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authorAndrei Karas <akaras@inbox.ru>2017-10-10 22:14:45 +0300
committerAndrei Karas <akaras@inbox.ru>2017-10-10 22:15:57 +0300
commitaa3f63fd497558a02feb3ddbc44f31eac091f39b (patch)
tree0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/guild.cpp
parent7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff)
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Remove most unused files.
Diffstat (limited to 'src/guild.cpp')
-rw-r--r--src/guild.cpp389
1 files changed, 0 insertions, 389 deletions
diff --git a/src/guild.cpp b/src/guild.cpp
deleted file mode 100644
index feb986e15..000000000
--- a/src/guild.cpp
+++ /dev/null
@@ -1,389 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "guild.h"
-
-#include "actormanager.h"
-
-#include "being/being.h"
-
-#include "utils/stringutils.h"
-
-#include "debug.h"
-
-static class SortGuildFunctor final
-{
- public:
- A_DEFAULT_COPY(SortGuildFunctor)
-
- bool operator() (const GuildMember *const m1,
- const GuildMember *const m2) const
- {
- if ((m1 == nullptr) || (m2 == nullptr))
- return false;
-
- if (m1->getOnline() != m2->getOnline())
- {
- return static_cast<int>(m1->getOnline()) >
- static_cast<int>(m2->getOnline());
- }
-
- if (m1->getPos() != m2->getPos())
- return m1->getPos() > m2->getPos();
-
- if (m1->getName() != m2->getName())
- {
- std::string s1 = m1->getName();
- std::string s2 = m2->getName();
- toLower(s1);
- toLower(s2);
- return s1 < s2;
- }
- return false;
- }
-} guildSorter;
-
-GuildMember::GuildMember(Guild *const guild,
- const BeingId accountId,
- const int charId,
- const std::string &name) :
- Avatar(name),
- mGuild(guild),
- mPos(0)
-{
- mId = accountId;
- mCharId = charId;
-}
-
-GuildMember::GuildMember(Guild *const guild, const std::string &name) :
- Avatar(name),
- mGuild(guild),
- mPos(0)
-{
-}
-
-std::string GuildMember::getAdditionString() const
-{
- if (mGuild == nullptr)
- return "";
-
- return " - " + mGuild->getPos(mPos);
-}
-
-Guild::GuildMap Guild::guilds;
-
-Guild::Guild(const int16_t id) :
- mMembers(),
- mPositions(),
- mName(),
- mEmblemId(0),
- mId(id),
- mCanInviteUsers(false),
- mServerGuild(true)
-{
- guilds[id] = this;
-}
-
-Guild::~Guild()
-{
- clearMembers();
-}
-
-GuildMember *Guild::addMember(const BeingId accountId,
- const int charId,
- const std::string &name)
-{
- GuildMember *m = getMember(accountId, charId);
- if (m != nullptr)
- return m;
-
- m = new GuildMember(this, accountId, charId, name);
-
- mMembers.push_back(m);
-
- return m;
-}
-
-GuildMember *Guild::addMember(const std::string &name)
-{
- GuildMember *m = getMember(name);
- if (m != nullptr)
- return m;
-
- m = new GuildMember(this, name);
-
- mMembers.push_back(m);
-
- return m;
-}
-
-GuildMember *Guild::getMember(const BeingId id) const
-{
- MemberList::const_iterator itr = mMembers.begin();
- const MemberList::const_iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (((*itr) != nullptr) && (*itr)->mId == id)
- return (*itr);
- ++itr;
- }
-
- return nullptr;
-}
-
-GuildMember *Guild::getMember(const BeingId accountId,
- const int charId) const
-{
- MemberList::const_iterator itr = mMembers.begin();
- const MemberList::const_iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if ((*itr) != nullptr &&
- (*itr)->mId == accountId &&
- (*itr)->mCharId == charId)
- {
- return (*itr);
- }
- ++itr;
- }
-
- return nullptr;
-}
-
-GuildMember *Guild::getMember(const std::string &name) const
-{
- MemberList::const_iterator itr = mMembers.begin();
- const MemberList::const_iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (((*itr) != nullptr) && (*itr)->getName() == name)
- return (*itr);
- ++itr;
- }
-
- return nullptr;
-}
-
-void Guild::removeMember(const GuildMember *const member)
-{
- if (member == nullptr)
- return;
- MemberList::iterator itr = mMembers.begin();
