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author | Andrei Karas <akaras@inbox.ru> | 2014-02-17 00:41:13 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-02-17 00:41:13 +0300 |
commit | 9a85b675f326c956b2c87af296c724a68192d7cc (patch) | |
tree | abe0fcd97cdc39e9e31daeda29e12b92acc97ee8 /src/gui | |
parent | e78036b3372e5773fac4207ea48bb61e2fd7873e (diff) | |
download | mv-9a85b675f326c956b2c87af296c724a68192d7cc.tar.gz mv-9a85b675f326c956b2c87af296c724a68192d7cc.tar.bz2 mv-9a85b675f326c956b2c87af296c724a68192d7cc.tar.xz mv-9a85b675f326c956b2c87af296c724a68192d7cc.zip |
combine input into one file.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/base/gui.cpp | 7 | ||||
-rw-r--r-- | src/gui/base/gui.hpp | 8 | ||||
-rw-r--r-- | src/gui/base/input.hpp | 134 | ||||
-rw-r--r-- | src/gui/sdlinput.cpp | 4 | ||||
-rw-r--r-- | src/gui/sdlinput.h | 24 |
5 files changed, 21 insertions, 156 deletions
diff --git a/src/gui/base/gui.cpp b/src/gui/base/gui.cpp index e5291cb60..02c6e6674 100644 --- a/src/gui/base/gui.cpp +++ b/src/gui/base/gui.cpp @@ -69,9 +69,10 @@ #include "gui/base/basiccontainer.hpp" #include "gui/base/focushandler.hpp" -#include "gui/base/input.hpp" #include "gui/base/widget.hpp" +#include "gui/sdlinput.h" + #include "input/keyinput.h" #include "input/mouseinput.h" @@ -139,12 +140,12 @@ namespace gcn return mGraphics; } - void Gui::setInput(Input* input) + void Gui::setInput(SDLInput* input) { mInput = input; } - Input* Gui::getInput() const + SDLInput* Gui::getInput() const { return mInput; } diff --git a/src/gui/base/gui.hpp b/src/gui/base/gui.hpp index 2ec5d7082..6e6a3867d 100644 --- a/src/gui/base/gui.hpp +++ b/src/gui/base/gui.hpp @@ -74,11 +74,11 @@ class Graphics; class KeyListener; +class SDLInput; namespace gcn { class FocusHandler; - class Input; class Widget; // The following comment will appear in the doxygen main page. @@ -178,7 +178,7 @@ namespace gcn * SDLInput * @since 0.1.0 */ - virtual void setInput(Input* input); + virtual void setInput(SDLInput* input); /** * Gets the input object being used for input handling. @@ -189,7 +189,7 @@ namespace gcn * SDLInput * @since 0.1.0 */ - virtual Input* getInput() const A_WARN_UNUSED; + virtual SDLInput* getInput() const A_WARN_UNUSED; /** * Performs logic of the GUI. By calling this function all logic @@ -418,7 +418,7 @@ namespace gcn /** * Holds the input implementation used. */ - Input* mInput; + SDLInput* mInput; /** * Holds the focus handler for the Gui. diff --git a/src/gui/base/input.hpp b/src/gui/base/input.hpp deleted file mode 100644 index 1643482d3..000000000 --- a/src/gui/base/input.hpp +++ /dev/null @@ -1,134 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2011-2014 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* _______ __ __ __ ______ __ __ _______ __ __ - * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ - * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / - * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / - * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / - * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / - * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ - * - * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson - * - * - * Per Larsson a.k.a finalman - * Olof Naessén a.k.a jansem/yakslem - * - * Visit: http://guichan.sourceforge.net - * - * License: (BSD) - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions - * are met: - * 1. Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * 2. Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in - * the documentation and/or other materials provided with the - * distribution. - * 3. Neither the name of Guichan nor the names of its contributors may - * be used to endorse or promote products derived from this software - * without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR - * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT - * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, - * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED - * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR - * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF - * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING - * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef GCN_INPUT_HPP -#define GCN_INPUT_HPP - -#include "localconsts.h" - -class KeyInput; -class MouseInput; - -namespace gcn -{ - /** - * Abstract class for providing functions for user input. - * - * Guichan contains implementations of Input for common - * libraries like the Allegro library, the HGE library, - * and the SDL library. - * To make Guichan usable with other libraries, an Input - * class must be implemented. - * - * @see AllegroInput, HGEInput, OpenLayerInput, - * SDLInput - */ - class Input - { - public: - /** - * Destructor. - */ - virtual ~Input(){ } - - /** - * Checks if the key queue is empty, or not. - * - * @return True if the key queue is empty, - * false otherwise. - */ - virtual bool isKeyQueueEmpty() A_WARN_UNUSED = 0; - - /** - * Dequeues the key input queue. - * - * @return The first key input in the key input queue. - */ - virtual KeyInput dequeueKeyInput() = 0; - - /** - * Checks if the mouse queue is empyt, or not. - * - * @return True if the mouse queue is empty, - * false otherwise. - */ - virtual bool isMouseQueueEmpty() A_WARN_UNUSED = 0; - - /** - * Dequeues the mouse input queue. - * - * @return The first mouse input in the mouse input queue. - */ - virtual MouseInput dequeueMouseInput() = 0; - - /** - * Polls all exsisting input. Called when input should - * be polled. The function exists for compatibility reason - * where some libraries need to poll input at a certain - * logic rate. - */ - virtual void _pollInput() = 0; - }; -} // namespace gcn - -#endif // end GCN_INPUT_HPP diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index 21a8d3957..33c15f5c7 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -75,12 +75,12 @@ * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -#include "gui/sdlinput.h" - #include "sdlshared.h" #include "input/inputmanager.h" +#include "gui/sdlinput.h" + #include "render/graphics.h" #ifdef USE_SDL2 diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h index 1a19e8790..3454f2d9f 100644 --- a/src/gui/sdlinput.h +++ b/src/gui/sdlinput.h @@ -75,16 +75,14 @@ * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -#ifndef GUI_SDLINPUT_H -#define GUI_SDLINPUT_H +#ifndef GUI_INPUT_H +#define GUI_INPUT_H #include "input/keyinput.h" #include "input/mouseinput.h" #include <SDL_events.h> -#include "gui/base/input.hpp" - #include "input/mouseinput.h" #include <queue> @@ -145,9 +143,9 @@ namespace Key } // namespace Key /** - * SDL implementation of Input. + * SDL implementation of SDLInput. */ -class SDLInput final : public gcn::Input +class SDLInput final { public: /** @@ -170,21 +168,21 @@ public: * only use SDL and plan sticking with SDL you can safely ignore this * function as it in the SDL case does nothing. */ - void _pollInput() override final + void _pollInput() { } KeyInput dequeueKeyInput2() A_WARN_UNUSED; - KeyInput dequeueKeyInput() override final A_WARN_UNUSED + KeyInput dequeueKeyInput() A_WARN_UNUSED { return KeyInput(); } - // Inherited from Input + // Inherited from SDLInput - bool isKeyQueueEmpty() override final A_WARN_UNUSED; + bool isKeyQueueEmpty() A_WARN_UNUSED; - bool isMouseQueueEmpty() override final A_WARN_UNUSED; + bool isMouseQueueEmpty() A_WARN_UNUSED; - MouseInput dequeueMouseInput() override final A_WARN_UNUSED; + MouseInput dequeueMouseInput() A_WARN_UNUSED; MouseInput dequeueMouseInput2() A_WARN_UNUSED; @@ -220,4 +218,4 @@ protected: bool mMouseInWindow; }; -#endif // GUI_SDLINPUT_H +#endif // GUI_INPUT_H |