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authorAndrei Karas <akaras@inbox.ru>2016-07-25 02:30:47 +0300
committerAndrei Karas <akaras@inbox.ru>2016-07-25 02:30:47 +0300
commitc9795055ee1b6079ef9b0c0e3faf4bb79704bd98 (patch)
tree147357b76a80705cf0af7bc1ec69cf417ef94812 /src/gui/windows
parent1e5a50f6c67cd20967e139320a6c00f54e15dfe2 (diff)
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Add into player attributes prefix PLAYER_.
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/charselectdialog.cpp12
-rw-r--r--src/gui/windows/chatwindow.cpp6
-rw-r--r--src/gui/windows/killstats.cpp39
-rw-r--r--src/gui/windows/ministatuswindow.cpp32
-rw-r--r--src/gui/windows/skilldialog.cpp2
-rw-r--r--src/gui/windows/statuswindow.cpp59
6 files changed, 76 insertions, 74 deletions
diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp
index c71d0eb52..4f62ac9ba 100644
--- a/src/gui/windows/charselectdialog.cpp
+++ b/src/gui/windows/charselectdialog.cpp
@@ -244,17 +244,17 @@ void CharSelectDialog::action(const ActionEvent &event)
_("Hp: %u/%u\nMp: %u/%u\nLevel: %u\n"
"Experience: %u\nMoney: %s"),
CAST_U32(
- character->data.mAttributes[Attributes::HP]),
+ character->data.mAttributes[Attributes::PLAYER_HP]),
CAST_U32(
- character->data.mAttributes[Attributes::MAX_HP]),
+ character->data.mAttributes[Attributes::PLAYER_MAX_HP]),
CAST_U32(
- character->data.mAttributes[Attributes::MP]),
+ character->data.mAttributes[Attributes::PLAYER_MP]),
CAST_U32(
- character->data.mAttributes[Attributes::MAX_MP]),
+ character->data.mAttributes[Attributes::PLAYER_MAX_MP]),
CAST_U32(
- character->data.mAttributes[Attributes::LEVEL]),
+ character->data.mAttributes[Attributes::PLAYER_LEVEL]),
CAST_U32(
- character->data.mAttributes[Attributes::EXP]),
+ character->data.mAttributes[Attributes::PLAYER_EXP]),
Units::formatCurrency(
character->data.mAttributes[Attributes::MONEY]).c_str());
CREATEWIDGET(OkDialog, data->getName(), msg,
diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp
index d6081f5c6..c9107b151 100644
--- a/src/gui/windows/chatwindow.cpp
+++ b/src/gui/windows/chatwindow.cpp
@@ -974,7 +974,7 @@ void ChatWindow::statChanged(const AttributesT id,
if (!mShowBattleEvents || !config.getBoolValue("showJobExp"))
return;
- if (id != Attributes::JOB)
+ if (id != Attributes::PLAYER_JOB)
return;
const std::pair<int, int> exp = PlayerInfo::getStatExperience(id);
@@ -1000,7 +1000,7 @@ void ChatWindow::attributeChanged(const AttributesT id,
PRAGMA45(GCC diagnostic ignored "-Wswitch-enum")
switch (id)
{
- case Attributes::EXP:
+ case Attributes::PLAYER_EXP:
{
if (oldVal > newVal)
break;
@@ -1013,7 +1013,7 @@ void ChatWindow::attributeChanged(const AttributesT id,
}
break;
}
- case Attributes::LEVEL:
+ case Attributes::PLAYER_LEVEL:
battleChatLog(std::string("Level: ").append(toString(newVal)),
ChatMsgType::BY_SERVER);
break;
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index 0be2044ae..c745bc151 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -111,8 +111,8 @@ KillStats::KillStats() :
if (setupWindow)
setupWindow->registerWindowForReset(this);
- const int xp(PlayerInfo::getAttribute(Attributes::EXP));
- int xpNextLevel(PlayerInfo::getAttribute(Attributes::EXP_NEEDED));
+ const int xp(PlayerInfo::getAttribute(Attributes::PLAYER_EXP));
+ int xpNextLevel(PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED));
if (!xpNextLevel)
xpNextLevel = 1;
@@ -161,7 +161,7 @@ void KillStats::action(const ActionEvent &event)
mKillCounter = 0;
mExpCounter = 0;
mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s",
- PlayerInfo::getAttribute(Attributes::EXP_NEEDED) / 100, "?"));
+ PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED) / 100, "?"));
