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author | Andrei Karas <akaras@inbox.ru> | 2012-11-06 21:13:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-11-07 12:46:08 +0300 |
commit | d812d9fac7bae4eff66a5ce8275be19d0ca77a32 (patch) | |
tree | 7f9619d23a44202a76282849bb1284773302309f /src/map.cpp | |
parent | 1bcaac517036751a8fee9ff3d6561f5866e6969e (diff) | |
download | mv-d812d9fac7bae4eff66a5ce8275be19d0ca77a32.tar.gz mv-d812d9fac7bae4eff66a5ce8275be19d0ca77a32.tar.bz2 mv-d812d9fac7bae4eff66a5ce8275be19d0ca77a32.tar.xz mv-d812d9fac7bae4eff66a5ce8275be19d0ca77a32.zip |
Add own profiler and profiler info to some code.
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/map.cpp b/src/map.cpp index c31356276..f0fae1a9c 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -325,6 +325,7 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY) if (!player_node) return; + BLOCK_START("Map::draw") // Calculate range of tiles which are on-screen const int endPixelY = graphics->mHeight + scrollY + mTileHeight - 1 + mMaxTileHeight - mTileHeight; @@ -338,7 +339,9 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY) // so that they overlap correctly // if (mSpritesUpdated) // { + BLOCK_START("Map::draw sort") mActors.sort(actorCompare); + BLOCK_END("Map::draw sort") // mSpritesUpdated = false; // } @@ -475,6 +478,7 @@ void Map::draw(Graphics *graphics, int scrollX, int scrollY) } drawAmbientLayers(graphics, FOREGROUND_LAYERS, mOverlayDetail); + BLOCK_END("Map::draw") } #define fillCollision(collision, color) \ @@ -546,6 +550,7 @@ void Map::drawCollision(Graphics *const graphics, void Map::updateAmbientLayers(const float scrollX, const float scrollY) { + BLOCK_START("Map::updateAmbientLayers") static int lastTick = tick_time; // static = only initialized at first call if (mLastAScrollX == 0.0f && mLastAScrollY == 0.0f) @@ -575,14 +580,19 @@ void Map::updateAmbientLayers(const float scrollX, const float scrollY) mLastAScrollX = scrollX; mLastAScrollY = scrollY; lastTick = tick_time; + BLOCK_END("Map::updateAmbientLayers") } void Map::drawAmbientLayers(Graphics *const graphics, const LayerType type, const int detail) { + BLOCK_START("Map::drawAmbientLayers") // Detail 0 = no ambient effects except background image if (detail <= 0 && type != BACKGROUND_LAYERS) + { + BLOCK_END("Map::drawAmbientLayers") return; + } // find out which layer list to draw AmbientLayerVector *layers; @@ -609,6 +619,7 @@ void Map::drawAmbientLayers(Graphics *const graphics, const LayerType type, if (detail == 1) break; } + BLOCK_END("Map::drawAmbientLayers") } Tileset *Map::getTilesetWithGid(const int gid) const |