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authorAndrei Karas <akaras@inbox.ru>2017-10-10 22:14:45 +0300
committerAndrei Karas <akaras@inbox.ru>2017-10-10 22:15:57 +0300
commitaa3f63fd497558a02feb3ddbc44f31eac091f39b (patch)
tree0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/input/inputactionmap.h
parent7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff)
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Remove most unused files.
Diffstat (limited to 'src/input/inputactionmap.h')
-rw-r--r--src/input/inputactionmap.h5963
1 files changed, 0 insertions, 5963 deletions
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
deleted file mode 100644
index 0c81000bc..000000000
--- a/src/input/inputactionmap.h
+++ /dev/null
@@ -1,5963 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef INPUT_INPUTACTIONMAP_H
-#define INPUT_INPUTACTIONMAP_H
-
-#include "sdlshared.h"
-
-#include "actions/actions.h"
-#include "actions/chat.h"
-#include "actions/commands.h"
-#include "actions/move.h"
-#include "actions/pets.h"
-#include "actions/statusbar.h"
-#include "actions/tabs.h"
-#include "actions/target.h"
-#include "actions/windows.h"
-
-#include "enums/input/inputcondition.h"
-#include "enums/input/inputgroup.h"
-
-#include "input/inputactiondata.h"
-#include "input/inputmanager.h"
-
-#include "localconsts.h"
-
-#define defaultAction(name) \
- InputType::UNKNOWN, -1, \
- InputType::UNKNOWN, -1, \
- Input::GRP_DEFAULT, \
- name, \
- InputAction::NO_VALUE, 50
-
-#define addKey(name) InputType::KEYBOARD, name
-#define emptyKey InputType::UNKNOWN, -1
-#define joystickButton(num) InputType::JOYSTICK, num
-
-// keyData must be in same order as enum keyAction.
-static const InputActionData inputActionData
- [CAST_SIZE(InputAction::TOTAL)] =
- {
- {"keyMoveUp",
- addKey(SDLK_UP),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::moveUp,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::ARROWKEYS,
- "",
- UseArgs_false,
- Protected_false},
- {"keyMoveDown",
- addKey(SDLK_DOWN),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::moveDown,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::ARROWKEYS,
- "",
- UseArgs_false,
- Protected_false},
- {"keyMoveLeft",
- addKey(SDLK_LEFT),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::moveLeft,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::ARROWKEYS,
- "",
- UseArgs_false,
- Protected_false},
- {"keyMoveRight",
- addKey(SDLK_RIGHT),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::moveRight,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::ARROWKEYS,
- "",
- UseArgs_false,
- Protected_false},
- {"keyAttack",
- addKey(SDLK_x),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_REPEAT,
- &Actions::attack,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOFOLLOW |
- InputCondition::VALIDSPEED,
- "attack",
- UseArgs_false,
- Protected_false},
- {"keyTargetAttack",
- addKey(SDLK_LCTRL),
- joystickButton(0),
- Input::GRP_DEFAULT,
- &Actions::targetAttack,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOFOLLOW |
- InputCondition::VALIDSPEED |
- InputCondition::ALIVE,
- "targetattack",
- UseArgs_true,
- Protected_false},
- {"keyMoveToTarget",
- addKey(SDLK_v),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::moveToTarget,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "movetotarget",
- UseArgs_false,
- Protected_false},
- {"keyChangeMoveToTarget",
- addKey(SDLK_PERIOD),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeMoveToTarget,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToHome",
- addKey(SDLK_d),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::moveToHome,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "movetohome",
- UseArgs_false,
- Protected_false},
- {"keySetHome",
- addKey(SDLK_KP5),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::setHome,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "sethome",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPoint",
- addKey(SDLK_RSHIFT),
- emptyKey,
- Input::GRP_DEFAULT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyTalk",
- addKey(SDLK_t),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::talk,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "talk",
- UseArgs_false,
- Protected_false},
- {"keyTarget",
- addKey(SDLK_LSHIFT),
- joystickButton(4),
- Input::GRP_DEFAULT,
- &Actions::stopAttack,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "stopattack",
- UseArgs_false,
- Protected_false},
- {"keyUnTarget",
- defaultAction(&Actions::untarget),
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "untarget",
- UseArgs_false,
- Protected_false},
- {"keyTargetMonster",
- addKey(SDLK_a),
- joystickButton(3),
- Input::GRP_DEFAULT | Input::GRP_REPEAT,
- &Actions::targetMonster,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET |
- InputCondition::VALIDSPEED,
- "targetmonster",
- UseArgs_false,
- Protected_false},
- {"keyTargetNPC",
- addKey(SDLK_n),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::targetNPC,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "targetnpc",
- UseArgs_false,
- Protected_false},
- {"keyTargetPlayer",
- addKey(SDLK_q),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::targetPlayer,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "targetplayer",
- UseArgs_false,
- Protected_false},
- {"keyPickup",
- addKey(SDLK_z),
- joystickButton(1),
- Input::GRP_DEFAULT,
- &Actions::pickup,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "pickup",
- UseArgs_false,
- Protected_false},
- {"keyChangePickupType",
- addKey(SDLK_o),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changePickupType,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyHideWindows",
- addKey(SDLK_h),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::hideWindows,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "hidewindows",
- UseArgs_false,
- Protected_true},
- {"keyBeingSit",
- addKey(SDLK_s),
- joystickButton(2),
- Input::GRP_DEFAULT,
- &Actions::sit,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET |
- InputCondition::NOBLOCK,
- "sit",
- UseArgs_false,
- Protected_false},
- {"keyScreenshot",
- addKey(SDLK_p),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::screenshot,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOTARGET |
- InputCondition::NOINPUT,
- "screenshot",
- UseArgs_false,
- Protected_true},
- {"keyTrade",
- addKey(SDLK_r),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeTrade,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "changetrade",
- UseArgs_false,
- Protected_true},
- {"keyPathfind",
- addKey(SDLK_f),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeMapMode,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_false},
- {"keyOK",
- addKey(SDLK_SPACE),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::ok,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyQuit",
- addKey(SDLK_ESCAPE),
-#if defined(USE_SDL2) && defined(ANDROID)
- addKey(SDLK_AC_BACK),
-#else // defined(USE_SDL2) && defined(ANDROID)
- emptyKey,
-#endif // defined(USE_SDL2) && defined(ANDROID)
- Input::GRP_DEFAULT,
- &Actions::quit,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "quit",
- UseArgs_false,
- Protected_true},
- {"keyShortcutsKey",
- addKey(SDLK_MENU),
- emptyKey,
- Input::GRP_DEFAULT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut1",
- addKey(SDLK_1),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut2",
- addKey(SDLK_2),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut3",
- addKey(SDLK_3),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut4",
- addKey(SDLK_4),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut5",
- addKey(SDLK_5),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut6",
- addKey(SDLK_6),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut7",
- addKey(SDLK_7),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut8",
- addKey(SDLK_8),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut9",
- addKey(SDLK_9),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut10",
- addKey(SDLK_0),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut11",
- addKey(SDLK_MINUS),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut12",
- addKey(SDLK_EQUALS),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut13",
- addKey(SDLK_BACKSPACE),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut14",
- addKey(SDLK_INSERT),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut15",
- addKey(SDLK_HOME),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::shortcut,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut16",
- defaultAction(&Actions::shortcut),
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut17",
- defaultAction(&Actions::shortcut),
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut18",
- defaultAction(&Actions::shortcut),
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut19",
- defaultAction(&Actions::shortcut),
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyShortcut20",
- defaultAction(&Actions::shortcut),
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyWindowHelp",
- addKey(SDLK_F1),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::helpWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT0,
- "help|openhelp",
- UseArgs_false,
- Protected_false},
- {"keyWindowStatus",
- addKey(SDLK_F2),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::statusWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "status|openstatus",
- UseArgs_false,
- Protected_false},
- {"keyWindowInventory",
- addKey(SDLK_F3),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::inventoryWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "inventory|openinventory",
- UseArgs_false,
- Protected_false},
- {"keyWindowEquipment",
- addKey(SDLK_F4),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::equipmentWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "equipment|openequipment",
- UseArgs_false,
- Protected_false},
- {"keyWindowSkill",
- addKey(SDLK_F5),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::skillDialogShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "skill|skills|openskills",
- UseArgs_false,
- Protected_false},
- {"keyWindowMinimap",
- addKey(SDLK_F6),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::minimapWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "minimap|openminimap",
- UseArgs_false,
- Protected_false},
- {"keyWindowChat",
- addKey(SDLK_F7),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::chatWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT0,
- "openchat",
- UseArgs_false,
- Protected_false},
- {"keyWindowShortcut",
- addKey(SDLK_F8),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::shortcutWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "openshortcut|openshortcuts",
- UseArgs_false,
- Protected_false},
- {"keyWindowSetup",
- addKey(SDLK_F9),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::setupWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOTARGET |
- InputCondition::NOINPUT |
- InputCondition::ENABLED,
- "setup|opensetup",
- UseArgs_false,
- Protected_false},
- {"keyWindowDebug",
- addKey(SDLK_F10),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::debugWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::SHORTCUT0 |
- InputCondition::NOTARGET,
- "debug|opendebug",
- UseArgs_false,
- Protected_false},
- {"keyWindowSocial",
- addKey(SDLK_F11),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::socialWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "social|opensocial",