// TRANSLATORS: kill stats window label
mLine4->setCaption(strprintf(_("Kills: %s, total exp: %s"), "?", "?"));
// TRANSLATORS: kill stats window label
@@ -200,7 +200,7 @@ void KillStats::resetTimes()
void KillStats::gainXp(int xp)
{
- const int expNeed = PlayerInfo::getAttribute(Attributes::EXP_NEEDED);
+ const int expNeed = PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED);
if (xp == expNeed)
xp = 0;
else if (!xp)
@@ -229,7 +229,7 @@ void KillStats::gainXp(int xp)
if (timeDiff <= 0.001)
timeDiff = 1;
- const int exp = PlayerInfo::getAttribute(Attributes::EXP);
+ const int exp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP);
// TRANSLATORS: kill stats window label
mLine1->setCaption(strprintf(_("Level: %d at %f%%"),
localPlayer->getLevel(), static_cast<double>(exp)
@@ -292,7 +292,7 @@ void KillStats::recalcStats()
// Need Update Exp Counter
if (curTime - m1minExpTime > 60)
{
- const int newExp = PlayerInfo::getAttribute(Attributes::EXP);
+ const int newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP);
if (m1minExpTime != 0)
m1minSpeed = newExp - m1minExpNum;
else
@@ -303,7 +303,7 @@ void KillStats::recalcStats()
if (curTime != 0 && mLastHost == 0xFF6B66 && cur_time > 1)
{
- const int newExp = PlayerInfo::getAttribute(Attributes::EXP_NEEDED);
+ const int newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED);
if (m1minExpTime != 0)
m1minSpeed = newExp - m1minExpNum;
mStatsReUpdated = true;
@@ -312,7 +312,7 @@ void KillStats::recalcStats()
if (curTime - m5minExpTime > 60*5)
{
- const int newExp = PlayerInfo::getAttribute(Attributes::EXP);
+ const int newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP);
if (m5minExpTime != 0)
m5minSpeed = newExp - m5minExpNum;
else
@@ -323,7 +323,7 @@ void KillStats::recalcStats()
if (curTime - m15minExpTime > 60*15)
{
- const int newExp = PlayerInfo::getAttribute(Attributes::EXP);
+ const int newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP);
if (m15minExpTime != 0)
m15minSpeed = newExp - m15minExpNum;
else
@@ -346,8 +346,8 @@ void KillStats::update()
// TRANSLATORS: kill stats window label
mExpTime1Label->setCaption(strprintf(_(" Time for next level: %s"),
toString(static_cast<float>((PlayerInfo::getAttribute(
- Attributes::EXP_NEEDED) - PlayerInfo::getAttribute(
- Attributes::EXP)) / static_cast<float>(m1minSpeed))).c_str()));
+ Attributes::PLAYER_EXP_NEEDED) - PlayerInfo::getAttribute(
+ Attributes::PLAYER_EXP)) / static_cast<float>(m1minSpeed))).c_str()));
}
else
{
@@ -366,8 +366,8 @@ void KillStats::update()
// TRANSLATORS: kill stats window label
mExpTime5Label->setCaption(strprintf(_(" Time for next level: %s"),
toString(static_cast<float>((PlayerInfo::getAttribute(
- Attributes::EXP_NEEDED) - PlayerInfo::getAttribute(
- Attributes::EXP)) / m5minSpeed * 5)).c_str()));
+ Attributes::PLAYER_EXP_NEEDED) - PlayerInfo::getAttribute(
+ Attributes::PLAYER_EXP)) / m5minSpeed * 5)).c_str()));
}
else
{
@@ -388,8 +388,8 @@ void KillStats::update()
// TRANSLATORS: kill stats window label
mExpTime15Label->setCaption(strprintf(_(" Time for next level: %s"),
toString(static_cast<float>((PlayerInfo::getAttribute(
- Attributes::EXP_NEEDED) - PlayerInfo::getAttribute(
- Attributes::EXP)) / m15minSpeed * 15)).c_str()));
+ Attributes::PLAYER_EXP_NEEDED) - PlayerInfo::getAttribute(
+ Attributes::PLAYER_EXP)) / m15minSpeed * 15)).c_str()));
}
else
{
@@ -409,17 +409,18 @@ void KillStats::attributeChanged(const AttributesT id,
PRAGMA45(GCC diagnostic ignored "-Wswitch-enum")
switch (id)
{
- case Attributes::EXP:
- case Attributes::EXP_NEEDED:
+ case Attributes::PLAYER_EXP:
+ case Attributes::PLAYER_EXP_NEEDED:
gainXp(newVal - oldVal);
break;
- case Attributes::LEVEL:
