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authorAndrei Karas <akaras@inbox.ru>2017-08-07 20:59:00 +0300
committerAndrei Karas <akaras@inbox.ru>2017-08-07 21:00:23 +0300
commit07d4987ae8ae1efea72d8a16b4f4bf17117c6c10 (patch)
tree70e904142d318ada8c52cb2faf28445f7c9d6a3e /src/gui
parent04716c42ec49bfbb42296dd8980d6f8dd1c09e59 (diff)
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Rename skill attributes related to missile particles.
particle -> missile-particle castingParticle -> castingMissile-particle
Diffstat (limited to 'src/gui')
-rw-r--r--src/gui/windows/skilldialog.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 615ac8319..a1ad9b6ab 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -562,10 +562,10 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node,
"shortName", name.substr(0, 3));
data->description = XML::langProperty(
node, "description", "");
- data->particle = XML::getProperty(
- node, "particle", "");
- data->castingParticle = XML::getProperty(
- node, "castingParticle", "");
+ data->missileParticle = XML::getProperty(
+ node, "missile-particle", "");
+ data->castingMissileParticle = XML::getProperty(
+ node, "castingMissile-particle", "");
data->castingAnimation = XML::getProperty(
node,
"castingAnimation",