- UseArgs_false,
- Protected_false},
- {"keyWindowEmoteBar",
- addKey(SDLK_F12),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::emoteShortcutWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "emotes|openemotes",
- UseArgs_false,
- Protected_false},
- {"keyWindowOutfit",
- addKey(SDLK_BACKQUOTE),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::outfitWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "openoutfit|openoutfits",
- UseArgs_false,
- Protected_false},
- {"keyWindowShop",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::shopWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "shop|openshop",
- UseArgs_false,
- Protected_false},
- {"keyWindowDrop",
- addKey(SDLK_w),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::dropShortcutWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "opendrop",
- UseArgs_false,
- Protected_false},
- {"keyWindowKills",
- addKey(SDLK_e),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::killStatsWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "kills|openkills",
- UseArgs_false,
- Protected_false},
- {"keyWindowSpells",
- addKey(SDLK_j),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::spellShortcutWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "spells|openspells",
- UseArgs_false,
- Protected_false},
- {"keyWindowBotChecker",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "",
- UseArgs_false,
- Protected_false},
- {"keyWindowOnline",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::whoIsOnlineWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "online|openonline",
- UseArgs_false,
- Protected_false},
- {"keyWindowDidYouKnow",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::didYouKnowWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT0,
- "didyouknow|opendidyouknow",
- UseArgs_false,
- Protected_false},
- {"keyWindowQuests",
- addKey(SDLK_LEFTBRACKET),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::questsWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "quests|openquests",
- UseArgs_false,
- Protected_false},
- {"keySocialPrevTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::prevSocialTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "prevsocialtab",
- UseArgs_false,
- Protected_false},
- {"keySocialNextTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::nextSocialTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "nextsocialtab",
- UseArgs_false,
- Protected_false},
- {"keySmilie",
- addKey(SDLK_LALT),
- emptyKey,
- Input::GRP_DEFAULT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut1",
- addKey(SDLK_1),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut2",
- addKey(SDLK_2),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut3",
- addKey(SDLK_3),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut4",
- addKey(SDLK_4),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut5",
- addKey(SDLK_5),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut6",
- addKey(SDLK_6),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut7",
- addKey(SDLK_7),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut8",
- addKey(SDLK_8),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut9",
- addKey(SDLK_9),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut10",
- addKey(SDLK_0),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut11",
- addKey(SDLK_MINUS),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut12",
- addKey(SDLK_EQUALS),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut13",
- addKey(SDLK_BACKSPACE),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut14",
- addKey(SDLK_INSERT),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut15",
- addKey(SDLK_HOME),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut16",
- addKey(SDLK_q),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut17",
- addKey(SDLK_w),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut18",
- addKey(SDLK_e),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut19",
- addKey(SDLK_r),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut20",
- addKey(SDLK_t),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut21",
- addKey(SDLK_y),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut22",
- addKey(SDLK_u),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut23",
- addKey(SDLK_i),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut24",
- addKey(SDLK_o),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut25",
- addKey(SDLK_p),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut26",
- addKey(SDLK_LEFTBRACKET),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut27",
- addKey(SDLK_RIGHTBRACKET),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut28",
- addKey(SDLK_BACKSLASH),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut29",
- addKey(SDLK_a),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut30",
- addKey(SDLK_s),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut31",
- addKey(SDLK_d),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut32",
- addKey(SDLK_f),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut33",
- addKey(SDLK_g),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut34",
- addKey(SDLK_h),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut35",
- addKey(SDLK_j),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut36",
- addKey(SDLK_k),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut37",
- addKey(SDLK_l),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut38",
- addKey(SDLK_SEMICOLON),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut39",
- addKey(SDLK_QUOTE),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut40",
- addKey(SDLK_z),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut41",
- addKey(SDLK_x),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut42",
- addKey(SDLK_c),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut43",
- addKey(SDLK_v),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut44",
- addKey(SDLK_b),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut45",
- addKey(SDLK_n),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut46",
- addKey(SDLK_m),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut47",
- addKey(SDLK_COMMA),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyEmoteShortcut48",
- addKey(SDLK_PERIOD),
- emptyKey,
- Input::GRP_EMOTION,
- &Actions::emote,
- InputAction::EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyWearOutfit",
- addKey(SDLK_RCTRL),
- emptyKey,
- Input::GRP_DEFAULT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCopyOutfit",
- addKey(SDLK_RALT),
- emptyKey,
- Input::GRP_DEFAULT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCopyEquipedOutfit",
- addKey(SDLK_RIGHTBRACKET),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::copyEquippedToOutfit,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "copyequippedtooutfit|itemstooutfit",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut1",
- addKey(SDLK_1),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut2",
- addKey(SDLK_2),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut3",
- addKey(SDLK_3),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut4",
- addKey(SDLK_4),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut5",
- addKey(SDLK_5),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut6",
- addKey(SDLK_6),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut7",
- addKey(SDLK_7),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut8",
- addKey(SDLK_8),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut9",
- addKey(SDLK_9),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut10",
- addKey(SDLK_0),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut11",
- addKey(SDLK_MINUS),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut12",
- addKey(SDLK_EQUALS),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut13",
- addKey(SDLK_BACKSPACE),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut14",
- addKey(SDLK_INSERT),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut15",
- addKey(SDLK_HOME),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut16",
- addKey(SDLK_q),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut17",
- addKey(SDLK_w),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut18",
- addKey(SDLK_e),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut19",
- addKey(SDLK_r),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut20",
- addKey(SDLK_t),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut21",
- addKey(SDLK_y),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut22",
- addKey(SDLK_u),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut23",
- addKey(SDLK_i),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut24",
- addKey(SDLK_o),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut25",
- addKey(SDLK_p),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut26",
- addKey(SDLK_LEFTBRACKET),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut27",
- addKey(SDLK_RIGHTBRACKET),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut28",
- addKey(SDLK_BACKSLASH),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut29",
- addKey(SDLK_a),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut30",
- addKey(SDLK_s),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut31",
- addKey(SDLK_d),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut32",
- addKey(SDLK_f),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut33",
- addKey(SDLK_g),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut34",
- addKey(SDLK_h),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut35",
- addKey(SDLK_j),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut36",
- addKey(SDLK_k),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut37",
- addKey(SDLK_l),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut38",
- addKey(SDLK_SEMICOLON),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut39",
- addKey(SDLK_QUOTE),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut40",
- addKey(SDLK_z),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut41",
- addKey(SDLK_x),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut42",
- addKey(SDLK_c),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut43",
- addKey(SDLK_v),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut44",
- addKey(SDLK_b),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut45",
- addKey(SDLK_n),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut46",
- addKey(SDLK_m),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut47",
- addKey(SDLK_COMMA),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyOutfitShortcut48",
- addKey(SDLK_PERIOD),
- emptyKey,
- Input::GRP_OUTFIT,
- &Actions::outfit,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut1",
- addKey(SDLK_1),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut2",
- addKey(SDLK_2),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut3",
- addKey(SDLK_3),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut4",
- addKey(SDLK_4),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut5",
- addKey(SDLK_5),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut6",
- addKey(SDLK_6),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut7",
- addKey(SDLK_7),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut8",
- addKey(SDLK_8),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut9",
- addKey(SDLK_9),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut10",