+ case Attributes::PLAYER_LEVEL:
mKillCounter = 0;
mKillTCounter = 0;
mExpCounter = 0;
mExpTCounter = 0;
mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s",
- PlayerInfo::getAttribute(Attributes::EXP_NEEDED) / 100, "?"));
+ PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED) / 100,
+ "?"));
mLine4->setCaption(strprintf(
// TRANSLATORS: kill stats window label
_("Kills: %s, total exp: %s"), "?", "?"));
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 6bf43d216..b2d89adef 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -274,16 +274,16 @@ void MiniStatusWindow::attributeChanged(const AttributesT id,
PRAGMA45(GCC diagnostic ignored "-Wswitch-enum")
switch (id)
{
- case Attributes::HP:
- case Attributes::MAX_HP:
+ case Attributes::PLAYER_HP:
+ case Attributes::PLAYER_MAX_HP:
StatusWindow::updateHPBar(mHpBar);
break;
- case Attributes::MP:
- case Attributes::MAX_MP:
+ case Attributes::PLAYER_MP:
+ case Attributes::PLAYER_MAX_MP:
statusWindow->updateMPBar(mMpBar);
break;
- case Attributes::EXP:
- case Attributes::EXP_NEEDED:
+ case Attributes::PLAYER_EXP:
+ case Attributes::PLAYER_EXP_NEEDED:
StatusWindow::updateXPBar(mXpBar);
break;
case Attributes::TOTAL_WEIGHT:
@@ -354,18 +354,18 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event)
{
// TRANSLATORS: status bar label
level = strprintf(_("Level: %d (GM %d)"),
- PlayerInfo::getAttribute(Attributes::LEVEL),
+ PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL),
localPlayer->getGMLevel());
}
else
{
// TRANSLATORS: status bar label
level = strprintf(_("Level: %d"),
- PlayerInfo::getAttribute(Attributes::LEVEL));
+ PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL));
}
- const int exp = PlayerInfo::getAttribute(Attributes::EXP);
- const int expNeed = PlayerInfo::getAttribute(Attributes::EXP_NEEDED);
+ const int exp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP);
+ const int expNeed = PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED);
if (exp > expNeed)
{
textPopup->show(x + rect.x, y + rect.y, level, strprintf("%d/%d",
@@ -383,25 +383,25 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event)
else if (event.getSource() == mHpBar)
{
textPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(),
- strprintf("%d/%d", PlayerInfo::getAttribute(Attributes::HP),
- PlayerInfo::getAttribute(Attributes::MAX_HP)));
+ strprintf("%d/%d", PlayerInfo::getAttribute(Attributes::PLAYER_HP),
+ PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP)));
mStatusPopup->hide();
}
else if (event.getSource() == mMpBar)
{
textPopup->show(x + rect.x, y + rect.y, event.getSource()->getId(),
- strprintf("%d/%d", PlayerInfo::getAttribute(Attributes::MP),
- PlayerInfo::getAttribute(Attributes::MAX_MP)));
+ strprintf("%d/%d", PlayerInfo::getAttribute(Attributes::PLAYER_MP),
+ PlayerInfo::getAttribute(Attributes::PLAYER_MAX_MP)));
mStatusPopup->hide();
}
else if (event.getSource() == mJobBar)
{
const std::pair<int, int> exp = PlayerInfo::getStatExperience(
- Attributes::JOB);
+ Attributes::PLAYER_JOB);
// TRANSLATORS: job bar label
const std::string level = strprintf(_("Job level: %d"),
- PlayerInfo::getStatBase(Attributes::JOB));
+ PlayerInfo::getStatBase(Attributes::PLAYER_JOB));
if (exp.first > exp.second)
{
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 562b8471d..eed99542c 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -206,7 +206,7 @@ void SkillDialog::update()
{
// TRANSLATORS: skills dialog label
mPointsLabel->setCaption(strprintf(_("Skill points available: %d"),
- PlayerInfo::getAttribute(Attributes::SKILL_POINTS)));
+ PlayerInfo::getAttribute(Attributes::PLAYER_SKILL_POINTS)));
mPointsLabel->adjustSize();
FOR_EACH (SkillMap::const_iterator, it, mSkills)
diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp
index 60aab8ca3..b37896476 100644
--- a/src/gui/windows/statuswindow.cpp
+++ b/src/gui/windows/statuswindow.cpp
@@ -106,12 +106,12 @@ StatusWindow::StatusWindow() :
localPlayer->getRaceName().c_str()));
}
- int max = PlayerInfo::getAttribute(Attributes::MAX_HP);
+ int max = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP);
if (!max)
max = 1;
mHpBar = new ProgressBar(this,
- static_cast<float>(PlayerInfo::getAttribute(Attributes::HP))
+ static_cast<float>(PlayerInfo::getAttribute(Attributes::PLAYER_HP))
/ static_cast<float>(max),
80,
0,
@@ -120,9 +120,9 @@ StatusWindow::StatusWindow() :
mHpBar->setColor(getThemeColor(ThemeColorId::HP_BAR),
getThemeColor(ThemeColorId::HP_BAR_OUTLINE));
- max = PlayerInfo::getAttribute(Attributes::EXP_NEEDED);
+ max = PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED);
mXpBar = new ProgressBar(this,
- max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::EXP))
+ max ? static_cast<float>(PlayerInfo::getAttribute(Attributes::PLAYER_EXP))
/ static_cast<float>(max) : static_cast<float>(0),
80,
0,
@@ -133,13 +133,13 @@ StatusWindow::StatusWindow() :
const bool job = serverConfig.getValueBool("showJob", true);
- max = PlayerInfo::getAttribute(Attributes::MAX_MP);
+ max = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_MP);
// TRANSLATORS: status window label
mMpLabel = new Label(this, _("MP:"));
const bool useMagic = playerHandler->canUseMagic();
mMpBar = new ProgressBar(this,
max ? static_cast<float>(PlayerInfo::getAttribute(
- Attributes::MAX_MP)) / static_cast<float>(max)
+ Attributes::PLAYER_MAX_MP)) / static_cast<float>(max)
: static_cast<float>(0),
80,
0,
@@ -224,7 +224,7 @@ StatusWindow::StatusWindow() :
mMoneyLabel->adjustSize();
// TRANSLATORS: status window label
mCharacterPointsLabel->setCaption(strprintf(_("Character points: %d"),
- PlayerInfo::getAttribute(Attributes::CHAR_POINTS)));
+ PlayerInfo::getAttribute(Attributes::PLAYER_CHAR_POINTS)));
mCharacterPointsLabel->adjustSize();
updateLevelLabel();
@@ -259,14 +259,14 @@ void StatusWindow::updateLevelLabel()
{
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d (GM %d)"),
- PlayerInfo::getAttribute(Attributes::LEVEL),
+ PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL),
localPlayer->getGMLevel()));
}
else
{
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d"),
- PlayerInfo::getAttribute(Attributes::LEVEL)));
+ PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL)));
}
mLvlLabel->adjustSize();
}
@@ -279,7 +279,7 @@ void StatusWindow::statChanged(const AttributesT id,
if (blocked)
return;
- if (id == Attributes::JOB)
+ if (id == Attributes::PLAYER_JOB)
{
if (mJobLvlLabel)
{
@@ -339,18 +339,18 @@ void StatusWindow::attributeChanged(const AttributesT id,
PRAGMA45(GCC diagnostic ignored "-Wswitch-enum")
switch (id)
{
- case Attributes::HP:
- case Attributes::MAX_HP:
+ case Attributes::PLAYER_HP:
+ case Attributes::PLAYER_MAX_HP:
updateHPBar(mHpBar, true);
break;
- case Attributes::MP:
- case Attributes::MAX_MP:
+ case Attributes::PLAYER_MP:
+ case Attributes::PLAYER_MAX_MP:
updateMPBar(mMpBar, true);
break;
- case Attributes::EXP:
- case Attributes::EXP_NEEDED:
+ case Attributes::PLAYER_EXP:
+ case Attributes::PLAYER_EXP_NEEDED:
updateXPBar(mXpBar, false);
break;
@@ -361,7 +361,7 @@ void StatusWindow::attributeChanged(const AttributesT id,
mMoneyLabel->adjustSize();
break;
- case Attributes::CHAR_POINTS:
+ case Attributes::PLAYER_CHAR_POINTS:
mCharacterPointsLabel->setCaption(strprintf(
// TRANSLATORS: status window label
_("Character points: %d"), newVal));
@@ -377,7 +377,7 @@ void StatusWindow::attributeChanged(const AttributesT id,
break;
// ??
