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authorAndrei Karas <akaras@inbox.ru>2013-08-31 21:33:50 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-31 21:49:21 +0300
commit8a999b66fd697404c6640778a6dd1ce0e747334a (patch)
treeb9d16368acff30878f28264286b1b8be8b01b168 /src/input/keyboarddata.h
parentb310c51796d1632aeefc834dc0e931c52f909a41 (diff)
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move input related files into input dir.
Diffstat (limited to 'src/input/keyboarddata.h')
-rw-r--r--src/input/keyboarddata.h1965
1 files changed, 1965 insertions, 0 deletions
diff --git a/src/input/keyboarddata.h b/src/input/keyboarddata.h
new file mode 100644
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--- /dev/null
+++ b/src/input/keyboarddata.h
@@ -0,0 +1,1965 @@
+/*
+ * Custom keyboard shortcuts configuration
+ * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef INPUT_KEYBOARDDATA_H
+#define INPUT_KEYBOARDDATA_H
+
+#include "actionmanager.h"
+#include "localconsts.h"
+
+#include "input/inputmanager.h"
+
+#include "utils/gettext.h"
+
+#include <string>
+
+// keyData must be in same order as enum keyAction.
+static const KeyData keyData[Input::KEY_TOTAL] = {
+ {"keyMoveUp",
+ INPUT_KEYBOARD, SDLK_UP,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::moveUp,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME2},
+ {"keyMoveDown",
+ INPUT_KEYBOARD, SDLK_DOWN,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::moveDown,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME2},
+ {"keyMoveLeft",
+ INPUT_KEYBOARD, SDLK_LEFT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::moveLeft,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyMoveRight",
+ INPUT_KEYBOARD, SDLK_RIGHT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::moveRight,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyAttack",
+ INPUT_KEYBOARD, SDLK_LCTRL,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_REPEAT,
+ &ActionManager::attack,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOFOLLOW | COND_VALIDSPEED},
+ {"keyTargetAttack",
+ INPUT_KEYBOARD, SDLK_x,
+ INPUT_JOYSTICK, 0,
+ Input::GRP_DEFAULT,
+ &ActionManager::targetAttack,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOFOLLOW | COND_VALIDSPEED},
+ {"keyMoveToTarget",
+ INPUT_KEYBOARD, SDLK_v,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::moveToTarget,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyChangeMoveToTarget",
+ INPUT_KEYBOARD, SDLK_PERIOD,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeMoveToTarget,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyMoveToHome",
+ INPUT_KEYBOARD, SDLK_d,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::moveToHome,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keySetHome",
+ INPUT_KEYBOARD, SDLK_KP5,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::setHome,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyMoveToPoint",
+ INPUT_KEYBOARD, SDLK_RSHIFT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyTalk",
+ INPUT_KEYBOARD, SDLK_t,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::talk,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyTarget",
+ INPUT_KEYBOARD, SDLK_LSHIFT,
+ INPUT_JOYSTICK, 4,
+ Input::GRP_DEFAULT,
+ &ActionManager::stopAttack,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyUnTarget",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::untarget,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyTargetMonster",
+ INPUT_KEYBOARD, SDLK_a,
+ INPUT_JOYSTICK, 3,
+ Input::GRP_DEFAULT | Input::GRP_REPEAT,
+ &ActionManager::targetMonster,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET | COND_VALIDSPEED},
+ {"keyTargetNPC",
+ INPUT_KEYBOARD, SDLK_n,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::targetNPC,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyTargetPlayer",
+ INPUT_KEYBOARD, SDLK_q,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::targetPlayer,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyPickup",
+ INPUT_KEYBOARD, SDLK_z,
+ INPUT_JOYSTICK, 1,
+ Input::GRP_DEFAULT,
+ &ActionManager::pickup,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyChangePickupType",
+ INPUT_KEYBOARD, SDLK_o,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changePickupType,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyHideWindows",
+ INPUT_KEYBOARD, SDLK_h,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::hideWindows,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyBeingSit",
+ INPUT_KEYBOARD, SDLK_s,
+ INPUT_JOYSTICK, 2,
+ Input::GRP_DEFAULT,
+ &ActionManager::sit,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyScreenshot",
+ INPUT_KEYBOARD, SDLK_p,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::screenshot,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyTrade",
+ INPUT_KEYBOARD, SDLK_r,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeTrade,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyPathfind",
+ INPUT_KEYBOARD, SDLK_f,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeMapMode,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET | COND_EMODS},
+ {"keyOK",
+ INPUT_KEYBOARD, SDLK_SPACE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::ok,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOMODAL | COND_NOAWAY | COND_NONPCINPUT},
+ {"keyQuit",
+ INPUT_KEYBOARD, SDLK_ESCAPE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::quit,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyShortcutsKey",
