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author | Andrei Karas <akaras@inbox.ru> | 2012-02-05 19:42:09 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-02-05 19:42:09 +0300 |
commit | 101ba08f997bd1912da32abe778cdc3305048380 (patch) | |
tree | afa32264727644f3c42a2d77903132d39cb4a012 /src/map.cpp | |
parent | 8db4a7da23c36718152ca29cfb067bcfc759a92f (diff) | |
download | mv-101ba08f997bd1912da32abe778cdc3305048380.tar.gz mv-101ba08f997bd1912da32abe778cdc3305048380.tar.bz2 mv-101ba08f997bd1912da32abe778cdc3305048380.tar.xz mv-101ba08f997bd1912da32abe778cdc3305048380.zip |
Separate map class to map and maplayer.
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 788 |
1 files changed, 2 insertions, 786 deletions
diff --git a/src/map.cpp b/src/map.cpp index 488fb16e9..a9aed4531 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -23,11 +23,10 @@ #include "map.h" #include "actorspritemanager.h" -#include "client.h" #include "configuration.h" -#include "graphics.h" -#include "graphicsvertexes.h" + #include "logger.h" +#include "maplayer.h" #include "particle.h" #include "simpleanimation.h" #include "tileset.h" @@ -37,17 +36,11 @@ #include "resources/image.h" #include "resources/resourcemanager.h" -#include "gui/gui.h" -#include "gui/palette.h" -#include "gui/sdlfont.h" - #include "gui/widgets/chattab.h" #include "utils/dtor.h" #include "utils/mkdir.h" -#include "utils/stringutils.h" -#include <queue> #include <limits.h> #include <sys/stat.h> @@ -123,485 +116,6 @@ void TileAnimation::update(int ticks) } } -MapLayer::MapLayer(int x, int y, int width, int height, bool fringeLayer): - mX(x), mY(y), - mWidth(width), mHeight(height), - mIsFringeLayer(fringeLayer), - mHighlightAttackRange(config.getBoolValue("highlightAttackRange")) -{ - const int size = mWidth * mHeight; - mTiles = new Image*[size]; - - std::fill_n(mTiles, size, static_cast<Image*>(nullptr)); - - config.addListener("highlightAttackRange", this); -} - -MapLayer::~MapLayer() -{ - config.removeListener("highlightAttackRange", this); - delete[] mTiles; - delete_all(mTempRows); - mTempRows.clear(); -} - -void MapLayer::optionChanged(const std::string &value) -{ - if (value == "highlightAttackRange") - { - mHighlightAttackRange = - config.getBoolValue("highlightAttackRange"); - } -} - -void MapLayer::setTile(int x, int y, Image *img) -{ - mTiles[x + y * mWidth] = img; -} - -void MapLayer::draw(Graphics *graphics, int startX, int startY, - int endX, int endY, int scrollX, int scrollY, - int debugFlags) const -{ - if (!player_node) - return; - - startX -= mX; - startY -= mY; - endX -= mX; - endY -= mY; - - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - const int dx = (mX * 32) - scrollX; - const int dy = (mY * 32) - scrollY + 32; - const bool flag = (debugFlags != Map::MAP_SPECIAL - && debugFlags != Map::MAP_SPECIAL2); - - for (int y = startY; y < endY; y++) - { - const int y32 = y * 32; - const int yWidth = y * mWidth; - - const int py0 = y32 + dy; - - Image **tilePtr = mTiles + startX + yWidth; - - for (int x = startX; x < endX; x++, tilePtr++) - { - const int x32 = x * 32; - - int c = 0; - Image *img = *tilePtr; - if (img) - { - const int px = x32 + dx; - const int py = py0 - img->mBounds.h; - if (flag || img->mBounds.h <= 32) - { - int width = 0; - // here need not draw over player position - c = getTileDrawWidth(img, endX - x, width); - - if (!c) - { - graphics->drawImage(img, px, py); - } - else - { - graphics->drawImagePattern(img, px, py, - width, img->mBounds.h); - } - } - } - - x += c; - } - } -} - -void MapLayer::updateSDL(Graphics *graphics, int startX, int startY, - int endX, int endY, int scrollX, int scrollY, - int debugFlags) -{ - delete_all(mTempRows); - mTempRows.clear(); - - startX -= mX; - startY -= mY; - endX -= mX; - endY -= mY; - - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - const int dx = (mX * 32) - scrollX; - const int dy = (mY * 32) - scrollY + 32; - const bool flag = (debugFlags != Map::MAP_SPECIAL - && debugFlags != Map::MAP_SPECIAL2); - - for (int y = startY; y < endY; y++) - { - MapRowVertexes *row = new MapRowVertexes(); - mTempRows.push_back(row); - - Image *lastImage = nullptr; - ImageVertexes *imgVert = nullptr; - - const int yWidth = y * mWidth; - const int py0 = y * 32 + dy; - Image **tilePtr = mTiles + startX + yWidth; - - for (int x = startX; x < endX; x++, tilePtr++) - { - Image *img = *tilePtr; - if (img) - { - const int px = x * 32 + dx; - const int py = py0 - img->mBounds.h; - if (flag || img->mBounds.h <= 32) - { - if (lastImage != img) - { - imgVert = new ImageVertexes(); - imgVert->image = img; - row->images.push_back(imgVert); - lastImage = img; - } - graphics->calcTile(imgVert, px, py); - } - } - } - } -} - -void MapLayer::drawSDL(Graphics *graphics) -{ - MapRows::const_iterator rit = mTempRows.begin(); - MapRows::const_iterator rit_end = mTempRows.end(); - while (rit != rit_end) - { - MepRowImages *images = &(*rit)->images; - MepRowImages::const_iterator iit = images->begin(); - MepRowImages::const_iterator iit_end = images->end(); - while (iit != iit_end) - { - graphics->drawTile(*iit); - ++ iit; - } - ++ rit; - } -} - -void MapLayer::updateOGL(Graphics *graphics, int startX, int startY, - int endX, int endY, int scrollX, int scrollY, - int debugFlags) -{ - delete_all(mTempRows); - mTempRows.clear(); - - startX -= mX; - startY -= mY; - endX -= mX; - endY -= mY; - - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - const int dx = (mX * 32) - scrollX; - const int dy = (mY * 32) - scrollY + 32; - const bool flag = (debugFlags != Map::MAP_SPECIAL - && debugFlags != Map::MAP_SPECIAL2); - - for (int y = startY; y < endY; y++) - { - MapRowVertexes *row = new MapRowVertexes(); - mTempRows.push_back(row); - - Image *lastImage = nullptr; - ImageVertexes *imgVert = nullptr; - - const int yWidth = y * mWidth; - const int py0 = y * 32 + dy; - std::map<Image*, ImageVertexes*> imgSet; - - Image **tilePtr = mTiles + startX + yWidth; - for (int x = startX; x < endX; x++, tilePtr++) - { - Image *img = *tilePtr; - if (img) - { - const int px = x * 32 + dx; - const int py = py0 - img->mBounds.h; - if (flag || img->mBounds.h <= 32) - { - if (lastImage != img) - { - if (img->mBounds.w > 32) - imgSet.clear(); - - imgSet[lastImage] = imgVert; - if (imgSet.find(img) != imgSet.end()) - { - imgVert = imgSet[img]; - } - else - { - imgVert = new ImageVertexes(); - imgVert->image = img; - row->images.push_back(imgVert); - } - lastImage = img; - } - graphics->calcTile(imgVert, px, py); - } - } - } - } -} - -void MapLayer::drawOGL(Graphics *graphics) -{ - MapRows::const_iterator rit = mTempRows.begin(); - MapRows::const_iterator rit_end = mTempRows.end(); - while (rit != rit_end) - { - MepRowImages *images = &(*rit)->images; - MepRowImages::const_iterator iit = images->begin(); - MepRowImages::const_iterator iit_end = images->end(); - while (iit != iit_end) - { - graphics->drawTile(*iit); - ++ iit; - } - ++ rit; - } -} - -void MapLayer::drawFringe(Graphics *graphics, int startX, int startY, - int endX, int endY, int scrollX, int scrollY, - const Actors *actors, int debugFlags, int yFix) const -{ - if (!player_node || !mSpecialLayer || !mTempLayer) - return; - - startX -= mX; - startY -= mY; - endX -= mX; - endY -= mY; - - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - Actors::const_iterator ai = actors->begin(); - - const int dx = (mX * 32) - scrollX; - const int dy = (mY * 32) - scrollY + 32; - - int specialWidth = mSpecialLayer->mWidth; - int specialHeight = mSpecialLayer->mHeight; - - for (int y = startY; y < endY; y++) - { - const int y32 = y * 32; - const int y32s = (y + yFix) * 32; - const int yWidth = y * mWidth; - - // If drawing the fringe layer, make sure all actors above this row of - // tiles have been drawn - while (ai != actors->end() && (*ai)->getPixelY() <= y32s) - { - (*ai)->draw(graphics, -scrollX, -scrollY); - ++ ai; - } - - if (debugFlags == Map::MAP_SPECIAL3 - || debugFlags == Map::MAP_BLACKWHITE) - { - if (y < specialHeight) - { - int ptr = y * specialWidth; - const int py1 = y32 - scrollY; - int endX1 = endX; - if (endX1 > specialWidth) - endX1 = specialWidth; - if (endX1 < 0) - endX1 = 0; - - for (int x = startX; x < endX1; x++) - { - const int px1 = x * 32 - scrollX; - - MapItem *item = mSpecialLayer->mTiles[ptr + x]; - if (item) - item->draw(graphics, px1, py1, 32, 32); - - item = mTempLayer->mTiles[ptr + x]; - if (item) - item->draw(graphics, px1, py1, 32, 32); - } - } - } - else - { - const int py0 = y32 + dy; - const int py1 = y32 - scrollY; - - Image **tilePtr = mTiles + startX + yWidth; - for (int x = startX; x < endX; x++, tilePtr++) - { - const int x32 = x * 32; - - const int px1 = x32 - scrollX; - int c = 0; - Image *img = *tilePtr; - if (img) - { - const int px = x32 + dx; - const int py = py0 - img->mBounds.h; - if ((debugFlags != Map::MAP_SPECIAL - && debugFlags != Map::MAP_SPECIAL2) - || img->mBounds.h <= 32) - { - int width = 0; - // here need not draw over player position - c = getTileDrawWidth(img, endX - x, width); - - if (!c) - { - graphics->drawImage(img, px, py); - } - else - { - graphics->drawImagePattern(img, px, py, - width, img->mBounds.h); - } - } - } - - if (y < specialHeight) - { - int c1 = c; - if (c1 + x + 1 > specialWidth) - c1 = specialWidth - x - 1; - if (c1 < 0) - c1 = 0; - - int ptr = y * specialWidth + x; - - for (int x1 = 0; x1 < c1 + 1; x1 ++) - { - MapItem *item1 = mSpecialLayer->mTiles[ptr + x1]; - MapItem *item2 = mTempLayer->mTiles[ptr + x1]; - if (item1 || item2) - { - const int px2 = px1 + (x1 * 32); - if (item1 && item1->mType != MapItem::EMPTY) - item1->draw(graphics, px2, py1, 32, 32); - - if (item2 && item2->mType != MapItem::EMPTY) - item2->draw(graphics, px2, py1, 32, 32); - } - } - } - x += c; - } - } - } - - // Draw any remaining actors - if (debugFlags != Map::MAP_SPECIAL3) - { - while (ai != actors->end()) - { - (*ai)->draw(graphics, -scrollX, -scrollY); - ++ai; - } - if (mHighlightAttackRange && player_node) - { - const int px = player_node->getPixelX() - scrollX - 16; - const int py = player_node->getPixelY() - scrollY - 32; - const int attackRange = player_node->getAttackRange() * 32; - - int x = px - attackRange; - int y = py - attackRange; - int w = 2 * attackRange + 32; - int h = w; - if (attackRange <= 32) - { - x -= 16; - y -= 16; - w += 32; - h += 32; - } - - if (userPalette) - { - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::ATTACK_RANGE)); - - graphics->fillRectangle(gcn::Rectangle( - x, y, - w, h)); - - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::ATTACK_RANGE_BORDER)); - - graphics->drawRectangle(gcn::Rectangle( - x, y, - w, h)); - } - } - } -} - -int MapLayer::getTileDrawWidth(Image *img, int endX, int &width) const -{ - Image *img1 = img; - int c = 0; - if (!img1) - { - width = 0; - return c; - } - width = img1->mBounds.w; - for (int x = 1; x < endX; x++) - { - img ++; - if (img != img1) - break; - c ++; - if (img) - width += img->mBounds.w; - } - return c; -} - Map::Map(int width, int height, int tileWidth, int tileHeight): mWidth(width), mHeight(height), mTileWidth(tileWidth), mTileHeight(tileHeight), @@ -2055,301 +1569,3 @@ void Map::redrawMap() { mRedrawMap = true; } - -SpecialLayer::SpecialLayer(int width, int height, bool drawSprites): - mWidth(width), mHeight(height) -{ - const int size = mWidth * mHeight; - mTiles = new MapItem*[size]; - std::fill_n(mTiles, size, static_cast<MapItem*>(nullptr)); - mDrawSprites = drawSprites; -} - -SpecialLayer::~SpecialLayer() -{ - for (int f = 0; f < mWidth * mHeight; f ++) - { - delete mTiles[f]; - mTiles[f] = nullptr; - } - delete[] mTiles; -} - -MapItem* SpecialLayer::getTile(int x, int y) const -{ - if (x < 0 || x >= mWidth || - y < 0 || y >= mHeight) - { - return nullptr; - } - return mTiles[x + y * mWidth]; -} - -void SpecialLayer::setTile(int x, int y, MapItem *item) -{ - if (x < 0 || x >= mWidth || - y < 0 || y >= mHeight) - { - return; - } - - int idx = x + y * mWidth; - delete mTiles[idx]; - if (item) - item->setPos(x, y); - mTiles[idx] = item; -} - -void SpecialLayer::setTile(int x, int y, int type) -{ - if (x < 0 || x >= mWidth || - y < 0 || y >= mHeight) - { - return; - } - - int idx = x + y * mWidth; - if (mTiles[idx]) - mTiles[idx]->setType(type); - else - mTiles[idx] = new MapItem(type); - mTiles[idx]->setPos(x, y); -} - -void SpecialLayer::addRoad(Path road) -{ - for (Path::const_iterator i = road.begin(), i_end = road.end(); - i != i_end; ++i) - { - Position pos = (*i); - MapItem *item = getTile(pos.x, pos.y); - if (!item) - { - item = new MapItem(MapItem::ROAD); - setTile(pos.x, pos.y, item); - } - else - { - item->setType(MapItem::ROAD); - } - } -} - -void SpecialLayer::clean() -{ - if (!mTiles) - return; - - for (int f = 0; f < mWidth * mHeight; f ++) - { - MapItem *item = mTiles[f]; - if (item) - item->setType(MapItem::EMPTY); - } -} - -void SpecialLayer::draw(Graphics *graphics, int startX, int startY, - int endX, int endY, int scrollX, int scrollY) -{ - if (startX < 0) - startX = 0; - if (startY < 0) - startY = 0; - if (endX > mWidth) - endX = mWidth; - if (endY > mHeight) - endY = mHeight; - - for (int y = startY; y < endY; y++) - { - for (int x = startX; x < endX; x++) - itemDraw(graphics, x, y, scrollX, scrollY); - } -} - -void SpecialLayer::itemDraw(Graphics *graphics, int x, int y, - int scrollX, int scrollY) -{ - MapItem *item = getTile(x, y); - if (item) - { - const int px = x * 32 - scrollX; - const int py = y * 32 - scrollY; - item->draw(graphics, px, py, 32, 