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authorAndrei Karas <akaras@inbox.ru>2014-07-22 01:41:19 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-22 01:41:19 +0300
commitd569dc78b5b50c0e6cbe84e48164e5774fd36de7 (patch)
treeabe4bf6e0822fe0d1ee2149f88cd0e6e4452c396 /src/gui/windows
parentaaa50f7ef8de21ea1f32065beb15a7a58faf28a5 (diff)
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move "change game modifiers" option into gamemodifiers.
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/statuswindow.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index b2d2c2ff8..aac148d42 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -27,6 +27,7 @@
#include "gamemodifiers.h"
#include "inventory.h"
#include "item.h"
+#include "settings.h"
#include "units.h"
#include "gui/windows/chatwindow.h"
@@ -639,7 +640,7 @@ std::string StatusWindow::translateLetter2(const std::string &letters)
void StatusWindow::updateStatusBar(ProgressBar *const bar,
const bool percent A_UNUSED) const
{
- if (!player_node || !viewport)
+ if (!player_node || !viewport || !modifiers)
return;
bar->setText(translateLetter2(modifiers->getMoveTypeString())
@@ -662,7 +663,7 @@ void StatusWindow::updateStatusBar(ProgressBar *const bar,
.append(translateLetter2(player_node->getAwayModeString())));
bar->setProgress(50);
- if (player_node->getDisableGameModifiers())
+ if (settings.disableGameModifiers)
bar->setBackgroundColor(getThemeColor(Theme::STATUSBAR_ON));
else
bar->setBackgroundColor(getThemeColor(Theme::STATUSBAR_OFF));