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author | Andrei Karas <akaras@inbox.ru> | 2015-12-29 00:59:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-12-29 00:59:00 +0300 |
commit | 38e782f30d15a0fceabf863e40ffe66124cef8a8 (patch) | |
tree | 360d96948ddef2d4c506d8e4760be24de89a7dd2 /src/input/touch/touchmanager.cpp | |
parent | b5ffd5541fabee632acc2979d9dafc84e60aa3d8 (diff) | |
download | mv-38e782f30d15a0fceabf863e40ffe66124cef8a8.tar.gz mv-38e782f30d15a0fceabf863e40ffe66124cef8a8.tar.bz2 mv-38e782f30d15a0fceabf863e40ffe66124cef8a8.tar.xz mv-38e782f30d15a0fceabf863e40ffe66124cef8a8.zip |
Move touchmanager into touch directory.
Diffstat (limited to 'src/input/touch/touchmanager.cpp')
-rw-r--r-- | src/input/touch/touchmanager.cpp | 675 |
1 files changed, 675 insertions, 0 deletions
diff --git a/src/input/touch/touchmanager.cpp b/src/input/touch/touchmanager.cpp new file mode 100644 index 000000000..3107b62c8 --- /dev/null +++ b/src/input/touch/touchmanager.cpp @@ -0,0 +1,675 @@ +/* + * The ManaPlus Client + * Copyright (C) 2012-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "input/touch/touchmanager.h" + +#include "configuration.h" +#include "graphicsvertexes.h" +#include "touchactions.h" + +#include "input/mouseinput.h" + +#include "gui/gui.h" +#include "gui/skin.h" + +#include "gui/fonts/font.h" + +#include "input/inputmanager.h" + +#include "gui/theme.h" + +#include "resources/image.h" +#include "resources/imagerect.h" + +#include "utils/delete2.h" + +#include "debug.h" + +TouchManager touchManager; + +extern RenderType openGLMode; + +TouchManager::TouchManager() : + mKeyboard(nullptr), + mPad(nullptr), + mObjects(), + mVertexes(new ImageCollection), + mRedraw(true), + mShowJoystick(false), + mShowButtons(false), + mShowKeyboard(false), + mButtonsSize(1), + mJoystickSize(1), + mButtonsFormat(0), + mWidth(0), + mHeight(0), + mShow(false), + mInGame(false), + mTempHideButtons(false) +{ + for (int f = 0; f < actionsSize; f ++) + mActions[f] = false; + for (int f = 0; f < buttonsCount; f ++) + mButtons[f] = nullptr; +} + +TouchManager::~TouchManager() +{ + clear(); + delete2(mVertexes); + CHECKLISTENERS +} + +void TouchManager::shutdown() restrict2 +{ + config.removeListeners(this); +} + +void TouchManager::init() restrict2 +{ + config.addListener("showScreenJoystick", this); + config.addListener("showScreenButtons", this); + config.addListener("showScreenKeyboard", this); + config.addListener("screenButtonsSize", this); + config.addListener("screenJoystickSize", this); + config.addListener("screenButtonsFormat", this); + + mShowJoystick = config.getBoolValue("showScreenJoystick"); + mShowButtons = config.getBoolValue("showScreenButtons"); + mShowKeyboard = config.getBoolValue("showScreenKeyboard"); + mButtonsSize = config.getIntValue("screenButtonsSize"); + mJoystickSize = config.getIntValue("screenJoystickSize"); + mButtonsFormat = config.getIntValue("screenButtonsFormat"); + + setHalfJoyPad(getPadSize() / 2); + + if (mShowKeyboard) + loadKeyboard(); + if (mShowJoystick) + loadPad(); + if (mShowButtons) + loadButtons(); + mWidth = mainGraphics->mWidth; + mHeight = mainGraphics->mHeight; +} + +void TouchManager::loadTouchItem(TouchItem **restrict item, + const std::string &restrict name, + const std::string &restrict imageName, + const std::string &restrict text, + int x, int y, + const int width, const int height, + const int type, + const std::string &restrict eventPressed, + const std::string &restrict eventReleased, + const TouchFuncPtr fAll, + const TouchFuncPtr fPressed, + const TouchFuncPtr fReleased, + const