- addKey(SDLK_0),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut11",
- addKey(SDLK_MINUS),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut12",
- addKey(SDLK_EQUALS),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut13",
- addKey(SDLK_BACKSPACE),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut14",
- addKey(SDLK_INSERT),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut15",
- addKey(SDLK_HOME),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut16",
- addKey(SDLK_q),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut17",
- addKey(SDLK_w),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut18",
- addKey(SDLK_e),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut19",
- addKey(SDLK_r),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut20",
- addKey(SDLK_t),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut21",
- addKey(SDLK_y),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut22",
- addKey(SDLK_u),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut23",
- addKey(SDLK_i),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut24",
- addKey(SDLK_o),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut25",
- addKey(SDLK_p),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut26",
- addKey(SDLK_LEFTBRACKET),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut27",
- addKey(SDLK_RIGHTBRACKET),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut28",
- addKey(SDLK_BACKSLASH),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut29",
- addKey(SDLK_a),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut30",
- addKey(SDLK_s),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut31",
- addKey(SDLK_d),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut32",
- addKey(SDLK_f),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut33",
- addKey(SDLK_g),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut34",
- addKey(SDLK_h),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut35",
- addKey(SDLK_j),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut36",
- addKey(SDLK_k),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut37",
- addKey(SDLK_l),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut38",
- addKey(SDLK_SEMICOLON),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut39",
- addKey(SDLK_QUOTE),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut40",
- addKey(SDLK_z),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut41",
- addKey(SDLK_x),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut42",
- addKey(SDLK_c),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut43",
- addKey(SDLK_v),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut44",
- addKey(SDLK_b),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut45",
- addKey(SDLK_n),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut46",
- addKey(SDLK_m),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut47",
- addKey(SDLK_COMMA),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMoveToPointShortcut48",
- addKey(SDLK_PERIOD),
- emptyKey,
- Input::GRP_MOVETOPOINT,
- &Actions::moveToPoint,
- InputAction::MOVE_TO_POINT, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_true},
- {"keyChat",
- addKey(SDLK_RETURN),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_CHAT,
- &Actions::toggleChat,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::NOAWAY |
- InputCondition::NOMODAL,
- "chat",
- UseArgs_false,
- Protected_false},
- {"keyChatScrollUp",
- addKey(SDLK_PAGEUP),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::scrollChatUp,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "chatscrollup",
- UseArgs_false,
- Protected_false},
- {"keyChatScrollDown",
- addKey(SDLK_PAGEDOWN),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::scrollChatDown,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "chatscrolldown",
- UseArgs_false,
- Protected_false},
- {"keyChatPrevTab",
- addKey(SDLK_KP7),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::prevChatTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "prevtab",
- UseArgs_false,
- Protected_false},
- {"keyChatNextTab",
- addKey(SDLK_KP9),
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::nextChatTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "nexttab",
- UseArgs_false,
- Protected_false},
- {"keyChatCloseTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::closeChatTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "close",
- UseArgs_false,
- Protected_false},
- {"keyChatPrevHistory",
- addKey(SDLK_KP7),
- emptyKey,
- Input::GRP_CHAT | Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyChatNextHistory",
- addKey(SDLK_KP9),
- emptyKey,
- Input::GRP_CHAT | Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyIgnoreInput1",
-#ifdef USE_SDL2
- addKey(SDLK_LGUI),
-#else // USE_SDL2
- addKey(SDLK_LSUPER),
-#endif // USE_SDL2
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::ignoreInput,
- InputAction::NO_VALUE, 500,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyIgnoreInput2",
-#ifdef USE_SDL2
- addKey(SDLK_RGUI),
-#else // USE_SDL2
- addKey(SDLK_RSUPER),
-#endif // USE_SDL2
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::ignoreInput,
- InputAction::NO_VALUE, 500,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyDirectUp",
- defaultAction(&Actions::directUp),
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "directup|turnup",
- UseArgs_false,
- Protected_false},
- {"keyDirectDown",
- defaultAction(&Actions::directDown),
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "directdown|turndown",
- UseArgs_false,
- Protected_false},
- {"keyDirectLeft",
- defaultAction(&Actions::directLeft),
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "directleft|turnleft",
- UseArgs_false,
- Protected_false},
- {"keyDirectRight",
- defaultAction(&Actions::directRight),
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "directright|turnright",
- UseArgs_false,
- Protected_false},
- {"keyCrazyMoves",
- addKey(SDLK_SLASH),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::crazyMoves,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "",
- UseArgs_false,
- Protected_true},
- {"keyChangeCrazyMoveType",
- addKey(SDLK_BACKSLASH),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeCrazyMove,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyQuickDrop",
- addKey(SDLK_y),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::dropItem0,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "drop",
- UseArgs_false,
- Protected_true},
- {"keyQuickDropN",
- addKey(SDLK_u),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::dropItem,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "dropn",
- UseArgs_false,
- Protected_true},
- {"keySwitchQuickDrop",
- addKey(SDLK_i),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::switchQuickDrop,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "",
- UseArgs_false,
- Protected_true},
- {"keyMagicInma1",
- addKey(SDLK_c),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::heal,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "heal",
- UseArgs_true,
- Protected_false},
- {"keyMagicItenplz",
- addKey(SDLK_m),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::itenplz,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "itenplz",
- UseArgs_false,
- Protected_true},
- {"keyMagicAttack",
- addKey(SDLK_b),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::magicAttack,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOFOLLOW |
- InputCondition::VALIDSPEED,
- "magicattack",
- UseArgs_false,
- Protected_false},
- {"keySwitchMagicAttack",
- addKey(SDLK_COMMA),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeMagicAttackType,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keySwitchPvpAttack",
- defaultAction(&Actions::changePvpMode),
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyInvertDirection",
- defaultAction(&Actions::changeMoveType),
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_false},
- {"keyChangeAttackWeaponType",
- addKey(SDLK_g),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeAttackWeaponType,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyChangeAttackType",
- addKey(SDLK_END),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeAttackType,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyChangeFollowMode",
- addKey(SDLK_KP1),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeFollowMode,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyChangeImitationMode",
- addKey(SDLK_KP4),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeImitationMode,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyDisableGameModifiers",
- addKey(SDLK_KP8),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeGameModifier,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "",
- UseArgs_false,
- Protected_true},
- {"keyChangeAudio",
- addKey(SDLK_KP3),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::changeAudio,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "audio",
- UseArgs_false,
- Protected_true},
- {"keyAway",
- addKey(SDLK_KP2),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::away,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "",
- UseArgs_false,
- Protected_false},
- {"keyRightClick",
- addKey(SDLK_TAB),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::mouseClick,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::NOAWAY |
- InputCondition::NOMODAL |
- InputCondition::INGAME,
- "rightclick",
- UseArgs_false,
- Protected_false},
- {"keyCameraMode",
- addKey(SDLK_KP_PLUS),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::camera,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED |
- InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_false},
- {"keyMod",
- emptyKey,
- emptyKey,
- 0,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIUp",
- addKey(SDLK_UP),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIDown",
- addKey(SDLK_DOWN),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUILeft",
- addKey(SDLK_LEFT),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIRight",
- addKey(SDLK_RIGHT),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUISelect",
- addKey(SDLK_SPACE),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUISelect2",
- addKey(SDLK_RETURN),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUICancel",
- addKey(SDLK_ESCAPE),
-#if defined(USE_SDL2) && defined(ANDROID)
- addKey(SDLK_AC_BACK),
-#else // defined(USE_SDL2) && defined(ANDROID)
- emptyKey,
-#endif // defined(USE_SDL2) && defined(ANDROID)
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIHome",
- addKey(SDLK_HOME),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIEnd",
- addKey(SDLK_END),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIDelete",
- addKey(SDLK_DELETE),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIBackSpace",
- addKey(SDLK_BACKSPACE),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUITab",
- addKey(SDLK_TAB),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIPageUp",
- addKey(SDLK_PAGEUP),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIPageDown",
- addKey(SDLK_PAGEDOWN),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIInsert",
- addKey(SDLK_INSERT),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIMod",
- addKey(SDLK_LSHIFT),
- addKey(SDLK_RSHIFT),
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keySafeVideo",
- addKey(SDLK_KP_MINUS),
