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authorAndrei Karas <akaras@inbox.ru>2016-05-10 02:03:33 +0300
committerAndrei Karas <akaras@inbox.ru>2016-05-10 02:03:33 +0300
commitb97afbb756202e148b980b3311e2c4cc3dd1cbaf (patch)
tree15c45e87fe175155a219fa9e50bc6ff74b2cc1e4 /src/input/inputactionmap.h
parentd94f088b0f81fb114980830d8fb53a5ee911b6e6 (diff)
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Add ability to switch emotes shortcurs bar between player, pets, homunculuses and mercenaries.
Diffstat (limited to 'src/input/inputactionmap.h')
-rw-r--r--src/input/inputactionmap.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
index 6d3c957e3..ad2517acc 100644
--- a/src/input/inputactionmap.h
+++ b/src/input/inputactionmap.h
@@ -5509,6 +5509,12 @@ static const InputActionData inputActionData
"dumpmemoryusage|memoryusage",
UseArgs_false,
Protected_true},
+ {"keySetEmoteType",
+ defaultAction(&Actions::setEmoteType),
+ InputCondition::INGAME,
+ "setemotetype",
+ UseArgs_true,
+ Protected_true},
};
#undef defaultAction