summaryrefslogtreecommitdiff
path: root/src/mobileopenglgraphics.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-11-09 01:53:40 +0300
committerAndrei Karas <akaras@inbox.ru>2012-11-12 18:54:58 +0300
commit363223352ee9c4c7c1d65e49cf48b38b538abaf2 (patch)
treefd43f37cdcbe02083ef66fdd54baca3f0c709f0b /src/mobileopenglgraphics.cpp
parent9d66ae92ac714b4a4b21e588a3e2d481c352cd60 (diff)
downloadmv-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.gz
mv-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.bz2
mv-363223352ee9c4c7c1d65e49cf48b38b538abaf2.tar.xz
mv-363223352ee9c4c7c1d65e49cf48b38b538abaf2.zip
Moving Android on screen keyboard button from SDL to ManaPlus.
Also add basic functions for handling other on screen buttons.
Diffstat (limited to 'src/mobileopenglgraphics.cpp')
-rw-r--r--src/mobileopenglgraphics.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mobileopenglgraphics.cpp b/src/mobileopenglgraphics.cpp
index 7cb445342..504df6897 100644
--- a/src/mobileopenglgraphics.cpp
+++ b/src/mobileopenglgraphics.cpp
@@ -745,7 +745,9 @@ void MobileOpenGLGraphics::updateScreen()
BLOCK_START("Graphics::updateScreen")
// glFlush();
// glFinish();
+// setTexturingAndBlending(true);
SDL_GL_SwapBuffers();
+// mLastImage = 0;
// may be need clear?
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
BLOCK_END("Graphics::updateScreen")