+ INPUT_KEYBOARD, SDLK_MENU,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyShortcut1",
+ INPUT_KEYBOARD, SDLK_1,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut2",
+ INPUT_KEYBOARD, SDLK_2,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut3",
+ INPUT_KEYBOARD, SDLK_3,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut4",
+ INPUT_KEYBOARD, SDLK_4,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut5",
+ INPUT_KEYBOARD, SDLK_5,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut6",
+ INPUT_KEYBOARD, SDLK_6,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut7",
+ INPUT_KEYBOARD, SDLK_7,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut8",
+ INPUT_KEYBOARD, SDLK_8,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut9",
+ INPUT_KEYBOARD, SDLK_9,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut10",
+ INPUT_KEYBOARD, SDLK_0,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut11",
+ INPUT_KEYBOARD, SDLK_MINUS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut12",
+ INPUT_KEYBOARD, SDLK_EQUALS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut13",
+ INPUT_KEYBOARD, SDLK_BACKSPACE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut14",
+ INPUT_KEYBOARD, SDLK_INSERT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut15",
+ INPUT_KEYBOARD, SDLK_HOME,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut16",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut17",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut18",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut19",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyShortcut20",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::shortcut,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT},
+ {"keyWindowHelp",
+ INPUT_KEYBOARD, SDLK_F1,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::helpWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT0},
+ {"keyWindowStatus",
+ INPUT_KEYBOARD, SDLK_F2,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::statusWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowInventory",
+ INPUT_KEYBOARD, SDLK_F3,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::inventoryWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowEquipment",
+ INPUT_KEYBOARD, SDLK_F4,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::equipmentWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowSkill",
+ INPUT_KEYBOARD, SDLK_F5,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::skillDialogShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowMinimap",
+ INPUT_KEYBOARD, SDLK_F6,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::minimapWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowChat",
+ INPUT_KEYBOARD, SDLK_F7,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::chatWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowShortcut",
+ INPUT_KEYBOARD, SDLK_F8,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::shortcutWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowSetup",
+ INPUT_KEYBOARD, SDLK_F9,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::setupWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOTARGET | COND_NOINPUT | COND_ENABLED},
+ {"keyWindowDebug",
+ INPUT_KEYBOARD, SDLK_F10,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::debugWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowSocial",
+ INPUT_KEYBOARD, SDLK_F11,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::socialWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowEmoteBar",
+ INPUT_KEYBOARD, SDLK_F12,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::emoteShortcutWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowOutfit",
+ INPUT_KEYBOARD, SDLK_BACKQUOTE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::outfitWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowShop",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::shopWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowDrop",
+ INPUT_KEYBOARD, SDLK_w,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::dropShortcutWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowKills",
+ INPUT_KEYBOARD, SDLK_e,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::killStatsWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowSpells",
+ INPUT_KEYBOARD, SDLK_j,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::spellShortcutWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowBotChecker",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::botcheckerWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowOnline",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::whoIsOnlineWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keyWindowDidYouKnow",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::didYouKnowWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_SHORTCUT0},
+ {"keyWindowQuests",
+ INPUT_KEYBOARD, SDLK_LEFTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::questsWindowShow,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_NOTARGET},
+ {"keySocialPrevTab",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::prevSocialTab,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOINPUT | COND_INGAME},
+ {"keySocialNextTab",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::nextSocialTab,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOINPUT | COND_INGAME},