32); - } -} - - -MapItem::MapItem(): - mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1) -{ - setType(EMPTY); -} - -MapItem::MapItem(int type): - mImage(nullptr), mComment(""), mName(""), mX(-1), mY(-1) -{ - setType(type); -} - -MapItem::MapItem(int type, std::string comment): - mImage(nullptr), mComment(comment), mName(""), mX(-1), mY(-1) -{ - setType(type); -} - -MapItem::MapItem(int type, std::string comment, int x, int y): - mImage(nullptr), mComment(comment), mName(""), mX(x), mY(y) -{ - setType(type); -} - -MapItem::~MapItem() -{ - if (mImage) - { - mImage->decRef(); - mImage = nullptr; - } -} - -void MapItem::setType(int type) -{ - std::string name(""); - mType = type; - if (mImage) - mImage->decRef(); - - switch (type) - { - case ARROW_UP: - name = "graphics/sprites/arrow_up.gif"; - break; - case ARROW_DOWN: - name = "graphics/sprites/arrow_down.gif"; - break; - case ARROW_LEFT: - name = "graphics/sprites/arrow_left.gif"; - break; - case ARROW_RIGHT: - name = "graphics/sprites/arrow_right.gif"; - break; - default: - break; - } - - if (name != "") - { - ResourceManager *resman = ResourceManager::getInstance(); - mImage = resman->getImage(name); - } - else - { - mImage = nullptr; - } -} - -void MapItem::setPos(int x, int y) -{ - mX = x; - mY = y; -} - -void MapItem::draw(Graphics *graphics, int x, int y, int dx, int dy) -{ - if (mImage) - graphics->drawImage(mImage, x, y); - - switch(mType) - { - case ROAD: - case CROSS: - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::ROAD_POINT)); - graphics->fillRectangle(gcn::Rectangle(x + dx / 3, y + dy / 3, - dx / 3, dy / 3)); - break; - case HOME: - { - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::HOME_PLACE)); - graphics->fillRectangle(gcn::Rectangle( - x, y, - dx, dy)); - graphics->setColor(userPalette->getColorWithAlpha( - UserPalette::HOME_PLACE_BORDER)); - graphics->drawRectangle(gcn::Rectangle( - x, y, - dx, dy)); - break; - } - default: - break; - } - if (!mName.empty() && mType != PORTAL && mType != EMPTY && userPalette) - { - gcn::Font *font = gui->getFont(); - if (font) - { - graphics->setColor(userPalette->getColor(UserPalette::BEING)); - font->drawString(graphics, mName, x, y); - } - } -} - -ObjectsLayer::ObjectsLayer(unsigned width, unsigned height) : - mWidth(width), mHeight(height) -{ - const unsigned size = width * height; - mTiles = new MapObjectList*[size]; - std::fill_n(mTiles, size, static_cast<MapObjectList*>(nullptr)); -} - -ObjectsLayer::~ObjectsLayer() -{ - const unsigned size = mWidth * mHeight; - for (unsigned f = 0; f < size; f ++) - delete mTiles[f]; - - delete [] mTiles; - mTiles = nullptr; -} - -void ObjectsLayer::addObject(std::string name, int type, - unsigned x, unsigned y, - unsigned dx, unsigned dy) -{ - if (!mTiles) - return; - - if (x + dx > mWidth) - dx = mWidth - x; - if (y + dy > mHeight) - dy = mHeight - y; - - for (unsigned y1 = y; y1 < y + dy; y1 ++) - { - unsigned idx1 = x + y1 * mWidth; - unsigned idx2 = idx1 + dx; - - for (unsigned i = idx1; i < idx2; i ++) - { - if (!mTiles[i]) - mTiles[i] = new MapObjectList(); - mTiles[i]->objects.push_back(MapObject(type, name)); - } - } -} - -MapObjectList *ObjectsLayer::getAt(unsigned x, unsigned y) -{ - if (x >= mWidth || y >= mHeight) - return nullptr; - return mTiles[x + y * mWidth]; -} - -MapRowVertexes::~MapRowVertexes() -{ - delete_all(images); - images.clear(); -} |