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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/guild.cpp | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/guild.cpp')
-rw-r--r-- | src/guild.cpp | 389 |
1 files changed, 0 insertions, 389 deletions
diff --git a/src/guild.cpp b/src/guild.cpp deleted file mode 100644 index feb986e15..000000000 --- a/src/guild.cpp +++ /dev/null @@ -1,389 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "guild.h" - -#include "actormanager.h" - -#include "being/being.h" - -#include "utils/stringutils.h" - -#include "debug.h" - -static class SortGuildFunctor final -{ - public: - A_DEFAULT_COPY(SortGuildFunctor) - - bool operator() (const GuildMember *const m1, - const GuildMember *const m2) const - { - if ((m1 == nullptr) || (m2 == nullptr)) - return false; - - if (m1->getOnline() != m2->getOnline()) - { - return static_cast<int>(m1->getOnline()) > - static_cast<int>(m2->getOnline()); - } - - if (m1->getPos() != m2->getPos()) - return m1->getPos() > m2->getPos(); - - if (m1->getName() != m2->getName()) - { - std::string s1 = m1->getName(); - std::string s2 = m2->getName(); - toLower(s1); - toLower(s2); - return s1 < s2; - } - return false; - } -} guildSorter; - -GuildMember::GuildMember(Guild *const guild, - const BeingId accountId, - const int charId, - const std::string &name) : - Avatar(name), - mGuild(guild), - mPos(0) -{ - mId = accountId; - mCharId = charId; -} - -GuildMember::GuildMember(Guild *const guild, const std::string &name) : - Avatar(name), - mGuild(guild), - mPos(0) -{ -} - -std::string GuildMember::getAdditionString() const -{ - if (mGuild == nullptr) - return ""; - - return " - " + mGuild->getPos(mPos); -} - -Guild::GuildMap Guild::guilds; - -Guild::Guild(const int16_t id) : - mMembers(), - mPositions(), - mName(), - mEmblemId(0), - mId(id), - mCanInviteUsers(false), - mServerGuild(true) -{ - guilds[id] = this; -} - -Guild::~Guild() -{ - clearMembers(); -} - -GuildMember *Guild::addMember(const BeingId accountId, - const int charId, - const std::string &name) -{ - GuildMember *m = getMember(accountId, charId); - if (m != nullptr) - return m; - - m = new GuildMember(this, accountId, charId, name); - - mMembers.push_back(m); - - return m; -} - -GuildMember *Guild::addMember(const std::string &name) -{ - GuildMember *m = getMember(name); - if (m != nullptr) - return m; - - m = new GuildMember(this, name); - - mMembers.push_back(m); - - return m; -} - -GuildMember *Guild::getMember(const BeingId id) const -{ - MemberList::const_iterator itr = mMembers.begin(); - const MemberList::const_iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (((*itr) != nullptr) && (*itr)->mId == id) - return (*itr); - ++itr; - } - - return nullptr; -} - -GuildMember *Guild::getMember(const BeingId accountId, - const int charId) const -{ - MemberList::const_iterator itr = mMembers.begin(); - const MemberList::const_iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if ((*itr) != nullptr && - (*itr)->mId == accountId && - (*itr)->mCharId == charId) - { - return (*itr); - } - ++itr; - } - - return nullptr; -} - -GuildMember *Guild::getMember(const std::string &name) const -{ - MemberList::const_iterator itr = mMembers.begin(); - const MemberList::const_iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (((*itr) != nullptr) && (*itr)->getName() == name) - return (*itr); - ++itr; - } - - return nullptr; -} - -void Guild::removeMember(const GuildMember *const member) -{ - if (member == nullptr) - return; - MemberList::iterator itr = mMembers.begin(); - const MemberList::iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (*itr == nullptr) - continue; - if ((*itr)->mId == member->mId && - (*itr)->mCharId == member->mCharId && - (*itr)->getName() == member->getName()) - { - GuildMember *m = *itr; - mMembers.erase(itr); - delete m; - return; - } - ++ itr; - } -} - -void Guild::removeMember(const BeingId id) -{ - bool deleted = true; - while (deleted) - { - deleted = false; - MemberList::iterator itr = mMembers.begin(); - const MemberList::iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (((*itr) != nullptr) && (*itr)->mId == id) - { - GuildMember *member = *itr; - mMembers.erase(itr); - delete member; - deleted = true; - break; - } - ++itr; - } - } -} - -void Guild::removeMember(const std::string &name) -{ - bool deleted = true; - while (deleted) - { - deleted = false; - MemberList::iterator itr = mMembers.begin(); - const MemberList::iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (((*itr) != nullptr) && (*itr)->getName() == name) - { - GuildMember *member = *itr; - mMembers.erase(itr); - delete member; - deleted = true; - break; - } - ++itr; - } - } -} - -void Guild::removeFromMembers() -{ - if (actorManager == nullptr) - return; - - MemberList::const_iterator itr = mMembers.begin(); - const MemberList::const_iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (*itr != nullptr) - { - Being *const b = actorManager->findBeing((*itr)->getID()); - if (b != nullptr) - b->removeGuild(mId); - } - ++itr; - } -} - -Avatar *Guild::getAvatarAt(const int index) -{ - return mMembers[index]; -} - -void Guild::setRights(const int16_t rights) -{ - // to invite, rights must be greater than 0 - if (rights > 0) - mCanInviteUsers = true; -} - -bool Guild::isMember(const GuildMember *const member) const -{ - if (member == nullptr) - return false; - - if ((member->mGuild != nullptr) && member->mGuild != this) - return false; - - MemberList::const_iterator itr = mMembers.begin(); - const MemberList::const_iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (((*itr) != nullptr) && (*itr)->mId == member->mId && - (*itr)->getName() == member->getName()) - { - return true; - } - ++itr; - } - - return false; -} - -bool Guild::isMember(const BeingId id) const -{ - MemberList::const_iterator itr = mMembers.begin(); - const MemberList::const_iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (((*itr) != nullptr) && (*itr)->mId == id) - return true; - ++itr; - } - - return false; -} - -bool Guild::isMember(const std::string &name) const -{ - MemberList::const_iterator itr = mMembers.begin(); - const MemberList::const_iterator itr_end = mMembers.end(); - while (itr != itr_end) - { - if (((*itr) != nullptr) && (*itr)->getName() == name) - return true; - ++itr; - } - - return false; -} - -void Guild::getNames(StringVect &names) const -{ - names.clear(); - MemberList::const_iterator it = mMembers.begin(); - const MemberList::const_iterator it_end = mMembers.end(); - - while (it != it_end) - { - if (*it != nullptr) - names.push_back((*it)->getName()); - ++it; - } -} - -void Guild::addPos(const int id, const std::string &name) -{ - mPositions[id] = name; -} - -Guild *Guild::getGuild(const int16_t id) -{ - const GuildMap::const_iterator it = guilds.find(id); - if (it != guilds.end()) - return it->second; - - Guild *const guild = new Guild(id); - guilds[id] = guild; - return guild; -} - -std::string Guild::getPos(const int id) const -{ - const PositionsMap::const_iterator it = mPositions.find(id); - if (it == mPositions.end()) - return ""; - return it->second; -} - -void Guild::sort() -{ - std::sort(mMembers.begin(), mMembers.end(), guildSorter); -} - -void Guild::clearGuilds() -{ - GuildMap::iterator it = guilds.begin(); - while (it != guilds.end()) - { - delete (*it).second; - ++ it; - } - guilds.clear(); -} |