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author | Andrei Karas <akaras@inbox.ru> | 2013-02-05 12:33:10 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-02-05 15:48:51 +0300 |
commit | 126b1470842302537b0bc5e4527cf7fd540a9125 (patch) | |
tree | 8d98425338e7a7f01add71d762fba147fc097fc2 /src/map.h | |
parent | f6920653c7a958528df248ff61c372a0bd3d4f1d (diff) | |
download | mv-126b1470842302537b0bc5e4527cf7fd540a9125.tar.gz mv-126b1470842302537b0bc5e4527cf7fd540a9125.tar.bz2 mv-126b1470842302537b0bc5e4527cf7fd540a9125.tar.xz mv-126b1470842302537b0bc5e4527cf7fd540a9125.zip |
Add checks and const to animatedsprites and related classes.
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -186,7 +186,7 @@ class Map final : public Properties, public ConfigListener * the clipping rectangle set on the Graphics object. However, * currently the map is always drawn full-screen. */ - void draw(Graphics *graphics, int scrollX, int scrollY); + void draw(Graphics *const graphics, int scrollX, int scrollY); /** * Visualizes collision layer for debugging |