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::safeVideoMode,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyStopSit",
- defaultAction(&Actions::stopSit),
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "sit2",
- UseArgs_false,
- Protected_false},
- {"keyShowKeyboard",
- defaultAction(&Actions::showKeyboard),
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "showkeyboard",
- UseArgs_false,
- Protected_false},
- {"keyShowWindows",
- defaultAction(&Actions::showWindows),
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "showwindows",
- UseArgs_false,
- Protected_false},
- {"keyChatMod",
- addKey(SDLK_LSHIFT),
- emptyKey,
- Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyMoveForward",
- defaultAction(&Actions::moveForward),
- InputCondition::KEY_DOWN | InputCondition::ARROWKEYS,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUICtrl",
- addKey(SDLK_LCTRL),
- addKey(SDLK_RCTRL),
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIb",
- addKey(SDLK_b),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIc",
- addKey(SDLK_c),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUId",
- addKey(SDLK_d),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIe",
- addKey(SDLK_e),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIf",
- addKey(SDLK_f),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIh",
- addKey(SDLK_h),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIk",
- addKey(SDLK_k),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIu",
- addKey(SDLK_u),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIv",
- addKey(SDLK_v),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIw",
- addKey(SDLK_w),
- emptyKey,
- Input::GRP_GUICHAN,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyShortcutsPrevTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::prevShortcutsTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "shortcutprevtab",
- UseArgs_false,
- Protected_false},
- {"keyShortcutsNextTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::nextShortcutsTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "shortcutnexttab",
- UseArgs_false,
- Protected_false},
- {"keyCommandsPrevTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::prevCommandsTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "commandsprevtab",
- UseArgs_false,
- Protected_false},
- {"keyCommandsNextTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::nextCommandsTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "commandsnexttab",
- UseArgs_false,
- Protected_false},
- {"keyOpenTrade",
- defaultAction(&Actions::openTrade),
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "trade",
- UseArgs_false,
- Protected_false},
- {"keyGUIF1",
- addKey(SDLK_F1),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF2",
- addKey(SDLK_F2),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF3",
- addKey(SDLK_F3),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF4",
- addKey(SDLK_F4),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF5",
- addKey(SDLK_F5),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF6",
- addKey(SDLK_F6),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF7",
- addKey(SDLK_F7),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF8",
- addKey(SDLK_F8),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF9",
- addKey(SDLK_F9),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF10",
- addKey(SDLK_F10),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF11",
- addKey(SDLK_F11),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGUIF12",
- addKey(SDLK_F12),
- emptyKey,
- Input::GRP_GUICHAN | Input::GRP_CHAT,
- nullptr,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::DEFAULT,
- "",
- UseArgs_false,
- Protected_false},
- {"keyWindowAbout",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::aboutWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT0,
- "about",
- UseArgs_false,
- Protected_false},
- {"keyWindowUpdater",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::updaterWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "updater",
- UseArgs_false,
- Protected_false},
- {"keyTargetClosestMonster",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_REPEAT,
- &Actions::targetClosestMonster,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET |
- InputCondition::VALIDSPEED,
- "targetclosestmonster",
- UseArgs_false,
- Protected_false},
- {"keyChatCloseAllTabs",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::closeAllChatTabs,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "closeall",
- UseArgs_false,
- Protected_true},
- {"keyChatIgnoreAllWhispers",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::ignoreAllWhispers,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "ignoreallwhispers",
- UseArgs_false,
- Protected_true},
- {"keyChatAnnounce",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::chatAnnounce,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "announce",
- UseArgs_true,
- Protected_true},
- {"keyIpcToggle",
- defaultAction(&Actions::ipcToggle),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "ipctoggle",
- UseArgs_false,
- Protected_true},
- {"keyWhere",
- defaultAction(&Actions::where),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "where",
- UseArgs_false,
- Protected_false},
- {"keyWho",
- defaultAction(&Actions::who),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "who",
- UseArgs_false,
- Protected_false},
- {"keyWhisper",
- defaultAction(&Actions::msg),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "w|whisper|msg",
- UseArgs_true,
- Protected_true},
- {"keyQuery",
- defaultAction(&Actions::query),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "q|query|j|join",
- UseArgs_true,
- Protected_false},
- {"keyClearChatTab",
- defaultAction(&Actions::clearChatTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "clear",
- UseArgs_false,
- Protected_false},
- {"keyIgnore",
- defaultAction(&Actions::chatIgnore),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "ignore",
- UseArgs_true,
- Protected_true},
- {"keyUnignore",
- defaultAction(&Actions::chatUnignore),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "unignore",
- UseArgs_true,
- Protected_true},
- {"keyFriend",
- defaultAction(&Actions::chatFriend),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "friend|befriend",
- UseArgs_true,
- Protected_true},
- {"keyDisregard",
- defaultAction(&Actions::chatDisregard),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "disregard",
- UseArgs_true,
- Protected_true},
- {"keyNeutral",
- defaultAction(&Actions::chatNeutral),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "neutral",
- UseArgs_true,
- Protected_true},
- {"keyBlacklist",
- defaultAction(&Actions::chatBlackList),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "blacklist",
- UseArgs_true,
- Protected_true},
- {"keyEnemy",
- defaultAction(&Actions::chatEnemy),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "enemy",
- UseArgs_true,
- Protected_true},
- {"keyErase",
- defaultAction(&Actions::chatErase),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "erase",
- UseArgs_true,
- Protected_true},
- {"keyCleanGraphics",
- defaultAction(&Actions::cleanGraphics),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "cleangraphics",
- UseArgs_false,
- Protected_false},
- {"keyCleanFonts",
- defaultAction(&Actions::cleanFonts),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "cleanfonts",
- UseArgs_false,
- Protected_false},
- {"keyCreateParty",
- defaultAction(&Actions::createParty),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "createparty",
- UseArgs_true,
- Protected_true},
- {"keyCreateGuild",
- defaultAction(&Actions::createGuild),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "createguild",
- UseArgs_true,
- Protected_true},
- {"keyParty",
- defaultAction(&Actions::party),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "party",
- UseArgs_true,
- Protected_true},
- {"keyMe",
- defaultAction(&Actions::me),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "me",
- UseArgs_true,
- Protected_true},
- {"keyToggle",
- defaultAction(&Actions::toggle),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "toggle",
- UseArgs_false,
- Protected_false},
- {"keyPresent",
- defaultAction(&Actions::present),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "present",
- UseArgs_false,
- Protected_false},
- {"keyPrintAll",
- defaultAction(&Actions::printAll),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "all",
- UseArgs_false,
- Protected_true},
- {"keyMove",
- defaultAction(&Actions::move),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "move",
- UseArgs_true,
- Protected_false},
- {"keySetTarget",
- defaultAction(&Actions::setTarget),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "target",
- UseArgs_true,
- Protected_false},
- {"keyAttackHuman",
- defaultAction(&Actions::attackHuman),
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOFOLLOW |
- InputCondition::VALIDSPEED,
- "atkhuman",
- UseArgs_false,
- Protected_false},
- {"keyOutfit",
- defaultAction(&Actions::commandOutfit),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "outfit",
- UseArgs_true,
- Protected_true},
- {"keyEmote",
- defaultAction(&Actions::commandEmote),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "emote",
- UseArgs_true,
- Protected_false},
- {"keyEmotePet",
- defaultAction(&Actions::commandEmotePet),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "emotepet",
- UseArgs_true,
- Protected_false},
- {"keyAwayMessage",
- defaultAction(&Actions::awayMessage),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "away",
- UseArgs_true,
- Protected_true},
- {"keyPseudoAway",
- defaultAction(&Actions::pseudoAway),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "pseudoaway",
- UseArgs_true,
- Protected_true},
- {"keyFollow",
- defaultAction(&Actions::follow),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "follow",
- UseArgs_true,
- Protected_false},
- {"keyNavigate",
- defaultAction(&Actions::navigate),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "navigate",
- UseArgs_true,
- Protected_false},
- {"keyImitation",
- defaultAction(&Actions::imitation),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "imitation",
- UseArgs_true,
- Protected_false},
- {"keySendMail",
- defaultAction(&Actions::sendMail),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "sendmail|mailsend|mailto",
- UseArgs_true,
- Protected_true},
- {"keyTradeCommand",
- defaultAction(&Actions::trade),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "trade",
- UseArgs_true,
- Protected_false},
- {"keyPriceLoad",
- defaultAction(&Actions::priceLoad),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "priceload",
- UseArgs_false,
- Protected_true},
- {"keyPriceSave",
- defaultAction(&Actions::priceSave),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "pricesave",
- UseArgs_false,
- Protected_true},
- {"keyCacheInfo",
- defaultAction(&Actions::cacheInfo),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "cacheinfo",
- UseArgs_false,
- Protected_true},
- {"keyDisconnect",
- defaultAction(&Actions::disconnect),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "disconnect",
- UseArgs_false,
- Protected_true},
- {"keyUndress",
- defaultAction(&Actions::undress),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "undress",
- UseArgs_true,
- Protected_false},
- {"keyDirs",
- defaultAction(&Actions::dirs),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dirs",
- UseArgs_false,