+ {"keySmilie",
+ INPUT_KEYBOARD, SDLK_LALT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyEmoteShortcut1",
+ INPUT_KEYBOARD, SDLK_1,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut2",
+ INPUT_KEYBOARD, SDLK_2,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut3",
+ INPUT_KEYBOARD, SDLK_3,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut4",
+ INPUT_KEYBOARD, SDLK_4,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut5",
+ INPUT_KEYBOARD, SDLK_5,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut6",
+ INPUT_KEYBOARD, SDLK_6,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut7",
+ INPUT_KEYBOARD, SDLK_7,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut8",
+ INPUT_KEYBOARD, SDLK_8,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut9",
+ INPUT_KEYBOARD, SDLK_9,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut10",
+ INPUT_KEYBOARD, SDLK_0,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut11",
+ INPUT_KEYBOARD, SDLK_MINUS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut12",
+ INPUT_KEYBOARD, SDLK_EQUALS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut13",
+ INPUT_KEYBOARD, SDLK_BACKSPACE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut14",
+ INPUT_KEYBOARD, SDLK_INSERT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut15",
+ INPUT_KEYBOARD, SDLK_HOME,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut16",
+ INPUT_KEYBOARD, SDLK_q,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut17",
+ INPUT_KEYBOARD, SDLK_w,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut18",
+ INPUT_KEYBOARD, SDLK_e,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut19",
+ INPUT_KEYBOARD, SDLK_r,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut20",
+ INPUT_KEYBOARD, SDLK_t,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut21",
+ INPUT_KEYBOARD, SDLK_y,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut22",
+ INPUT_KEYBOARD, SDLK_u,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut23",
+ INPUT_KEYBOARD, SDLK_i,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut24",
+ INPUT_KEYBOARD, SDLK_o,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut25",
+ INPUT_KEYBOARD, SDLK_p,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut26",
+ INPUT_KEYBOARD, SDLK_LEFTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut27",
+ INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut28",
+ INPUT_KEYBOARD, SDLK_BACKSLASH,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut29",
+ INPUT_KEYBOARD, SDLK_a,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut30",
+ INPUT_KEYBOARD, SDLK_s,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut31",
+ INPUT_KEYBOARD, SDLK_d,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut32",
+ INPUT_KEYBOARD, SDLK_f,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut33",
+ INPUT_KEYBOARD, SDLK_g,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut34",
+ INPUT_KEYBOARD, SDLK_h,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut35",
+ INPUT_KEYBOARD, SDLK_j,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut36",
+ INPUT_KEYBOARD, SDLK_k,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut37",
+ INPUT_KEYBOARD, SDLK_l,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut38",
+ INPUT_KEYBOARD, SDLK_SEMICOLON,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut39",
+ INPUT_KEYBOARD, SDLK_QUOTE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut40",
+ INPUT_KEYBOARD, SDLK_z,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut41",
+ INPUT_KEYBOARD, SDLK_x,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut42",
+ INPUT_KEYBOARD, SDLK_c,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut43",
+ INPUT_KEYBOARD, SDLK_v,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut44",
+ INPUT_KEYBOARD, SDLK_b,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut45",
+ INPUT_KEYBOARD, SDLK_n,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut46",
+ INPUT_KEYBOARD, SDLK_m,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut47",
+ INPUT_KEYBOARD, SDLK_COMMA,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyEmoteShortcut48",
+ INPUT_KEYBOARD, SDLK_PERIOD,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_EMOTION,
+ &ActionManager::emote,
+ Input::KEY_EMOTE, 100,
+ COND_GAME},
+ {"keyWearOutfit",
+ INPUT_KEYBOARD, SDLK_RCTRL,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyCopyOutfit",
+ INPUT_KEYBOARD, SDLK_RALT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyCopyEquipedOutfit",
+ INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::copyEquippedToOutfit,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyOutfitShortcut1",
+ INPUT_KEYBOARD, SDLK_1,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut2",
+ INPUT_KEYBOARD, SDLK_2,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut3",
+ INPUT_KEYBOARD, SDLK_3,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut4",
+ INPUT_KEYBOARD, SDLK_4,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut5",
+ INPUT_KEYBOARD, SDLK_5,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut6",
+ INPUT_KEYBOARD, SDLK_6,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut7",
+ INPUT_KEYBOARD, SDLK_7,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut8",
+ INPUT_KEYBOARD, SDLK_8,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut9",