- case Attributes::CORR_POINTS:
+ case Attributes::PLAYER_CORR_POINTS:
// Update all attributes
for (Attrs::const_iterator it = mAttrs.begin();
it != mAttrs.end(); ++it)
@@ -387,7 +387,7 @@ void StatusWindow::attributeChanged(const AttributesT id,
}
break;
- case Attributes::LEVEL:
+ case Attributes::PLAYER_LEVEL:
// TRANSLATORS: status window label
mLvlLabel->setCaption(strprintf(_("Level: %d"), newVal));
mLvlLabel->adjustSize();
@@ -448,8 +448,8 @@ void StatusWindow::updateHPBar(ProgressBar *const bar, const bool showMax)
if (!bar)
return;
- const int hp = PlayerInfo::getAttribute(Attributes::HP);
- const int maxHp = PlayerInfo::getAttribute(Attributes::MAX_HP);
+ const int hp = PlayerInfo::getAttribute(Attributes::PLAYER_HP);
+ const int maxHp = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_HP);
if (showMax)
bar->setText(toString(hp).append("/").append(toString(maxHp)));
else
@@ -467,8 +467,8 @@ void StatusWindow::updateMPBar(ProgressBar *const bar,
if (!bar)
return;
- const int mp = PlayerInfo::getAttribute(Attributes::MP);
- const int maxMp = PlayerInfo::getAttribute(Attributes::MAX_MP);
+ const int mp = PlayerInfo::getAttribute(Attributes::PLAYER_MP);
+ const int maxMp = PlayerInfo::getAttribute(Attributes::PLAYER_MAX_MP);
if (showMax)
bar->setText(toString(mp).append("/").append(toString(maxMp)));
else
@@ -531,8 +531,8 @@ void StatusWindow::updateXPBar(ProgressBar *const bar, const bool percent)
if (!bar)
return;
- updateProgressBar(bar, PlayerInfo::getAttribute(Attributes::EXP),
- PlayerInfo::getAttribute(Attributes::EXP_NEEDED), percent);
+ updateProgressBar(bar, PlayerInfo::getAttribute(Attributes::PLAYER_EXP),
+ PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED), percent);
}
void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent)
@@ -541,7 +541,7 @@ void StatusWindow::updateJobBar(ProgressBar *const bar, const bool percent)
return;
const std::pair<int, int> exp = PlayerInfo::getStatExperience(
- Attributes::JOB);
+ Attributes::PLAYER_JOB);
updateProgressBar(bar, exp.first, exp.second, percent);
}
@@ -791,7 +791,7 @@ std::string ChangeDisplay::update()
mPoints->setCaption(_("Max"));
}
- mInc->setEnabled(PlayerInfo::getAttribute(Attributes::CHAR_POINTS)
+ mInc->setEnabled(PlayerInfo::getAttribute(Attributes::PLAYER_CHAR_POINTS)
>= mNeeded && mNeeded > 0);
return AttrDisplay::update();
@@ -816,8 +816,9 @@ void ChangeDisplay::action(const ActionEvent &event)
}
const int newpoints = PlayerInfo::getAttribute(
- Attributes::CHAR_POINTS) - cnt;
- PlayerInfo::setAttribute(Attributes::CHAR_POINTS, newpoints);
+ Attributes::PLAYER_CHAR_POINTS) - cnt;
+ PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS,
+ newpoints);
const int newbase = PlayerInfo::getStatBase(mId) + cnt;
PlayerInfo::setStatBase(mId, newbase);