- Protected_false},
- {"keyInfo",
- defaultAction(&Actions::info),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "info",
- UseArgs_false,
- Protected_false},
- {"keyWait",
- defaultAction(&Actions::wait),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "wait",
- UseArgs_true,
- Protected_true},
- {"keyUptime",
- defaultAction(&Actions::uptime),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "uptime",
- UseArgs_false,
- Protected_false},
- {"keyAddPriorityAttack",
- defaultAction(&Actions::addPriorityAttack),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "addpriorityattack",
- UseArgs_true,
- Protected_true},
- {"keyAddAttack",
- defaultAction(&Actions::addAttack),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "addattack",
- UseArgs_true,
- Protected_true},
- {"keyRemoveAttack",
- defaultAction(&Actions::removeAttack),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "removeattack|removeignoreattack",
- UseArgs_true,
- Protected_true},
- {"keyAddIgnoreAttack",
- defaultAction(&Actions::addIgnoreAttack),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "addignoreattack",
- UseArgs_true,
- Protected_true},
- {"keyDump",
- defaultAction(&Actions::dump),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dump",
- UseArgs_false,
- Protected_true},
- {"keyServerIgnoreAll",
- defaultAction(&Actions::serverIgnoreAll),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "serverignoreall",
- UseArgs_false,
- Protected_true},
- {"keyServerUnIgnoreAll",
- defaultAction(&Actions::serverUnIgnoreAll),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "serverunignoreall",
- UseArgs_false,
- Protected_true},
- {"keySetDrop",
- defaultAction(&Actions::setDrop),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "setdrop",
- UseArgs_true,
- Protected_false},
- {"keyError",
- defaultAction(&Actions::error),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "error",
- UseArgs_false,
- Protected_true},
- {"keyDumpg",
- defaultAction(&Actions::dumpGraphics),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dumpg",
- UseArgs_false,
- Protected_true},
- {"keyDumpe",
- defaultAction(&Actions::dumpEnvironment),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dumpe",
- UseArgs_false,
- Protected_true},
- {"keyDumpt",
- defaultAction(&Actions::dumpTests),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dumpt",
- UseArgs_false,
- Protected_true},
- {"keyDumpOGL",
- defaultAction(&Actions::dumpOGL),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dumpogl",
- UseArgs_false,
- Protected_true},
- {"keyDumpGL",
- defaultAction(&Actions::dumpGL),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dumpgl",
- UseArgs_false,
- Protected_true},
- {"keyDumpMods",
- defaultAction(&Actions::dumpMods),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dumpMods",
- UseArgs_false,
- Protected_false},
- {"keyUrl",
- defaultAction(&Actions::url),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "url",
- UseArgs_true,
- Protected_true},
- {"keyOpenUrl",
- defaultAction(&Actions::openUrl),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "open",
- UseArgs_true,
- Protected_true},
- {"keyExecute",
- defaultAction(&Actions::execute),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "execute",
- UseArgs_true,
- Protected_true},
- {"keyTestSdlFont",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
-#if defined USE_OPENGL && defined DEBUG_SDLFONT
- &Actions::testSdlFont,
-#else // defined USE_OPENGL && defined DEBUG_SDLFONT
- nullptr,
-#endif // defined USE_OPENGL && defined DEBUG_SDLFONT
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::INGAME,
-#if defined USE_OPENGL && defined DEBUG_SDLFONT
- "testsdlfont",
-#else // defined USE_OPENGL && defined DEBUG_SDLFONT
- "",
-#endif // defined USE_OPENGL && defined DEBUG_SDLFONT
- UseArgs_false,
- Protected_true},
- {"keyEnableHightlight",
- defaultAction(&Actions::enableHighlight),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "enablehighlight",
- UseArgs_false,
- Protected_true},
- {"keyDisableHightlight",
- defaultAction(&Actions::disableHighlight),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "disablehighlight",
- UseArgs_false,
- Protected_true},
- {"keyDontRemoveName",
- defaultAction(&Actions::dontRemoveName),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dontremovename",
- UseArgs_false,
- Protected_true},
- {"keyRemoveName",
- defaultAction(&Actions::removeName),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "removename",
- UseArgs_false,
- Protected_true},
- {"keyDisableAway",
- defaultAction(&Actions::disableAway),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "disableaway",
- UseArgs_false,
- Protected_true},
- {"keyEnableAway",
- defaultAction(&Actions::enableAway),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "enableaway",
- UseArgs_false,
- Protected_true},
- {"keyTestParticle",
- defaultAction(&Actions::testParticle),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "testparticle",
- UseArgs_true,
- Protected_false},
- {"keyCreateItems",
- defaultAction(&Actions::createItems),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "createitems",
- UseArgs_false,
- Protected_false},
- {"keyTalkRaw",
- defaultAction(&Actions::talkRaw),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "talkraw",
- UseArgs_true,
- Protected_true},
- {"keyTalkPet",
- defaultAction(&Actions::talkPet),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "talkpet",
- UseArgs_true,
- Protected_true},
- {"keyUploadConfig",
- defaultAction(&Actions::uploadConfig),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "uploadconfig",
- UseArgs_false,
- Protected_true},
- {"keyUploadServerConfig",
- defaultAction(&Actions::uploadServerConfig),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "uploadserverconfig",
- UseArgs_false,
- Protected_true},
- {"keyUploadLog",
- defaultAction(&Actions::uploadLog),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "uploadlog",
- UseArgs_false,
- Protected_true},
- {"keyGm",
- defaultAction(&Actions::gm),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "gm",
- UseArgs_true,
- Protected_true},
- {"keyHack",
- defaultAction(&Actions::hack),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "hack",
- UseArgs_true,
- Protected_true},
- {"keyDebugSpawn",
- defaultAction(&Actions::debugSpawn),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "debugspawn",
- UseArgs_true,
- Protected_true},
- {"keyPetSmilie",
- defaultAction(nullptr),
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut1",
- addKey(SDLK_1),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut2",
- addKey(SDLK_2),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut3",
- addKey(SDLK_3),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut4",
- addKey(SDLK_4),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut5",
- addKey(SDLK_5),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut6",
- addKey(SDLK_6),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut7",
- addKey(SDLK_7),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut8",
- addKey(SDLK_8),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut9",
- addKey(SDLK_9),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut10",
- addKey(SDLK_0),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut11",
- addKey(SDLK_MINUS),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut12",
- addKey(SDLK_EQUALS),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut13",
- addKey(SDLK_BACKSPACE),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut14",
- addKey(SDLK_INSERT),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut15",
- addKey(SDLK_HOME),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut16",
- addKey(SDLK_q),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut17",
- addKey(SDLK_w),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut18",
- addKey(SDLK_e),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut19",
- addKey(SDLK_r),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut20",
- addKey(SDLK_t),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut21",
- addKey(SDLK_y),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut22",
- addKey(SDLK_u),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut23",
- addKey(SDLK_i),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut24",
- addKey(SDLK_o),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut25",
- addKey(SDLK_p),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut26",
- addKey(SDLK_LEFTBRACKET),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut27",
- addKey(SDLK_RIGHTBRACKET),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut28",
- addKey(SDLK_BACKSLASH),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut29",
- addKey(SDLK_a),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut30",
- addKey(SDLK_s),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut31",
- addKey(SDLK_d),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut32",
- addKey(SDLK_f),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut33",
- addKey(SDLK_g),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut34",
- addKey(SDLK_h),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut35",
- addKey(SDLK_j),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut36",
- addKey(SDLK_k),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut37",
- addKey(SDLK_l),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut38",
- addKey(SDLK_SEMICOLON),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut39",
- addKey(SDLK_QUOTE),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut40",
- addKey(SDLK_z),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut41",
- addKey(SDLK_x),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut42",
- addKey(SDLK_c),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut43",
- addKey(SDLK_v),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut44",
- addKey(SDLK_b),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut45",
- addKey(SDLK_n),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut46",
- addKey(SDLK_m),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut47",
- addKey(SDLK_COMMA),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetEmoteShortcut48",
- addKey(SDLK_PERIOD),
- emptyKey,
- Input::GRP_PET_EMOTION,
- &Actions::petEmote,
- InputAction::PET_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyCatchPet",
- defaultAction(&Actions::catchPet),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "catchpet|catch|taming",
- UseArgs_true,
- Protected_true},
- {"keyChatServerIgnoreWhisper",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::serverIgnoreWhisper,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "serverignore",
- UseArgs_false,
- Protected_true},
- {"keyChatServerUnIgnoreWhisper",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::serverUnIgnoreWhisper,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "serverunignore",
- UseArgs_false,
- Protected_true},
- {"keyMercenaryFire",
- defaultAction(&Actions::mercenaryFire),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "mercenaryfire|firemercenary",
- UseArgs_false,
- Protected_true},
- {"keyTargetMercenary",
- defaultAction(&Actions::targetMercenary),
- InputCondition::KEY_DOWN |
- InputCondition::INGAME |
- InputCondition::NOTARGET,
- "targetmercenary",
- UseArgs_false,
- Protected_false},
- {"keyTargetPet",
- defaultAction(&Actions::targetPet),
- InputCondition::KEY_DOWN |
