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author | Andrei Karas <akaras@inbox.ru> | 2013-04-14 17:06:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-14 17:06:02 +0300 |
commit | 6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d (patch) | |
tree | f1acb027394af1aec49790354df97da4665488b7 /src/inputmanager.h | |
parent | a7d7346b9eb3fa62a8912e31d5c00f8e05390425 (diff) | |
download | mv-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.gz mv-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.bz2 mv-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.tar.xz mv-6b5c7e7a5ed32abfc98d9acdebacc50c68a91a1d.zip |
another fixes from cpplint.
Diffstat (limited to 'src/inputmanager.h')
-rw-r--r-- | src/inputmanager.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/inputmanager.h b/src/inputmanager.h index da3095c81..ff07f6c85 100644 --- a/src/inputmanager.h +++ b/src/inputmanager.h @@ -73,19 +73,19 @@ struct KeyFunction final enum KeyCondition { - COND_DEFAULT = 1, // default condition - COND_ENABLED = 2, // keyboard must be enabled - COND_NOINPUT = 4, // input items must be unfocused - COND_NOAWAY = 8, // player not in away mode - COND_NOSETUP = 16, // setup window is hidde - COND_VALIDSPEED = 32, // valid speed - COND_NOMODAL = 64, // modal windows inactive - COND_NONPCINPUT = 128, // npc input field inactive - COND_EMODS = 256, // game modifiers enabled - COND_NOTARGET = 512, // no target/untarget keys pressed - COND_NOFOLLOW = 1024, // follow mode disabled - COND_SHORTCUT = 2 + 4 + 16 + 512, // flags for shortcut keys - COND_GAME = 2 + 4 + 8 + 16 + 64, // main game key + COND_DEFAULT = 1, // default condition + COND_ENABLED = 2, // keyboard must be enabled + COND_NOINPUT = 4, // input items must be unfocused + COND_NOAWAY = 8, // player not in away mode + COND_NOSETUP = 16, // setup window is hidde + COND_VALIDSPEED = 32, // valid speed + COND_NOMODAL = 64, // modal windows inactive + COND_NONPCINPUT = 128, // npc input field inactive + COND_EMODS = 256, // game modifiers enabled + COND_NOTARGET = 512, // no target/untarget keys pressed + COND_NOFOLLOW = 1024, // follow mode disabled + COND_SHORTCUT = 2 + 4 + 16 + 512, // flags for shortcut keys + COND_GAME = 2 + 4 + 8 + 16 + 64, // main game key COND_GAME2 = 2 + 8 + 16 + 64 }; |