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author | Andrei Karas <akaras@inbox.ru> | 2016-03-03 22:39:35 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-03 22:39:35 +0300 |
commit | f0f135493b2951af8661c8d7e7396c713164a723 (patch) | |
tree | 5fa4af6eb22cae8650cbd96d7dd7211223950414 /src/gui | |
parent | 4039ef116901d4513c3535cc119dc40abd8e14df (diff) | |
download | mv-f0f135493b2951af8661c8d7e7396c713164a723.tar.gz mv-f0f135493b2951af8661c8d7e7396c713164a723.tar.bz2 mv-f0f135493b2951af8661c8d7e7396c713164a723.tar.xz mv-f0f135493b2951af8661c8d7e7396c713164a723.zip |
Improve a bit calculations in viewport.
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/gui.cpp | 2 | ||||
-rw-r--r-- | src/gui/viewport.cpp | 30 | ||||
-rw-r--r-- | src/gui/viewport.h | 10 |
3 files changed, 34 insertions, 8 deletions
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index db03887fb..cb91f09c4 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -526,6 +526,8 @@ void Gui::videoResized() const top->adjustAfterResize(oldWidth, oldHeight); } + if (viewport) + viewport->videoResized(); Widget::distributeWindowResizeEvent(); } diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp index 341477c0f..8855c651f 100644 --- a/src/gui/viewport.cpp +++ b/src/gui/viewport.cpp @@ -77,6 +77,8 @@ Viewport::Viewport() : mMousePressY(0), mPixelViewX(0), mPixelViewY(0), + mMidTileX(0), + mMidTileY(0), mLocalWalkTime(-1), mCameraRelativeX(0), mCameraRelativeY(0), @@ -100,6 +102,7 @@ Viewport::Viewport() : config.addListener("longmouseclick", this); setFocusable(true); + updateMidVars(); } Viewport::~Viewport() @@ -134,14 +137,10 @@ void Viewport::draw(Graphics *const graphics) lastTick = tick_time; // Calculate viewpoint - const int midTileX = (graphics->mWidth + mScrollCenterOffsetX) / 2; - const int midTileY = (graphics->mHeight + mScrollCenterOffsetY) / 2; const Vector &playerPos = localPlayer->getPosition(); - const int player_x = CAST_S32(playerPos.x) - - midTileX + mCameraRelativeX; - const int player_y = CAST_S32(playerPos.y) - - midTileY + mCameraRelativeY; + const int player_x = CAST_S32(playerPos.x) - mMidTileX; + const int player_y = CAST_S32(playerPos.y) - mMidTileY; if (mScrollLaziness < 1) mScrollLaziness = 1; // Avoids division by zero @@ -950,6 +949,7 @@ void Viewport::toggleCameraMode() { mCameraRelativeX = 0; mCameraRelativeY = 0; + updateMidVars(); } UpdateStatusListener::distributeEvent(); } @@ -974,6 +974,7 @@ void Viewport::moveCamera(const int dx, const int dy) { mCameraRelativeX += dx; mCameraRelativeY += dy; + updateMidVars(); } void Viewport::moveCameraToActor(const BeingId actorId, @@ -990,6 +991,7 @@ void Viewport::moveCameraToActor(const BeingId actorId, settings.cameraMode = 1; mCameraRelativeX = CAST_S32(actorPos.x - playerPos.x) + x; mCameraRelativeY = CAST_S32(actorPos.y - playerPos.y) + y; + updateMidVars(); } void Viewport::moveCameraToPosition(const int x, const int y) @@ -1002,6 +1004,7 @@ void Viewport::moveCameraToPosition(const int x, const int y) mCameraRelativeX = x - CAST_S32(playerPos.x); mCameraRelativeY = y - CAST_S32(playerPos.y); + updateMidVars(); } void Viewport::moveCameraRelative(const int x, const int y) @@ -1009,6 +1012,7 @@ void Viewport::moveCameraRelative(const int x, const int y) settings.cameraMode = 1; mCameraRelativeX += x; mCameraRelativeY += y; + updateMidVars(); } void Viewport::returnCamera() @@ -1016,6 +1020,7 @@ void Viewport::returnCamera() settings.cameraMode = 0; mCameraRelativeX = 0; mCameraRelativeY = 0; + updateMidVars(); } void Viewport::validateSpeed() @@ -1027,3 +1032,16 @@ void Viewport::validateSpeed() Game::instance()->setValidSpeed(); } } + +void Viewport::updateMidVars() +{ + mMidTileX = (mainGraphics->mWidth + mScrollCenterOffsetX) / 2 + - mCameraRelativeX; + mMidTileY = (mainGraphics->mHeight + mScrollCenterOffsetY) / 2 + - mCameraRelativeY; +} + +void Viewport::videoResized() +{ + updateMidVars(); +} diff --git a/src/gui/viewport.h b/src/gui/viewport.h index a03137761..fa02f244b 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -154,10 +154,10 @@ class Viewport final : public WindowContainer, { return mCameraRelativeY; } void setCameraRelativeX(const int n) - { mCameraRelativeX = n; } + { mCameraRelativeX = n; updateMidVars(); } void setCameraRelativeY(const int n) - { mCameraRelativeY = n; } + { mCameraRelativeY = n; updateMidVars(); } void moveCameraToActor(const BeingId actorId, const int x = 0, @@ -171,6 +171,8 @@ class Viewport final : public WindowContainer, void getMouseTile(int &destX, int &destY) const; + void videoResized(); + int mMouseX; /**< Current mouse position in pixels. */ int mMouseY; /**< Current mouse position in pixels. */ @@ -180,6 +182,8 @@ class Viewport final : public WindowContainer, /// Clears any matching hovers void clearHover(const ActorSprite *const actor); + void updateMidVars(); + static void validateSpeed(); private: @@ -227,6 +231,8 @@ class Viewport final : public WindowContainer, int mMousePressY; int mPixelViewX; /**< Current viewpoint in pixels. */ int mPixelViewY; /**< Current viewpoint in pixels. */ + int mMidTileX; + int mMidTileY; int mLocalWalkTime; /**< Timestamp before the next walk can be sent. */ |