- InputCondition::INGAME |
- InputCondition::NOTARGET,
- "targetpet",
- UseArgs_false,
- Protected_false},
- {"keyPetSetName",
- defaultAction(&Actions::setPetName),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "setpetname|petsetname",
- UseArgs_false,
- Protected_true},
- {"keyHomunculusSetName",
- defaultAction(&Actions::setHomunculusName),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "sethomunname|homunsetname|sethomunculusname|homunculussetname",
- UseArgs_false,
- Protected_true},
- {"keyHomunculusFire",
- defaultAction(&Actions::fireHomunculus),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "firehomunculus|homunculusfire|firehomun|homunfire",
- UseArgs_false,
- Protected_true},
- {"keyWindowBank",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::bankWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT0,
- "bank|openbank",
- UseArgs_false,
- Protected_false},
- {"keyInventoryPrevTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::prevInvTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "previnvtab",
- UseArgs_false,
- Protected_false},
- {"keyInventoryNextTab",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::nextInvTab,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::INGAME,
- "nextinvtab",
- UseArgs_false,
- Protected_false},
- {"keyContextMenu",
- defaultAction(&Actions::contextMenu),
- InputCondition::KEY_DOWN |
- InputCondition::NOINPUT |
- InputCondition::NOAWAY |
- InputCondition::NOMODAL |
- InputCondition::INGAME,
- "contextmenu",
- UseArgs_false,
- Protected_false},
- {"keyBuy",
- defaultAction(&Actions::buy),
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "buy",
- UseArgs_false,
- Protected_false},
- {"keySell",
- defaultAction(&Actions::sell),
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "sell",
- UseArgs_false,
- Protected_false},
- {"keyWhisper2",
- defaultAction(&Actions::msg2),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "w2|whisper2|msg2",
- UseArgs_true,
- Protected_true},
- {"keyGuild",
- defaultAction(&Actions::guild),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "guild",
- UseArgs_true,
- Protected_true},
- {"keyNuke",
- defaultAction(&Actions::chatNuke),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "nuke",
- UseArgs_true,
- Protected_true},
- {"keyUse",
- defaultAction(&Actions::useItem),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "use|useitem",
- UseArgs_true,
- Protected_true},
- {"keyChatAdd",
- defaultAction(&Actions::chatAdd),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "addchat|chatadd",
- UseArgs_true,
- Protected_true},
- {"keyWhisperText",
- defaultAction(&Actions::msgText),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "wt|whispertext|msgtext",
- UseArgs_true,
- Protected_true},
- {"keyNavigateTo",
- defaultAction(&Actions::navigateTo),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "navigateto",
- UseArgs_true,
- Protected_false},
- {"keyCameraMove",
- defaultAction(&Actions::moveCamera),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "movecamera|cameramove",
- UseArgs_true,
- Protected_false},
- {"keyDropItem",
- defaultAction(&Actions::dropItemId),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dropitem",
- UseArgs_true,
- Protected_true},
- {"keyDropItemAll",
- defaultAction(&Actions::dropItemIdAll),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dropitemall",
- UseArgs_true,
- Protected_true},
- {"keyDropInv",
- defaultAction(&Actions::dropItemInv),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dropinv",
- UseArgs_true,
- Protected_true},
- {"keyDropInvAll",
- defaultAction(&Actions::dropItemInvAll),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dropinvall",
- UseArgs_true,
- Protected_true},
- {"keyUseInv",
- defaultAction(&Actions::useItemInv),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "useinv",
- UseArgs_true,
- Protected_true},
- {"keyInvToStorage",
- defaultAction(&Actions::invToStorage),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "invtostorage|invstorage",
- UseArgs_true,
- Protected_true},
- {"keyTradeAdd",
- defaultAction(&Actions::tradeAdd),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "tradeadd|addtrade",
- UseArgs_true,
- Protected_true},
- {"keyStorageToInv",
- defaultAction(&Actions::storageToInv),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "storagetoinv|storageinv",
- UseArgs_true,
- Protected_true},
- {"keyProtectItem",
- defaultAction(&Actions::protectItem),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "protectitem|itemprotect",
- UseArgs_true,
- Protected_true},
- {"keyUnProtectItem",
- defaultAction(&Actions::unprotectItem),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "unprotectitem|itemunprotect",
- UseArgs_true,
- Protected_true},
- {"keyKickParty",
- defaultAction(&Actions::kickParty),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "kickparty|partykick",
- UseArgs_true,
- Protected_true},
- {"keyAddText",
- defaultAction(&Actions::addText),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "addtext|textadd",
- UseArgs_true,
- Protected_true},
- {"keyKick",
- defaultAction(&Actions::kick),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "kick",
- UseArgs_true,
- Protected_true},
- {"keyLeaveParty",
- defaultAction(&Actions::leaveParty),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "leaveparty|partyleave",
- UseArgs_true,
- Protected_true},
- {"keyWarp",
- defaultAction(&Actions::warp),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "warp",
- UseArgs_true,
- Protected_true},
- {"keyClearChat",
- defaultAction(&Actions::clearChat),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "clearchat|chatclear",
- UseArgs_false,
- Protected_false},
- {"keyPetMoveUp",
- defaultAction(&Actions::petMoveUp),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petmoveup|moveuppet",
- UseArgs_false,
- Protected_false},
- {"keyPetMoveDown",
- defaultAction(&Actions::petMoveDown),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petmovedown|movedownpet",
- UseArgs_false,
- Protected_false},
- {"keyPetMoveLeft",
- defaultAction(&Actions::petMoveLeft),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petmoveleft|moveleftpet",
- UseArgs_false,
- Protected_false},
- {"keyPetMoveRight",
- defaultAction(&Actions::petMoveRight),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petmoveright|moverightpet",
- UseArgs_false,
- Protected_false},
- {"keyPetDirectUp",
- defaultAction(&Actions::petDirectUp),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petdirectup|directuppet",
- UseArgs_false,
- Protected_false},
- {"keyPetDirectDown",
- defaultAction(&Actions::petDirectDown),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petdirectdown|directdownpet",
- UseArgs_false,
- Protected_false},
- {"keyPetDirectLeft",
- defaultAction(&Actions::petDirectLeft),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petdirectleft|directleftpet",
- UseArgs_false,
- Protected_false},
- {"keyPetDirectRight",
- defaultAction(&Actions::petDirectRight),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petdirectright|directrightpet",
- UseArgs_false,
- Protected_false},
- {"keyPetAiStart",
- defaultAction(nullptr),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyPetAiStop",
- defaultAction(nullptr),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyGeneralTab",
- defaultAction(&Actions::chatGeneralTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "generaltab|generalchattab|general",
- UseArgs_false,
- Protected_false},
- {"keyDebugTab",
- defaultAction(&Actions::chatDebugTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "debugtab|debugchattab",
- UseArgs_false,
- Protected_false},
- {"keyBattleTab",
- defaultAction(&Actions::chatBattleTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "battletab|battlechattab",
- UseArgs_false,
- Protected_false},
- {"keyTradeTab",
- defaultAction(&Actions::chatTradeTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "tradetab|tradechattab",
- UseArgs_false,
- Protected_false},
- {"keyLangTab",
- defaultAction(&Actions::chatLangTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "langtab|langchattab",
- UseArgs_false,
- Protected_false},
- {"keyGmTab",
- defaultAction(&Actions::chatGmTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "gmtab|gmchattab",
- UseArgs_false,
- Protected_false},
- {"keyPartyTab",
- defaultAction(&Actions::chatPartyTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "partytab|partychattab",
- UseArgs_false,
- Protected_false},
- {"keyGuildTab",
- defaultAction(&Actions::chatGuildTab),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "guildtab|guildchattab",
- UseArgs_false,
- Protected_false},
- {"keyDropClear",
- defaultAction(&Actions::clearDrop),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "cleardrops|cleardrop|cleardropwindow|dropclear|dropsclear",
- UseArgs_false,
- Protected_true},
- {"keyWindowCart",
- defaultAction(&Actions::cartWindowShow),
- InputCondition::KEY_DOWN | InputCondition::SHORTCUT0,
- "cart|opencart",
- UseArgs_false,
- Protected_false},
- {"keyMagicHealMostDamaged",
- defaultAction(&Actions::healmd),
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED,
- "healmd|saveass",
- UseArgs_false,
- Protected_false},
- {"keyPetMove",
- defaultAction(&Actions::petMove),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "movepet|petmove",
- UseArgs_true,
- Protected_false},
- {"keyHomunTalk",
- defaultAction(&Actions::homunTalk),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "homuntalk|merctalk",
- UseArgs_true,
- Protected_true},
- {"keyHomunEmote",
- defaultAction(&Actions::commandHomunEmote),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "homunemote|mercemote",
- UseArgs_true,
- Protected_false},
- {"keyHomunSmilie",
- defaultAction(nullptr),
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut1",
- addKey(SDLK_1),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut2",
- addKey(SDLK_2),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut3",
- addKey(SDLK_3),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut4",
- addKey(SDLK_4),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut5",
- addKey(SDLK_5),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut6",
- addKey(SDLK_6),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut7",
- addKey(SDLK_7),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut8",
- addKey(SDLK_8),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut9",
- addKey(SDLK_9),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut10",
- addKey(SDLK_0),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut11",
- addKey(SDLK_MINUS),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut12",
- addKey(SDLK_EQUALS),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut13",
- addKey(SDLK_BACKSPACE),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut14",
- addKey(SDLK_INSERT),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut15",
- addKey(SDLK_HOME),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut16",
- addKey(SDLK_q),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut17",
- addKey(SDLK_w),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut18",
- addKey(SDLK_e),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut19",
- addKey(SDLK_r),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut20",
- addKey(SDLK_t),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut21",