TouchFuncPtr fOut) restrict2 +{ + *item = nullptr; + if (!theme) + return; + ImageRect *images = new ImageRect; + for (int f = 0; f < 9; f ++) + images->grid[f] = nullptr; + + Image *icon; + if (imageName.empty()) + icon = nullptr; + else + icon = Theme::getImageFromThemeXml(imageName, ""); + + Skin *const skin = theme->loadSkinRect(*images, name, ""); + if (skin) + { + Image *const image = images->grid[0]; + if (image) + { + if (x == -1) + x = skin->getOption("x", 10); + if (y == -1) + y = skin->getOption("y", 10); + const int pad = skin->getPadding(); + const int pad2 = 2 * pad; + const int border = skin->getOption("clickborder"); + const int border2 = border * 2; + const int diff = pad - border; + switch (type) + { + case LEFT: + y += (mainGraphics->mHeight - height) / 2; + break; + case RIGHT: + x = mainGraphics->mWidth - width - pad2 - x; + y = mainGraphics->mHeight - height - pad2 - y; + break; + case NORMAL: + default: + break; + } + *item = new TouchItem(text, Rect(x + diff, y + diff, + width + border2, height + border2), type, + eventPressed, eventReleased, images, icon, + x + pad, y + pad, width, height, + fAll, fPressed, fReleased, fOut); + mObjects.push_back(*item); + } + else + { + delete images; + } + theme->unload(skin); + } + else + { + delete images; + } + mRedraw = true; +} + +void TouchManager::clear() restrict2 +{ + FOR_EACH (TouchItemVectorCIter, it, mObjects) + unload(*it); + mObjects.clear(); + mRedraw = true; +} + +void TouchManager::draw() restrict2 +{ + if (mRedraw) + { + mRedraw = false; + mVertexes->clear(); + FOR_EACH (TouchItemVectorCIter, it, mObjects) + { + const TouchItem *const item = *it; + if (item && item->images && (mShow || + (item == mKeyboard && mShowKeyboard))) + { + mainGraphics->calcWindow(mVertexes, item->x, item->y, + item->width, item->height, *item->images); + const Image *const icon = item->icon; + if (icon) + { + mainGraphics->calcTileCollection(mVertexes, icon, + item->x + (item->width - icon->mBounds.w) / 2, + item->y + (item->height - icon->mBounds.h) / 2); + } + } + } + mainGraphics->finalize(mVertexes); + } + mainGraphics->drawTileCollection(mVertexes); + drawText(); +} + +void TouchManager::safeDraw() restrict2 +{ + FOR_EACH (TouchItemVectorCIter, it, mObjects) + { + const TouchItem *const item = *it; + if (item && item->images && (mShow || + (item == mKeyboard && mShowKeyboard))) + { + mainGraphics->drawImageRect(item->x, item->y, + item->width, item->height, *item->images); + const Image *const icon = item->icon; + if (icon) + { + mainGraphics->drawImage(icon, + item->x + (item->width - icon->mBounds.w) / 2, + item->y + (item->height - icon->mBounds.h) / 2); + } + } + } + drawText(); +} + +void TouchManager::drawText() restrict2 +{ + if (!gui) + return; + + Font *const font = boldFont; + const Color &color1 = theme->getColor(ThemeColorId::TEXT, 255); + const Color &color2 = theme->getColor(ThemeColorId::TEXT_OUTLINE, 255); + + FOR_EACH (TouchItemVectorCIter, it, mObjects) + { + const TouchItem *const item = *it; + if (item && mShow && !item->text.empty()) + { + const std::string str = item->text; + const int textX = (item->rect.width - font->getWidth(str)) + / 2 + item->x; + const int textY = (item->rect.height - font->getHeight()) + / 2 + item->y; + font->drawString(mainGraphics, + color1, + color2, + str, textX, textY); + } + } +} + +bool TouchManager::processEvent(const MouseInput &mouseInput) restrict2 +{ + const int x = mouseInput.getTouchX(); + const int y = mouseInput.getTouchY(); + + FOR_EACH (TouchItemVectorCIter, it, mObjects) + { + const TouchItem *const item = *it; + if (!item || (!mShow && (item != mKeyboard || !mShowKeyboard))) + continue; + const Rect &rect = item->rect; + if (rect.isPointInRect(x, y)) + { + MouseInput event = mouseInput; + event.setX(event.getTouchX() - item->x); + event.setY(event.getTouchY() - item->y); + if (item->funcAll) + item->funcAll(event); + + switch (mouseInput.getType()) + { + case MouseEventType::PRESSED: + if (!item->eventPressed.empty()) + executeAction(item->eventPressed); + else if (item->funcPressed) + item->funcPressed(event); + break; + case MouseEventType::RELEASED: + if (!item->eventReleased.empty()) + executeAction(item->eventReleased); + else if (item->funcReleased) + item->funcReleased(event); + break; + default: + case MouseEventType::MOVED: + case MouseEventType::WHEEL_MOVED_DOWN: + case MouseEventType::WHEEL_MOVED_UP: + case MouseEventType::CLICKED: + case MouseEventType::ENTERED: + case MouseEventType::EXITED: + case MouseEventType::DRAGGED: + case MouseEventType::RELEASED2: + break; + } + return true; + } + else if (item->funcOut) + { + item->funcOut(mouseInput); + } + } + return false; +} + +bool TouchManager::isActionActive(const InputActionT index) restrict2 const +{ + if (static_cast<int>(index) < 0 || + static_cast<int>(index) >= actionsSize) + { + return false; + } + return mActions[static_cast<size_t>(index)]; +} + +void TouchManager::resize(const int width, const int height) restrict2 +{ + mRedraw = true; + const int maxHeight = mHeight; + const int diffW = width - mWidth; + const int diffH = height - maxHeight; + FOR_EACH (TouchItemVectorCIter, it, mObjects) + { + TouchItem *const item = *it; + if (!item) + continue; + + switch (item->type) + { + case LEFT: + if (height != maxHeight) + { + item->y = (height - item->height) / 2; + item->rect.y = (height - item->rect.y) / 2; + } + break; + case RIGHT: + { + item->x += diffW; + item->rect.x += diffW; + item->y += diffH; + item->rect.y += diffH; + break; + } + case NORMAL: + default: + break; + } + } + mWidth = mainGraphics->mWidth; + mHeight = mainGraphics->mHeight; +} + +void TouchManager::unload(TouchItem *restrict const item) +{ + if (item) + { + if (item->images) + { + Theme::unloadRect(*item->images); + delete2(item->images); + if (item->icon) + { + item->icon->decRef(); + item->icon = nullptr; + } + } + delete item; + } +} + +void TouchManager::unloadTouchItem(TouchItem *restrict *unloadItem) restrict2 +{ + FOR_EACH (TouchItemVectorIter, it, mObjects) + { + TouchItem *item = *it; + if (item && *unloadItem == item) + { + mObjects.erase(it); + unload(item); + return; + } + } +} + +void TouchManager::loadPad() restrict2 +{ + const int sz = (mJoystickSize + 2) * 50; + loadTouchItem(&mPad, "dpad.xml", "dpad_image.xml", "", -1, -1, sz, sz, + LEFT, "", "", &padEvents, &padClick, &padUp, &padOut); +} + +void TouchManager::loadButtons() restrict2 +{ + const int sz = (mButtonsSize + 1) * 50; + if (!theme) + return; + Skin *const skin = theme->load("dbutton.xml", ""); + + if (skin) + { + const int x = skin->getOption("x", 10); + const int y = skin->getOption("y", 10); + const int pad = skin->getPadding(); + const int pad2 = 2 * pad + sz; + const int skipWidth = pad2 + x; + const int skipHeight = pad2 + y; + + switch (mButtonsFormat) + { + // 2x1 + case 0: + default: + { + loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", + "2", x, y, sz, sz, RIGHT, "screenActionButton1", ""); + loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", + "1", skipWidth, y, sz, sz, RIGHT, + "screenActionButton0", ""); + break; + } + // 2x2 + case 1: + { + loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", + "4", x, y, sz, sz, RIGHT, "screenActionButton3", ""); + loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", + "3", skipWidth, y, sz, sz, RIGHT, + "screenActionButton2", ""); + loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", + "2", x, skipHeight, sz, sz, RIGHT, + "screenActionButton1", ""); + loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", + "1", skipWidth, skipHeight, sz, sz, RIGHT, + "screenActionButton0", ""); + break; + } + // 3x3 + case 2: + { + const int pad4 = pad2 * 2; + const int skipWidth2 = pad4 + x; + const int skipHeight2 = pad4 + y; + loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml", + "9", x, y, sz, sz, RIGHT, "screenActionButton8", ""); + loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", + "8", skipWidth, y, sz, sz, RIGHT, + "screenActionButton7", ""); + loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", + "7", skipWidth2, y, sz, sz, RIGHT, + "screenActionButton6", ""); + loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", + "6", x, skipHeight, sz, sz, RIGHT, + "screenActionButton5", ""); + loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", + "5", skipWidth, skipHeight, sz, sz, RIGHT, + "screenActionButton4", ""); + loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", + "4", skipWidth2, skipHeight, sz, sz, RIGHT, + "screenActionButton3", ""); + loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", + "3", x, skipHeight2, sz, sz, RIGHT, + "screenActionButton2", ""); + loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", + "2", skipWidth, skipHeight2, sz, sz, RIGHT, + "screenActionButton1", ""); + loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", + "1", skipWidth2, skipHeight2, sz, sz, RIGHT, + "screenActionButton0", ""); + break; + } + // 4x2 + case 3: + { + const int skipWidth2 = pad2 * 2 + x; + const int skipWidth3 = pad2 * 3 + x; + loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", + "8", x, y, sz, sz, RIGHT, "screenActionButton7", ""); + loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", + "7", skipWidth, y, sz, sz, RIGHT, + "screenActionButton6", ""); + loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", + "6", skipWidth2, y, sz, sz, RIGHT, + "screenActionButton5", ""); + loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", + "5", skipWidth3, y, sz, sz, RIGHT, + "screenActionButton4", ""); + loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", + "4", x, skipHeight, sz, sz, RIGHT, + "screenActionButton3", ""); + loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", + "3", skipWidth, skipHeight, sz, sz, RIGHT, + "screenActionButton2", ""); + loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", + "2", skipWidth2, skipHeight, sz, sz, RIGHT, + "screenActionButton1", ""); + loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", + "1", skipWidth3, skipHeight, sz, sz, RIGHT, + "screenActionButton0", ""); + break; + } + // 4x3 + case 4: + { + const int skipWidth2 = pad2 * 2 + x; + const int skipWidth3 = pad2 * 3 + x; + const int skipHeight2 = pad2 * 2 + y; + loadTouchItem(&mButtons[11], "dbutton.xml", + "dbutton_image.xml", "12", x, y, sz, sz, RIGHT, + "screenActionButton11", ""); + loadTouchItem(&mButtons[10], "dbutton.xml", + "dbutton_image.xml", "11", skipWidth, y, sz, sz, RIGHT, + "screenActionButton10", ""); + loadTouchItem(&mButtons[9], "dbutton.xml", "dbutton_image.xml", + "10", skipWidth2, y, sz, sz, RIGHT, + "screenActionButton9", ""); + loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml", + "9", skipWidth3, y, sz, sz, RIGHT, + "screenActionButton8", ""); + loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml", + "8", x, skipHeight, sz, sz, RIGHT, + "screenActionButton7", ""); + loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml", + "7", skipWidth, skipHeight, sz, sz, RIGHT, + "screenActionButton6", ""); + loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml", + "6", skipWidth2, skipHeight, sz, sz, RIGHT, + "screenActionButton5", ""); + loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml", + "5", skipWidth3, skipHeight, sz, sz, RIGHT, + "screenActionButton4", ""); + loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml", + "4", x, skipHeight2, sz, sz, RIGHT, + "screenActionButton3", ""); + loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml", + "3", skipWidth, skipHeight2, sz, sz, RIGHT, + "screenActionButton2", ""); + loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml", + "2", skipWidth2, skipHeight2, sz, sz, RIGHT, + "screenActionButton1", ""); + loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml", + "1", skipWidth3, skipHeight2, sz, sz, RIGHT, + "screenActionButton0", ""); + break; + } + }; + theme->unload(skin); + } +} + +void TouchManager::loadKeyboard() restrict2 +{ + loadTouchItem(&mKeyboard, "keyboard_icon.xml", "", "", -1, -1, 28, 28, + NORMAL, "", "screenActionKeyboard"); +} + +void TouchManager::optionChanged(const std::string &value) restrict2 +{ + if (value == "showScreenJoystick") + { + if (mShowJoystick == config.getBoolValue("showScreenJoystick")) + return; + mShowJoystick = config.getBoolValue("showScreenJoystick"); + if (mShowJoystick) + loadPad(); + else + unloadTouchItem(&mPad); + mRedraw = true; + } + else if (value == "showScreenButtons") + { + if (mShowButtons == config.getBoolValue("showScreenButtons")) + return; + mShowButtons = config.getBoolValue("showScreenButtons"); + if (mShowButtons) + { + loadButtons(); + } + else + { + for (int f = 0; f < buttonsCount; f ++) + unloadTouchItem(&mButtons[f]); + } + mRedraw = true; + } + else if (value == "showScreenKeyboard") + { + if (mShowKeyboard == config.getBoolValue("showScreenKeyboard")) + return; + mShowKeyboard = config.getBoolValue("showScreenKeyboard"); + if (mShowKeyboard) + loadKeyboard(); + else + unloadTouchItem(&mKeyboard); + mRedraw = true; + } + else if (value == "screenButtonsSize") + { + if (mButtonsSize == config.getIntValue("screenButtonsSize")) + return; + mButtonsSize = config.getIntValue("screenButtonsSize"); + if (mShowButtons) + { + for (int f = 0; f < buttonsCount; f ++) + unloadTouchItem(&mButtons[f]); + loadButtons(); + } + } + else if (value == "screenJoystickSize") + { + if (mJoystickSize == config.getIntValue("screenJoystickSize")) + return; + mJoystickSize = config.getIntValue("screenJoystickSize"); + setHalfJoyPad(getPadSize() / 2); + if (mShowJoystick) + { + unloadTouchItem(&mPad); + loadPad(); + } + } + else if (value == "screenButtonsFormat") + { + if (mButtonsFormat == config.getIntValue("screenButtonsFormat")) + return; + mButtonsFormat = config.getIntValue("screenButtonsFormat"); + if (mShowButtons) + { + for (int f = 0; f < buttonsCount; f ++) + unloadTouchItem(&mButtons[f]); + loadButtons(); + } + } +} + +void TouchManager::setInGame(const bool b) restrict2 +{ + mInGame = b; + mShow = mInGame && !mTempHideButtons; + mRedraw = true; +} + +void TouchManager::setTempHide(const bool b) restrict2 +{ + mTempHideButtons = b; + mShow = mInGame && !mTempHideButtons; + mRedraw = true; +} + +void TouchManager::executeAction(const std::string &restrict event) +{ + inputManager.executeAction(static_cast<InputActionT>( + config.getIntValue(event))); +} |