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author | Andrei Karas <akaras@inbox.ru> | 2012-12-27 22:12:10 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-12-27 23:15:06 +0300 |
commit | 8714a174353529061c8c8d088d7246c4bd81000d (patch) | |
tree | 800067371dc1e4e425980afb9b54cf56f034ffa8 /src/gui | |
parent | dee02b54a28994e78bd7e738ac0b49df9f59d67f (diff) | |
download | mv-8714a174353529061c8c8d088d7246c4bd81000d.tar.gz mv-8714a174353529061c8c8d088d7246c4bd81000d.tar.bz2 mv-8714a174353529061c8c8d088d7246c4bd81000d.tar.xz mv-8714a174353529061c8c8d088d7246c4bd81000d.zip |
Change outline function to better quality but slower.
Also add function to create 32 bit surfaces.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/sdlfont.cpp | 34 |
1 files changed, 29 insertions, 5 deletions
diff --git a/src/gui/sdlfont.cpp b/src/gui/sdlfont.cpp index 30c16a4c3..d195278fa 100644 --- a/src/gui/sdlfont.cpp +++ b/src/gui/sdlfont.cpp @@ -35,6 +35,8 @@ #include <guichan/exception.hpp> +#include <SDL_gfxBlitFunc.h> + #include "debug.h" const unsigned int CACHE_SIZE = 256; @@ -92,11 +94,21 @@ class SDLTextChunk final || color.b != color2.b) { // outlining SDL_Color sdlCol2; + const SDL_PixelFormat * const format = surface->format; + SDL_Surface *background = imageHelper->create32BitSurface( + surface->w, surface->h); + if (!background) + { + img = nullptr; + SDL_FreeSurface(surface); + BLOCK_END("SDLTextChunk::generate") + return; + } sdlCol2.b = static_cast<uint8_t>(color2.b); sdlCol2.r = static_cast<uint8_t>(color2.r); sdlCol2.g = static_cast<uint8_t>(color2.g); SDL_Surface *const surface2 = TTF_RenderUTF8_Blended( - font2, strBuf, sdlCol2); + font, strBuf, sdlCol2); if (!surface2) { img = nullptr; @@ -106,13 +118,25 @@ class SDLTextChunk final } SDL_Rect rect = { - OUTLINE_SIZE, OUTLINE_SIZE, - surface2->w, surface2->h + OUTLINE_SIZE, 0, + surface->w, surface->h }; +// SDL_SetAlpha(surface2, 0, SDL_ALPHA_OPAQUE); + SDL_gfxBlitRGBA(surface2, nullptr, background, &rect); + rect.x = -OUTLINE_SIZE; + SDL_gfxBlitRGBA(surface2, nullptr, background, &rect); + rect.x = 0; + rect.y = -OUTLINE_SIZE; + SDL_gfxBlitRGBA(surface2, nullptr, background, &rect); + rect.y = OUTLINE_SIZE; + SDL_gfxBlitRGBA(surface2, nullptr, background, &rect); + rect.x = 0; + rect.y = 0; // SDL_SetAlpha(surface, 0, SDL_ALPHA_OPAQUE); - SDL_BlitSurface(surface, nullptr, surface2, &rect); + SDL_gfxBlitRGBA(surface, nullptr, background, &rect); SDL_FreeSurface(surface); - surface = surface2; + SDL_FreeSurface(surface2); + surface = background; } img = imageHelper->createTextSurface(surface, alpha); SDL_FreeSurface(surface); |