- addKey(SDLK_y),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut22",
- addKey(SDLK_u),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut23",
- addKey(SDLK_i),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut24",
- addKey(SDLK_o),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut25",
- addKey(SDLK_p),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut26",
- addKey(SDLK_LEFTBRACKET),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut27",
- addKey(SDLK_RIGHTBRACKET),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut28",
- addKey(SDLK_BACKSLASH),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut29",
- addKey(SDLK_a),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut30",
- addKey(SDLK_s),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut31",
- addKey(SDLK_d),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut32",
- addKey(SDLK_f),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut33",
- addKey(SDLK_g),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut34",
- addKey(SDLK_h),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut35",
- addKey(SDLK_j),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut36",
- addKey(SDLK_k),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut37",
- addKey(SDLK_l),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut38",
- addKey(SDLK_SEMICOLON),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut39",
- addKey(SDLK_QUOTE),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut40",
- addKey(SDLK_z),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut41",
- addKey(SDLK_x),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut42",
- addKey(SDLK_c),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut43",
- addKey(SDLK_v),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut44",
- addKey(SDLK_b),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut45",
- addKey(SDLK_n),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut46",
- addKey(SDLK_m),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut47",
- addKey(SDLK_COMMA),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyHomunEmoteShortcut48",
- addKey(SDLK_PERIOD),
- emptyKey,
- Input::GRP_HOMUN_EMOTION,
- &Actions::homunEmote,
- InputAction::HOMUN_EMOTE, 100,
- InputCondition::KEY_DOWN | InputCondition::GAME,
- "",
- UseArgs_false,
- Protected_false},
- {"keyKickGuild",
- defaultAction(&Actions::kickGuild),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "kickguild|guildkick",
- UseArgs_true,
- Protected_true},
- {"keyHat",
- defaultAction(&Actions::hat),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "hat|hats|showhat",
- UseArgs_false,
- Protected_false},
- {"keyCreatePublicRoom",
- defaultAction(&Actions::createPublicChatRoom),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "createroom|createpublicroom",
- UseArgs_true,
- Protected_true},
- {"keyJoinRoom",
- defaultAction(&Actions::joinChatRoom),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "joinroom",
- UseArgs_true,
- Protected_true},
- {"keyLeaveRoom",
- defaultAction(&Actions::leaveChatRoom),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "leaveroom",
- UseArgs_false,
- Protected_true},
- {"keyWindowStatusBar",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::quickWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "yellowbar|quickoptions",
- UseArgs_false,
- Protected_false},
- {"keyWindowMail",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT | Input::GRP_GUI,
- &Actions::mailWindowShow,
- InputAction::NO_VALUE, 50,
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "mailwindow|mail",
- UseArgs_false,
- Protected_false},
- {"keyConfSet",
- defaultAction(&Actions::confSet),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "confset|setconf",
- UseArgs_true,
- Protected_true},
- {"keyServerConfSet",
- defaultAction(&Actions::serverConfSet),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "servconfset|setservconf",
- UseArgs_true,
- Protected_true},
- {"keyConfGet",
- defaultAction(&Actions::confGet),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "confget|getconf",
- UseArgs_true,
- Protected_true},
- {"keyServerConfGet",
- defaultAction(&Actions::serverConfGet),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "servconfget|getservconf",
- UseArgs_true,
- Protected_true},
- {"keyChangeTargetingType",
- defaultAction(&Actions::changeTargetingType),
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::VALIDSPEED | InputCondition::EMODS,
- "",
- UseArgs_false,
- Protected_true},
- {"keyTestInfo",
- defaultAction(&Actions::testInfo),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "testinfo",
- UseArgs_false,
- Protected_true},
- {"keySlide",
- defaultAction(&Actions::slide),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "slide",
- UseArgs_true,
- Protected_true},
- {"keySelectSkillLevel",
- defaultAction(&Actions::selectSkillLevel),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "selectskilllevel",
- UseArgs_true,
- Protected_true},
- {"keySkill",
- defaultAction(&Actions::skill),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "skill|useskill",
- UseArgs_true,
- Protected_true},
- {"keyCraftShortcut1",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraftShortcut2",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraftShortcut3",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraftShortcut4",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraftShortcut5",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraftShortcut6",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraftShortcut7",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraftShortcut8",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraftShortcut9",
- emptyKey,
- emptyKey,
- Input::GRP_DEFAULT,
- &Actions::craftKey,
- InputAction::NO_VALUE, 100,
- InputCondition::KEY_DOWN |
- InputCondition::NOMODAL |
- InputCondition::NOAWAY |
- InputCondition::NONPCINPUT,
- "",
- UseArgs_false,
- Protected_true},
- {"keyCraft",
- defaultAction(&Actions::craft),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "craft",
- UseArgs_true,
- Protected_true},
- {"keyChatClipboard",
- defaultAction(&Actions::chatClipboard),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "chatclipboard",
- UseArgs_true,
- Protected_true},
- {"keyNpcClipboard",
- defaultAction(&Actions::npcClipboard),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "npcclipboard",
- UseArgs_true,
- Protected_true},
- {"keyAddPickup",
- defaultAction(&Actions::addPickup),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "addpickup|pickupadd",
- UseArgs_true,
- Protected_true},
- {"keyRemovePickup",
- defaultAction(&Actions::removePickup),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "removepickup|pickupremove",
- UseArgs_true,
- Protected_true},
- {"keyIgnorePickup",
- defaultAction(&Actions::ignorePickup),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "ignorepickup|pickupignore",
- UseArgs_true,
- Protected_true},
- {"keyResetModifiers",
- defaultAction(&Actions::resetGameModifiers),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "resetyellowbar|resetmodifiers|resetgamemodifiers",
- UseArgs_false,
- Protected_true},
- {"keyBarToChat",
- defaultAction(&Actions::barToChat),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "bartochat",
- UseArgs_true,
- Protected_true},
- {"keySeenCmd",
- defaultAction(&Actions::seen),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "seen|lastseen",
- UseArgs_true,
- Protected_true},
- {"keyTargetSkillUnit",
- defaultAction(&Actions::targetSkillUnit),
- InputCondition::KEY_DOWN |
- InputCondition::INGAME |
- InputCondition::NOTARGET,
- "targetskillunit|targetskill",
- UseArgs_false,
- Protected_false},
- {"keyMonsterInfo",
- defaultAction(&Actions::monsterInfo),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "monsterinfo|mobinfo|mi",
- UseArgs_true,
- Protected_true},
- {"keyItemInfo",
- defaultAction(&Actions::itemInfo),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "iteminfo|ii",
- UseArgs_true,
- Protected_true},
- {"keyWhoDrops",
- defaultAction(&Actions::whoDrops),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "whodrops|whodrop",
- UseArgs_true,
- Protected_true},
- {"keyMobSearch",
- defaultAction(&Actions::mobSearch),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "mobsearch|monstersearch",
- UseArgs_true,
- Protected_true},
- {"keyMobSpawnSearch",
- defaultAction(&Actions::mobSpawnSearch),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "mobspawnsearch|monsterspawnsearch|whereis",
- UseArgs_true,
- Protected_true},
- {"keyPlayerGmCommands",
- defaultAction(&Actions::playerGmCommands),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "gmcommands|playergmcommands|playercommands",
- UseArgs_true,
- Protected_true},
- {"keyPlayerCharGmCommands",
- defaultAction(&Actions::playerCharGmCommands),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "gmcharcommands|playerchargmcommands|playercharcommands",
- UseArgs_true,
- Protected_true},
- {"keyCommandShowLevel",
- defaultAction(&Actions::commandShowLevel),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showlevel|exp",
- UseArgs_true,
- Protected_true},
- {"keyCommandShowStats",
- defaultAction(&Actions::commandShowStats),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showstats|stats",
- UseArgs_true,
- Protected_true},
- {"keyCommandShowStorageList",
- defaultAction(&Actions::commandShowStorage),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showstorage|storagelist",
- UseArgs_true,
- Protected_true},
- {"keyCommandShowCartList",
- defaultAction(&Actions::commandShowCart),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showcart|cartlist",
- UseArgs_true,
- Protected_true},
- {"keyCommandShowInventoryList",
- defaultAction(&Actions::commandShowInventory),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showinventory|inventorylist|itemlist",
- UseArgs_true,
- Protected_true},
- {"keyLocatePlayer",
- defaultAction(&Actions::locatePlayer),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "locate|locateplayer|whereplayer",
- UseArgs_true,
- Protected_true},
- {"keyCommandShowAccountInfo",
- defaultAction(&Actions::commandShowAccountInfo),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showaccountinfo|showaccinfo|accinfo",
- UseArgs_true,
- Protected_true},
- {"keyCommandSpawn",
- defaultAction(&Actions::commandSpawn),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "spawn|monster",
- UseArgs_true,
- Protected_true},
- {"keyCommandSpawnSlave",
- defaultAction(&Actions::commandSpawnSlave),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "spawnslave|monsterslave|summon",
- UseArgs_true,
- Protected_true},
- {"keyCommandSpawnClone",
- defaultAction(&Actions::commandSpawnClone),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "spawnclone|playerclone|clone",
- UseArgs_true,
- Protected_true},
- {"keyCommandSpawnSlaveClone",
- defaultAction(&Actions::commandSpawnSlaveClone),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "spawnslaveclone|playerslaveclone|slaveclone",
- UseArgs_true,
- Protected_true},
- {"keyCommandSpawnEvilClone",
- defaultAction(&Actions::commandSpawnEvilClone),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "spawnevilclone|playerevilclone|evilclone",
- UseArgs_true,
- Protected_true},
- {"keyCommandSavePosition",
- defaultAction(&Actions::commandSavePosition),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "savepos|saveposition",