+ INPUT_KEYBOARD, SDLK_9,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut10",
+ INPUT_KEYBOARD, SDLK_0,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut11",
+ INPUT_KEYBOARD, SDLK_MINUS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut12",
+ INPUT_KEYBOARD, SDLK_EQUALS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut13",
+ INPUT_KEYBOARD, SDLK_BACKSPACE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut14",
+ INPUT_KEYBOARD, SDLK_INSERT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut15",
+ INPUT_KEYBOARD, SDLK_HOME,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut16",
+ INPUT_KEYBOARD, SDLK_q,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut17",
+ INPUT_KEYBOARD, SDLK_w,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut18",
+ INPUT_KEYBOARD, SDLK_e,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut19",
+ INPUT_KEYBOARD, SDLK_r,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut20",
+ INPUT_KEYBOARD, SDLK_t,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut21",
+ INPUT_KEYBOARD, SDLK_y,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut22",
+ INPUT_KEYBOARD, SDLK_u,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut23",
+ INPUT_KEYBOARD, SDLK_i,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut24",
+ INPUT_KEYBOARD, SDLK_o,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut25",
+ INPUT_KEYBOARD, SDLK_p,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut26",
+ INPUT_KEYBOARD, SDLK_LEFTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut27",
+ INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut28",
+ INPUT_KEYBOARD, SDLK_BACKSLASH,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut29",
+ INPUT_KEYBOARD, SDLK_a,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut30",
+ INPUT_KEYBOARD, SDLK_s,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut31",
+ INPUT_KEYBOARD, SDLK_d,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut32",
+ INPUT_KEYBOARD, SDLK_f,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut33",
+ INPUT_KEYBOARD, SDLK_g,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut34",
+ INPUT_KEYBOARD, SDLK_h,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut35",
+ INPUT_KEYBOARD, SDLK_j,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut36",
+ INPUT_KEYBOARD, SDLK_k,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut37",
+ INPUT_KEYBOARD, SDLK_l,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut38",
+ INPUT_KEYBOARD, SDLK_SEMICOLON,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut39",
+ INPUT_KEYBOARD, SDLK_QUOTE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut40",
+ INPUT_KEYBOARD, SDLK_z,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut41",
+ INPUT_KEYBOARD, SDLK_x,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut42",
+ INPUT_KEYBOARD, SDLK_c,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut43",
+ INPUT_KEYBOARD, SDLK_v,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut44",
+ INPUT_KEYBOARD, SDLK_b,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut45",
+ INPUT_KEYBOARD, SDLK_n,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut46",
+ INPUT_KEYBOARD, SDLK_m,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut47",
+ INPUT_KEYBOARD, SDLK_COMMA,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyOutfitShortcut48",
+ INPUT_KEYBOARD, SDLK_PERIOD,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_OUTFIT,
+ &ActionManager::outfit,
+ Input::KEY_NO_VALUE, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut1",
+ INPUT_KEYBOARD, SDLK_1,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut2",
+ INPUT_KEYBOARD, SDLK_2,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut3",
+ INPUT_KEYBOARD, SDLK_3,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut4",
+ INPUT_KEYBOARD, SDLK_4,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut5",
+ INPUT_KEYBOARD, SDLK_5,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut6",
+ INPUT_KEYBOARD, SDLK_6,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut7",
+ INPUT_KEYBOARD, SDLK_7,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut8",
+ INPUT_KEYBOARD, SDLK_8,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut9",
+ INPUT_KEYBOARD, SDLK_9,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut10",
+ INPUT_KEYBOARD, SDLK_0,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut11",
+ INPUT_KEYBOARD, SDLK_MINUS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut12",
+ INPUT_KEYBOARD, SDLK_EQUALS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut13",
+ INPUT_KEYBOARD, SDLK_BACKSPACE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut14",
+ INPUT_KEYBOARD, SDLK_INSERT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut15",
+ INPUT_KEYBOARD, SDLK_HOME,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut16",
+ INPUT_KEYBOARD, SDLK_q,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut17",
+ INPUT_KEYBOARD, SDLK_w,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut18",
+ INPUT_KEYBOARD, SDLK_e,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut19",
+ INPUT_KEYBOARD, SDLK_r,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut20",
+ INPUT_KEYBOARD, SDLK_t,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut21",
+ INPUT_KEYBOARD, SDLK_y,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut22",
+ INPUT_KEYBOARD, SDLK_u,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut23",
