) | |
tree | 146672024c08d3d123fae58c5dc502164fd34b82 /src/net/ea/charserverhandler.cpp | |
parent | 6a9b7eb45844274b0a4b6d52f7f32aa724541468 (diff) | |
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add restrict into charserverhandler.
Diffstat (limited to 'src/net/ea/charserverhandler.cpp')
-rw-r--r-- | src/net/ea/charserverhandler.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp index b59c2b536..c7e1b226e 100644 --- a/src/net/ea/charserverhandler.cpp +++ b/src/net/ea/charserverhandler.cpp @@ -232,9 +232,9 @@ void CharServerHandler::clear() mCharacters.clear(); } -void CharServerHandler::processCharMapInfo(Net::MessageIn &msg, - Network *const network, - ServerInfo &server) +void CharServerHandler::processCharMapInfo(Net::MessageIn &restrict msg, + Network *restrict const network, + ServerInfo &restrict server) { BLOCK_START("CharServerHandler::processCharMapInfo") // msg.skip(4); // CharID, must be the same as player_node->charID @@ -267,9 +267,10 @@ void CharServerHandler::processCharMapInfo(Net::MessageIn &msg, BLOCK_END("CharServerHandler::processCharMapInfo") } -void CharServerHandler::processChangeMapServer(Net::MessageIn &msg, - Network *const network, - ServerInfo &server) const +void CharServerHandler::processChangeMapServer(Net::MessageIn &restrict msg, + Network *restrict const network, + ServerInfo &restrict server) + const { BLOCK_START("CharServerHandler::processChangeMapServer") GameHandler *const gh = static_cast<GameHandler*>(Net::getGameHandler()); |