- UseArgs_true,
- Protected_true},
- {"keyCommandLoadPosition",
- defaultAction(&Actions::commandLoadPosition),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "loadpos|loadposition",
- UseArgs_true,
- Protected_true},
- {"keyCommandRandomWarp",
- defaultAction(&Actions::commandRandomWarp),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "randomwarp|jump",
- UseArgs_true,
- Protected_true},
- {"keyCommandGotoNpc",
- defaultAction(&Actions::commandGotoNpc),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "gotonpc|warptonpc",
- UseArgs_true,
- Protected_true},
- {"keyCommandKiller",
- defaultAction(&Actions::commandKiller),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "setkiller|killer",
- UseArgs_true,
- Protected_true},
- {"keyCommandKillable",
- defaultAction(&Actions::commandKillable),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "setkillable|killable",
- UseArgs_true,
- Protected_true},
- {"keyCommandHeal",
- defaultAction(&Actions::commandHeal),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "gmheal",
- UseArgs_true,
- Protected_true},
- {"keyCommandAlive",
- defaultAction(&Actions::commandAlive),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "alive|revive",
- UseArgs_true,
- Protected_true},
- {"keyCommandDisguise",
- defaultAction(&Actions::commandDisguise),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "disguise",
- UseArgs_true,
- Protected_true},
- {"keyCommandImmortal",
- defaultAction(&Actions::commandImmortal),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "immortal",
- UseArgs_true,
- Protected_true},
- {"keyCommandHide",
- defaultAction(&Actions::commandHide),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "hide",
- UseArgs_true,
- Protected_true},
- {"keyCommandNuke",
- defaultAction(&Actions::commandNuke),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "gmnuke",
- UseArgs_true,
- Protected_true},
- {"keyCommandKill",
- defaultAction(&Actions::commandKill),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "kill",
- UseArgs_true,
- Protected_true},
- {"keyCommandJail",
- defaultAction(&Actions::commandJail),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "jail",
- UseArgs_true,
- Protected_true},
- {"keyCommandUnjail",
- defaultAction(&Actions::commandUnjail),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "unjail",
- UseArgs_true,
- Protected_true},
- {"keyCommandNpcMove",
- defaultAction(&Actions::commandNpcMove),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "npcmove|movenpc|warpnpc|npcwarp",
- UseArgs_true,
- Protected_true},
- {"keyCommandNpcHide",
- defaultAction(&Actions::commandNpcHide),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "npchide|hidenpc",
- UseArgs_true,
- Protected_true},
- {"keyCommandNpcShow",
- defaultAction(&Actions::commandNpcShow),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "npcshow|shownpc",
- UseArgs_true,
- Protected_true},
- {"keyCommandChangePartyLeader",
- defaultAction(&Actions::commandChangePartyLeader),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "gmpartyleader|changepartyleader",
- UseArgs_true,
- Protected_true},
- {"keyCommandPartyRecall",
- defaultAction(&Actions::commandPartyRecall),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "partyrecall|recallparty",
- UseArgs_true,
- Protected_true},
- {"keyCommandBreakGuild",
- defaultAction(&Actions::commandBreakGuild),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "breakguild|gmbreakguild",
- UseArgs_true,
- Protected_true},
- {"keyCommandGuildRecall",
- defaultAction(&Actions::commandGuildRecall),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "guildrecall|recallguild",
- UseArgs_true,
- Protected_true},
- {"keyMailTo",
- defaultAction(&Actions::mailTo),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "mailto",
- UseArgs_true,
- Protected_true},
- {"keyAdoptChild",
- defaultAction(&Actions::adoptChild),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "adoptchild|childadopt|askforchild",
- UseArgs_true,
- Protected_true},
- {"keyDumpMemmoryUsage",
- defaultAction(&Actions::dumpMemoryUsage),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "dumpmemoryusage|memoryusage",
- UseArgs_false,
- Protected_true},
- {"keySetEmoteType",
- defaultAction(&Actions::setEmoteType),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "setemotetype",
- UseArgs_true,
- Protected_true},
- {"keyCameraRestore",
- defaultAction(&Actions::restoreCamera),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "restorecamera|returncamera|camerarestore",
- UseArgs_false,
- Protected_false},
- {"keyShowSkillLevels",
- defaultAction(&Actions::showSkillLevels),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showskilllevels",
- UseArgs_true,
- Protected_true},
- {"keyShowskilltype",
- defaultAction(&Actions::showSkillType),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showskilltypes",
- UseArgs_true,
- Protected_true},
- {"keySelectSkillType",
- defaultAction(&Actions::selectSkillType),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "selectskilltype",
- UseArgs_true,
- Protected_true},
- {"keyShowSkillOffsetX",
- defaultAction(&Actions::showSkillOffsetX),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showskilloffsetx",
- UseArgs_true,
- Protected_true},
- {"keyShowSkillOffsetY",
- defaultAction(&Actions::showSkillOffsetY),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showskilloffsety",
- UseArgs_true,
- Protected_true},
- {"keySetSkillOffsetX",
- defaultAction(&Actions::setSkillOffsetX),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "setskilloffsetx",
- UseArgs_true,
- Protected_true},
- {"keySetSkillOffsetY",
- defaultAction(&Actions::setSkillOffsetY),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "setskilloffsety",
- UseArgs_true,
- Protected_true},
- {"keyLeaveGuild",
- defaultAction(&Actions::leaveGuild),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "leaveguild|guildleave",
- UseArgs_false,
- Protected_true},
- {"keyGuildNotice",
- defaultAction(&Actions::guildNotice),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "notice|guildnotice",
- UseArgs_true,
- Protected_true},
- {"keyPartyItemShare",
- defaultAction(&Actions::partyItemShare),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "itemshare|shareitem",
- UseArgs_true,
- Protected_true},
- {"keyPartyExpShare",
- defaultAction(&Actions::partyExpShare),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "expshare|shareexp",
- UseArgs_true,
- Protected_true},
- {"keyPartyAutoItemShare",
- defaultAction(&Actions::partyAutoItemShare),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "autoitemshare|shareautoitem|itemautoshare",
- UseArgs_true,
- Protected_true},
- {"keyCreateItem",
- defaultAction(&Actions::createItem),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "createitem",
- UseArgs_true,
- Protected_true},
- {"keyCopyOutfitToChat",
- defaultAction(&Actions::outfitToChat),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "outfittochat|copyoutfittochat",
- UseArgs_false,
- Protected_true},
- {"keyCommandTranslate",
- defaultAction(&Actions::translate),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "translate|trans|tran",
- UseArgs_false,
- Protected_true},
- {"keyCommandSendGuiKey",
- defaultAction(&Actions::sendGuiKey),
- InputCondition::KEY_DOWN | InputCondition::ENABLED,
- "guikey|sendguikey",
- UseArgs_true,
- Protected_true},
- {"keyMoveAttackUp",
- defaultAction(&Actions::moveAttackUp),
- InputCondition::KEY_DOWN | InputCondition::ENABLED,
- "attackmoveup|moveattackup",
- UseArgs_true,
- Protected_true},
- {"keyMoveAttackDown",
- defaultAction(&Actions::moveAttackDown),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "attackmovedown|moveattackdown",
- UseArgs_true,
- Protected_true},
- {"keyMovePriorityAttackUp",
- defaultAction(&Actions::movePriorityAttackUp),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "attackmovepriorityup|movepriorityattackup",
- UseArgs_true,
- Protected_true},
- {"keyMovePriorityAttackDown",
- defaultAction(&Actions::movePriorityAttackDown),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "attackmoveprioritydown|movepriorityattackdown",
- UseArgs_true,
- Protected_true},
- {"keyShowItems",
- defaultAction(&Actions::showItems),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "showitems|items|itemsshow",
- UseArgs_true,
- Protected_true},
- {"keyCommandSendMouseKey",
- defaultAction(&Actions::sendMouseKey),
- InputCondition::KEY_DOWN | InputCondition::ENABLED,
- "mousekey|sendmousekey",
- UseArgs_true,
- Protected_true},
- {"keyCommandSendChars",
- defaultAction(&Actions::sendChars),
- InputCondition::KEY_DOWN | InputCondition::ENABLED,
- "sendchar|sendchars|charsend",
- UseArgs_true,
- Protected_true},
- {"keyClearOutfit",
- defaultAction(&Actions::outfitClear),
- InputCondition::KEY_DOWN |
- InputCondition::DEFAULT |
- InputCondition::INGAME,
- "clearoutfit|outfitclear",
- UseArgs_false,
- Protected_true},
- {"keyClipboardCopy",
- defaultAction(&Actions::clipboardCopy),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "clipboardcopy|copyclipboard",
- UseArgs_true,
- Protected_true},
- {"keyGotoPc",
- defaultAction(&Actions::commandGotoPc),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "goto|gotopc",
- UseArgs_true,
- Protected_true},
- {"keyCommandRecallPc",
- defaultAction(&Actions::commandRecallPc),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "recall|recallpc",
- UseArgs_true,
- Protected_true},
- {"keyCommandIpCheck",
- defaultAction(&Actions::commandIpCheck),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "ipcheck|checkip",
- UseArgs_true,
- Protected_true},
- {"keyWindowServerInfo",
- defaultAction(&Actions::serverInfoWindowShow),
- InputCondition::KEY_DOWN |
- InputCondition::GAME |
- InputCondition::NOTARGET,
- "serverinfo|infoserver",
- UseArgs_false,
- Protected_false},
- {"keyMercenaryToMaster",
- defaultAction(&Actions::mercenaryToMaster),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "mercenarytomaster|mercmaster",
- UseArgs_false,
- Protected_false},
- {"keyHomunculusToMaster",
- defaultAction(&Actions::homunculusToMaster),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "homunculustomaster|homunmaster",
- UseArgs_false,
- Protected_false},
- {"keyHomunculusFeed",
- defaultAction(&Actions::homunculusFeed),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "homunculusfeed|homunfeed|feedhomun|feedhomunculus",
- UseArgs_false,
- Protected_false},
- {"keyPetFeed",
- defaultAction(&Actions::petFeed),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petfeed|feedpet",
- UseArgs_false,
- Protected_false},
- {"keyPetDropLoot",
- defaultAction(&Actions::petDropLoot),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petdroploot|petloot",
- UseArgs_false,
- Protected_true},
- {"keyPetReturnToEgg",
- defaultAction(&Actions::petReturnToEgg),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "pettoegg|petegg|petreturn|returnpet|petreturnegg",
- UseArgs_false,
- Protected_false},
- {"keyPetUnequip",
- defaultAction(&Actions::petUnequip),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "petunequip|unequippet",
- UseArgs_false,
- Protected_false},
- {"keyAddSkillShortcut",
- defaultAction(&Actions::addSkillShortcut),
- InputCondition::KEY_DOWN | InputCondition::INGAME,
- "addskillshortcut|skillshortcut",
- UseArgs_true,
- Protected_false},
-};
-
-#undef defaultAction
-#undef addKey
-#undef joystickButton
-
-#endif // INPUT_INPUTACTIONMAP_H