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author | Andrei Karas <akaras@inbox.ru> | 2015-11-09 17:24:11 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-11-09 17:24:11 +0300 |
commit | 59b7218021ab3456fc899ba0efffea35a6643de6 (patch) | |
tree | a0bcaa47c0d74d8cfb3f93ae791cec1bc83cb392 /src/gui | |
parent | d9c2fc9b34fbb291b4d42bb1070fdff07cd56914 (diff) | |
download | mv-59b7218021ab3456fc899ba0efffea35a6643de6.tar.gz mv-59b7218021ab3456fc899ba0efffea35a6643de6.tar.bz2 mv-59b7218021ab3456fc899ba0efffea35a6643de6.tar.xz mv-59b7218021ab3456fc899ba0efffea35a6643de6.zip |
Add support for ground skills.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/viewport.cpp | 5 | ||||
-rw-r--r-- | src/gui/viewport.h | 2 | ||||
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 10 |
3 files changed, 17 insertions, 0 deletions
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 745b11bed..832708a45 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -568,6 +568,11 @@ void Viewport::mousePressed(MouseEvent &event) } } +void Viewport::getMouseTile(int &destX, int &destY) +{ + getMouseTile(mMouseX, mMouseY, destX, destY); +} + void Viewport::getMouseTile(const int x, int y, int &destX, int &destY) { diff --git a/src/gui/viewport.h b/src/gui/viewport.h index f682cd96f..61fb87c02 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -172,6 +172,8 @@ class Viewport final : public WindowContainer, void returnCamera(); + void getMouseTile(int &destX, int &destY); + int mMouseX; /**< Current mouse position in pixels. */ int mMouseY; /**< Current mouse position in pixels. */ diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index 58a9292ae..bf317b8cd 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -708,6 +708,16 @@ void SkillDialog::useSkill(const SkillInfo *const info, break; case SkillType::Ground: + { + int x = 0; + int y = 0; + viewport->getMouseTile(x, y); + skillHandler->usePos(info->id, + info->level, + x, y); + break; + } + case SkillType::TargetTrap: // for now unused break; |