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author | Andrei Karas <akaras@inbox.ru> | 2013-07-23 12:59:18 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-07-23 12:59:18 +0300 |
commit | 66f7df70fb03d487ae0c667adec3d5ad6e11721e (patch) | |
tree | b01a7653aa911dcaf37b836e60275204c3cb028d /src/map.h | |
parent | e2a97fe7991d05a721be8070f70cbfbd7c169698 (diff) | |
download | mv-66f7df70fb03d487ae0c667adec3d5ad6e11721e.tar.gz mv-66f7df70fb03d487ae0c667adec3d5ad6e11721e.tar.bz2 mv-66f7df70fb03d487ae0c667adec3d5ad6e11721e.tar.xz mv-66f7df70fb03d487ae0c667adec3d5ad6e11721e.zip |
Add new sprite actions for water and sky.
New actions: fly, swim, standsky, standwater, sitsky, sitwater,
attacksky, attackwater, spawnsky, spawnwater, deadsky, deadwater
For now attacksky and attackwater unused.
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -231,6 +231,8 @@ class Map final : public Properties, public ConfigListener void setWalk(const int x, const int y, const bool walkable); + unsigned char getBlockMask(const int x, const int y); + /** * Returns the width of this map in tiles. */ |