- const MemberList::iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (*itr == nullptr)
- continue;
- if ((*itr)->mId == member->mId &&
- (*itr)->mCharId == member->mCharId &&
- (*itr)->getName() == member->getName())
- {
- GuildMember *m = *itr;
- mMembers.erase(itr);
- delete m;
- return;
- }
- ++ itr;
- }
-}
-
-void Guild::removeMember(const BeingId id)
-{
- bool deleted = true;
- while (deleted)
- {
- deleted = false;
- MemberList::iterator itr = mMembers.begin();
- const MemberList::iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (((*itr) != nullptr) && (*itr)->mId == id)
- {
- GuildMember *member = *itr;
- mMembers.erase(itr);
- delete member;
- deleted = true;
- break;
- }
- ++itr;
- }
- }
-}
-
-void Guild::removeMember(const std::string &name)
-{
- bool deleted = true;
- while (deleted)
- {
- deleted = false;
- MemberList::iterator itr = mMembers.begin();
- const MemberList::iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (((*itr) != nullptr) && (*itr)->getName() == name)
- {
- GuildMember *member = *itr;
- mMembers.erase(itr);
- delete member;
- deleted = true;
- break;
- }
- ++itr;
- }
- }
-}
-
-void Guild::removeFromMembers()
-{
- if (actorManager == nullptr)
- return;
-
- MemberList::const_iterator itr = mMembers.begin();
- const MemberList::const_iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (*itr != nullptr)
- {
- Being *const b = actorManager->findBeing((*itr)->getID());
- if (b != nullptr)
- b->removeGuild(mId);
- }
- ++itr;
- }
-}
-
-Avatar *Guild::getAvatarAt(const int index)
-{
- return mMembers[index];
-}
-
-void Guild::setRights(const int16_t rights)
-{
- // to invite, rights must be greater than 0
- if (rights > 0)
- mCanInviteUsers = true;
-}
-
-bool Guild::isMember(const GuildMember *const member) const
-{
- if (member == nullptr)
- return false;
-
- if ((member->mGuild != nullptr) && member->mGuild != this)
- return false;
-
- MemberList::const_iterator itr = mMembers.begin();
- const MemberList::const_iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (((*itr) != nullptr) && (*itr)->mId == member->mId &&
- (*itr)->getName() == member->getName())
- {
- return true;
- }
- ++itr;
- }
-
- return false;
-}
-
-bool Guild::isMember(const BeingId id) const
-{
- MemberList::const_iterator itr = mMembers.begin();
- const MemberList::const_iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (((*itr) != nullptr) && (*itr)->mId == id)
- return true;
- ++itr;
- }
-
- return false;
-}
-
-bool Guild::isMember(const std::string &name) const
-{
- MemberList::const_iterator itr = mMembers.begin();
- const MemberList::const_iterator itr_end = mMembers.end();
- while (itr != itr_end)
- {
- if (((*itr) != nullptr) && (*itr)->getName() == name)
- return true;
- ++itr;
- }
-
- return false;
-}
-
-void Guild::getNames(StringVect &names) const
-{
- names.clear();
- MemberList::const_iterator it = mMembers.begin();
- const MemberList::const_iterator it_end = mMembers.end();
-
- while (it != it_end)
- {
- if (*it != nullptr)
- names.push_back((*it)->getName());
- ++it;
- }
-}
-
-void Guild::addPos(const int id, const std::string &name)
-{
- mPositions[id] = name;
-}
-
-Guild *Guild::getGuild(const int16_t id)
-{
- const GuildMap::const_iterator it = guilds.find(id);
- if (it != guilds.end())
- return it->second;
-
- Guild *const guild = new Guild(id);
- guilds[id] = guild;
- return guild;
-}
-
-std::string Guild::getPos(const int id) const
-{
- const PositionsMap::const_iterator it = mPositions.find(id);
- if (it == mPositions.end())
- return "";
- return it->second;
-}
-
-void Guild::sort()
-{
- std::sort(mMembers.begin(), mMembers.end(), guildSorter);
-}
-
-void Guild::clearGuilds()
-{
- GuildMap::iterator it = guilds.begin();
- while (it != guilds.end())
- {
- delete (*it).second;
- ++ it;
- }
- guilds.clear();
-}