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authorAndrei Karas <akaras@inbox.ru>2015-05-29 20:33:10 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-29 20:33:10 +0300
commit9f1994182d4225f630a93ae06b01927c4f7a9a37 (patch)
treeb3557f6c6e6a923170929fd6553b59f872634291 /src/net/ea/beinghandler.cpp
parentaef032f93b7bdc6e5908b2fa5f940a43bcfce50e (diff)
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Convert ActorType enum into strong typed enum.
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r--src/net/ea/beinghandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index 5bfdf5212..ba1d21fbd 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -58,7 +58,7 @@ Being *BeingHandler::createBeing(const BeingId id,
if (!actorManager)
return nullptr;
- ActorType::Type type = ActorType::Unknown;
+ ActorTypeT type = ActorType::Unknown;
if (job <= 25 || (job >= 4001 && job <= 4049))
type = ActorType::Player;
else if (job >= 46 && job <= 1000)