+ INPUT_KEYBOARD, SDLK_i,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut24",
+ INPUT_KEYBOARD, SDLK_o,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut25",
+ INPUT_KEYBOARD, SDLK_p,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut26",
+ INPUT_KEYBOARD, SDLK_LEFTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut27",
+ INPUT_KEYBOARD, SDLK_RIGHTBRACKET,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut28",
+ INPUT_KEYBOARD, SDLK_BACKSLASH,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut29",
+ INPUT_KEYBOARD, SDLK_a,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut30",
+ INPUT_KEYBOARD, SDLK_s,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut31",
+ INPUT_KEYBOARD, SDLK_d,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut32",
+ INPUT_KEYBOARD, SDLK_f,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut33",
+ INPUT_KEYBOARD, SDLK_g,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut34",
+ INPUT_KEYBOARD, SDLK_h,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut35",
+ INPUT_KEYBOARD, SDLK_j,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut36",
+ INPUT_KEYBOARD, SDLK_k,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut37",
+ INPUT_KEYBOARD, SDLK_l,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut38",
+ INPUT_KEYBOARD, SDLK_SEMICOLON,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut39",
+ INPUT_KEYBOARD, SDLK_QUOTE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut40",
+ INPUT_KEYBOARD, SDLK_z,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut41",
+ INPUT_KEYBOARD, SDLK_x,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut42",
+ INPUT_KEYBOARD, SDLK_c,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut43",
+ INPUT_KEYBOARD, SDLK_v,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut44",
+ INPUT_KEYBOARD, SDLK_b,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut45",
+ INPUT_KEYBOARD, SDLK_n,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut46",
+ INPUT_KEYBOARD, SDLK_m,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut47",
+ INPUT_KEYBOARD, SDLK_COMMA,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyMoveToPointShortcut48",
+ INPUT_KEYBOARD, SDLK_PERIOD,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_MOVETOPOINT,
+ &ActionManager::moveToPoint,
+ Input::KEY_MOVE_TO_POINT, 100,
+ COND_GAME},
+ {"keyChat",
+ INPUT_KEYBOARD, SDLK_RETURN,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_CHAT,
+ &ActionManager::toggleChat,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOINPUT | COND_NOAWAY | COND_NOMODAL | COND_INGAME},
+ {"keyChatScrollUp",
+ INPUT_KEYBOARD, SDLK_PAGEUP,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::scrollChatUp,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyChatScrollDown",
+ INPUT_KEYBOARD, SDLK_PAGEDOWN,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::scrollChatDown,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyChatPrevTab",
+ INPUT_KEYBOARD, SDLK_KP7,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::prevChatTab,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOINPUT | COND_INGAME},
+ {"keyChatNextTab",
+ INPUT_KEYBOARD, SDLK_KP9,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::nextChatTab,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOINPUT | COND_INGAME},
+ {"keyChatCloseTab",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT | Input::GRP_GUI,
+ &ActionManager::closeChatTab,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOINPUT | COND_INGAME},
+ {"keyChatPrevHistory",
+ INPUT_KEYBOARD, SDLK_KP7,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_CHAT | Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyChatNextHistory",
+ INPUT_KEYBOARD, SDLK_KP9,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_CHAT | Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyIgnoreInput1",
+#ifdef USE_SDL2
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+#else
+ INPUT_KEYBOARD, SDLK_LSUPER,
+#endif
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::ignoreInput,
+ Input::KEY_NO_VALUE, 500,
+ COND_DEFAULT},
+ {"keyIgnoreInput2",
+#ifdef USE_SDL2
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+#else
+ INPUT_KEYBOARD, SDLK_RSUPER,
+#endif
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::ignoreInput,
+ Input::KEY_NO_VALUE, 500,
+ COND_DEFAULT},
+ {"keyDirectUp",
+ INPUT_KEYBOARD, SDLK_l,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::directUp,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyDirectDown",
+ INPUT_KEYBOARD, SDLK_SEMICOLON,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::directDown,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyDirectLeft",
+ INPUT_KEYBOARD, SDLK_k,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::directLeft,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyDirectRight",
+ INPUT_KEYBOARD, SDLK_QUOTE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::directRight,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME},
+ {"keyCrazyMoves",
+ INPUT_KEYBOARD, SDLK_SLASH,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::crazyMoves,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyChangeCrazyMoveType",
+ INPUT_KEYBOARD, SDLK_BACKSLASH,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeCrazyMove,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyQuickDrop",
