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authorAndrei Karas <akaras@inbox.ru>2013-08-23 22:00:27 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-24 21:08:16 +0300
commitc2a7004213529c403faeb6fdcc374699aa2f53b5 (patch)
treef5701ef3412923bc0e5e033033bd52960d66acc3 /src/gui/worldselectdialog.cpp
parente8a4474319aca4a32869fa1ebb8b5ebbd98237f6 (diff)
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improve getState/setState in Client.
Diffstat (limited to 'src/gui/worldselectdialog.cpp')
-rw-r--r--src/gui/worldselectdialog.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/worldselectdialog.cpp b/src/gui/worldselectdialog.cpp
index e8ed35ab2..37dbbc3cf 100644
--- a/src/gui/worldselectdialog.cpp
+++ b/src/gui/worldselectdialog.cpp
@@ -141,12 +141,12 @@ void WorldSelectDialog::action(const gcn::ActionEvent &event)
Net::getLoginHandler()->chooseServer(mWorldList->getSelected());
// Check in case netcode moves us forward
- if (Client::getState() == STATE_WORLD_SELECT)
- Client::setState(STATE_WORLD_SELECT_ATTEMPT);
+ if (client->getState() == STATE_WORLD_SELECT)
+ client->setState(STATE_WORLD_SELECT_ATTEMPT);
}
else if (eventId == "login")
{
- Client::setState(STATE_PRE_LOGIN);
+ client->setState(STATE_PRE_LOGIN);
}
}