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author | Andrei Karas <akaras@inbox.ru> | 2012-03-12 23:59:10 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-03-13 00:04:53 +0300 |
commit | 0a7725600eecd8491f3c814110bb434824e71252 (patch) | |
tree | 05df7742a9697f394a9478082fdeb15a46d4bbb4 /src/localplayer.cpp | |
parent | 9e53440cb2dbcfd4311ce2566eb98839383738c7 (diff) | |
download | mv-0a7725600eecd8491f3c814110bb434824e71252.tar.gz mv-0a7725600eecd8491f3c814110bb434824e71252.tar.bz2 mv-0a7725600eecd8491f3c814110bb434824e71252.tar.xz mv-0a7725600eecd8491f3c814110bb434824e71252.zip |
Use per race equipment sprites.
Example: <sprite gender="male" race="4">...</sprite>
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index e8c218292..f455cccb2 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -3884,7 +3884,8 @@ void LocalPlayer::imitateOutfit(Being *player, int sprite) // logger->log("idPath: " + path); - Item *item = inv->findItemBySprite(path, player->getGender()); + Item *item = inv->findItemBySprite(path, + player->getGender(), player->getSubType()); // if (item) // { // logger->log("got item"); |