+ INPUT_KEYBOARD, SDLK_y,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::dropItem0,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyQuickDropN",
+ INPUT_KEYBOARD, SDLK_u,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::dropItem,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keySwitchQuickDrop",
+ INPUT_KEYBOARD, SDLK_i,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::switchQuickDrop,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyMagicInma1",
+ INPUT_KEYBOARD, SDLK_c,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::heal,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyMagicItenplz",
+ INPUT_KEYBOARD, SDLK_m,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::itenplz,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyMagicAttack",
+ INPUT_KEYBOARD, SDLK_b,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::magicAttack,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keySwitchMagicAttack",
+ INPUT_KEYBOARD, SDLK_COMMA,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeMagicAttack,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keySwitchPvpAttack",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changePvpMode,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyInvertDirection",
+ INPUT_KEYBOARD, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeMoveType,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyChangeAttackWeaponType",
+ INPUT_KEYBOARD, SDLK_g,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeAttackWeaponType,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyChangeAttackType",
+ INPUT_KEYBOARD, SDLK_END,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeAttackType,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyChangeFollowMode",
+ INPUT_KEYBOARD, SDLK_KP1,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeFollowMode,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyChangeImitationMode",
+ INPUT_KEYBOARD, SDLK_KP4,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeImitationMode,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyDisableGameModifiers",
+ INPUT_KEYBOARD, SDLK_KP8,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeGameModifier,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyChangeAudio",
+ INPUT_KEYBOARD, SDLK_KP3,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::changeAudio,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyAway",
+ INPUT_KEYBOARD, SDLK_KP2,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::away,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED},
+ {"keyRightClick",
+ INPUT_KEYBOARD, SDLK_TAB,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::mouseClick,
+ Input::KEY_NO_VALUE, 50,
+ COND_NOINPUT | COND_NOAWAY | COND_NOMODAL | COND_INGAME},
+ {"keyCameraMode",
+ INPUT_KEYBOARD, SDLK_KP_PLUS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::camera,
+ Input::KEY_NO_VALUE, 50,
+ COND_GAME | COND_VALIDSPEED | COND_EMODS},
+ {"keyMod",
+ INPUT_KEYBOARD, SDLK_LSHIFT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUI,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIUp",
+ INPUT_KEYBOARD, SDLK_UP,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIDown",
+ INPUT_KEYBOARD, SDLK_DOWN,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUILeft",
+ INPUT_KEYBOARD, SDLK_LEFT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIRight",
+ INPUT_KEYBOARD, SDLK_RIGHT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUISelect",
+ INPUT_KEYBOARD, SDLK_SPACE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUISelect2",
+ INPUT_KEYBOARD, SDLK_RETURN,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUICancel",
+ INPUT_KEYBOARD, SDLK_ESCAPE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIHome",
+ INPUT_KEYBOARD, SDLK_HOME,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIEnd",
+ INPUT_KEYBOARD, SDLK_END,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIDelete",
+ INPUT_KEYBOARD, SDLK_DELETE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIBackSpace",
+ INPUT_KEYBOARD, SDLK_BACKSPACE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUITab",
+ INPUT_KEYBOARD, SDLK_TAB,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIPageUp",
+ INPUT_KEYBOARD, SDLK_PAGEUP,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIPageDown",
+ INPUT_KEYBOARD, SDLK_PAGEDOWN,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIInsert",
+ INPUT_KEYBOARD, SDLK_INSERT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyGUIMod",
+ INPUT_KEYBOARD, SDLK_LSHIFT,
+ INPUT_KEYBOARD, SDLK_RSHIFT,
+ Input::GRP_GUICHAN,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keySafeVideo",
+ INPUT_KEYBOARD, SDLK_KP_MINUS,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::safeVideoMode,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyStopSit",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::stopSit,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME},
+ {"keyShowKeyboard",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::showKeyboard,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyShowWindows",
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_DEFAULT,
+ &ActionManager::showWindows,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT},
+ {"keyChatMod",
+ INPUT_KEYBOARD, SDLK_LSHIFT,
+ INPUT_UNKNOWN, Input::KEY_NO_VALUE,
+ Input::GRP_CHAT,
+ nullptr,
+ Input::KEY_NO_VALUE, 50,
+ COND_DEFAULT | COND_INGAME}
+};
+
+#endif // INPUT_KEYBOARDDATA_H