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author | Andrei Karas <akaras@inbox.ru> | 2014-07-20 20:58:31 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 00:18:17 +0300 |
commit | 744b9d6689b67779a1d17c6d3de7cd016ca1033b (patch) | |
tree | 8c7f235ec6ffd1f00bd6865a355be3f731b30395 /src/gui | |
parent | c42d25a77f5bd7bcd04636abded20452a753fa6d (diff) | |
download | mv-744b9d6689b67779a1d17c6d3de7cd016ca1033b.tar.gz mv-744b9d6689b67779a1d17c6d3de7cd016ca1033b.tar.bz2 mv-744b9d6689b67779a1d17c6d3de7cd016ca1033b.tar.xz mv-744b9d6689b67779a1d17c6d3de7cd016ca1033b.zip |
move "change move" option into gamemodifiers.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 6 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 3 |
2 files changed, 6 insertions, 3 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 688898afe..23c0f313f 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -23,6 +23,8 @@ #include "gui/viewport.h" +#include "gamemodifiers.h" + #include "gui/popups/statuspopup.h" #include "gui/widgets/label.h" @@ -135,10 +137,10 @@ void StatusPopup::setLabelText(const int num, void StatusPopup::updateLabels() const { - if (!player_node || !viewport) + if (!player_node || !viewport || !modifiers) return; - setLabelText(0, player_node->getMoveTypeString(), + setLabelText(0, modifiers->getMoveTypeString(), InputAction::INVERT_DIRECTION); setLabelText(1, player_node->getCrazyMoveTypeString(), InputAction::CHANGE_CRAZY_MOVES_TYPE); diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index 029bfff1a..470028024 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -24,6 +24,7 @@ #include "configuration.h" #include "equipment.h" +#include "gamemodifiers.h" #include "inventory.h" #include "item.h" #include "units.h" @@ -641,7 +642,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar, if (!player_node || !viewport) return; - bar->setText(translateLetter2(player_node->getMoveTypeString()) + bar->setText(translateLetter2(modifiers->getMoveTypeString()) .append(translateLetter2(player_node->getCrazyMoveTypeString())) .append(translateLetter2(player_node->getMoveToTargetTypeString())) .append(translateLetter2(player_node->getFollowModeString())) |