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author | Andrei Karas <akaras@inbox.ru> | 2017-09-27 01:34:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-09-27 01:34:49 +0300 |
commit | 68a7dd225969fcdfb9c07b99db43756a2b1dec7c (patch) | |
tree | 644c14f9b178a968a53e742fb5f37aaf29fc062d /src/gui/windows | |
parent | d3f3ec92d583fcaecccb500c8940f33d7228ff89 (diff) | |
download | mv-68a7dd225969fcdfb9c07b99db43756a2b1dec7c.tar.gz mv-68a7dd225969fcdfb9c07b99db43756a2b1dec7c.tar.bz2 mv-68a7dd225969fcdfb9c07b99db43756a2b1dec7c.tar.xz mv-68a7dd225969fcdfb9c07b99db43756a2b1dec7c.zip |
Change attributes value type to int64.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/charselectdialog.cpp | 8 | ||||
-rw-r--r-- | src/gui/windows/chatwindow.cpp | 12 | ||||
-rw-r--r-- | src/gui/windows/chatwindow.h | 4 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 4 | ||||
-rw-r--r-- | src/gui/windows/inventorywindow.h | 4 | ||||
-rw-r--r-- | src/gui/windows/killstats.cpp | 85 | ||||
-rw-r--r-- | src/gui/windows/killstats.h | 12 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.cpp | 26 | ||||
-rw-r--r-- | src/gui/windows/ministatuswindow.h | 4 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.cpp | 28 | ||||
-rw-r--r-- | src/gui/windows/statuswindow.h | 8 |
11 files changed, 120 insertions, 75 deletions
diff --git a/src/gui/windows/charselectdialog.cpp b/src/gui/windows/charselectdialog.cpp index c44464de1..d7ba2ea83 100644 --- a/src/gui/windows/charselectdialog.cpp +++ b/src/gui/windows/charselectdialog.cpp @@ -48,6 +48,7 @@ #include "net/net.h" #include "net/serverfeatures.h" +#include "utils/cast.h" #include "utils/foreach.h" #include "resources/db/unitsdb.h" @@ -241,10 +242,12 @@ void CharSelectDialog::action(const ActionEvent &event) if (data == nullptr) return; + const std::string strExp = toString(CAST_U64( + character->data.mAttributes[Attributes::PLAYER_EXP])); const std::string msg = strprintf( // TRANSLATORS: char select dialog. player info message. _("Hp: %u/%u\nMp: %u/%u\nLevel: %u\n" - "Experience: %u\nMoney: %s"), + "Experience: %s\nMoney: %s"), CAST_U32( character->data.mAttributes[Attributes::PLAYER_HP]), CAST_U32( @@ -255,8 +258,7 @@ void CharSelectDialog::action(const ActionEvent &event) character->data.mAttributes[Attributes::PLAYER_MAX_MP]), CAST_U32( character->data.mAttributes[Attributes::PLAYER_LEVEL]), - CAST_U32( - character->data.mAttributes[Attributes::PLAYER_EXP]), + strExp.c_str(), UnitsDb::formatCurrency( character->data.mAttributes[Attributes::MONEY]).c_str()); CREATEWIDGET(OkDialog, data->getName(), msg, diff --git a/src/gui/windows/chatwindow.cpp b/src/gui/windows/chatwindow.cpp index 9728fe52f..091548381 100644 --- a/src/gui/windows/chatwindow.cpp +++ b/src/gui/windows/chatwindow.cpp @@ -1023,8 +1023,8 @@ void ChatWindow::statChanged(const AttributesT id, } void ChatWindow::attributeChanged(const AttributesT id, - const int oldVal, - const int newVal) + const int64_t oldVal, + const int64_t newVal) { if (!mShowBattleEvents) return; @@ -1036,17 +1036,19 @@ void ChatWindow::attributeChanged(const AttributesT id, { if (oldVal > newVal) break; - const int change = newVal - oldVal; + const int64_t change = newVal - oldVal; if (change != 0) { battleChatLog(std::string("+").append(toString( - change)).append(" xp"), + CAST_U64(change))).append(" xp"), ChatMsgType::BY_SERVER); } break; } case Attributes::PLAYER_LEVEL: - battleChatLog(std::string("Level: ").append(toString(newVal)), + battleChatLog(std::string( + "Level: ").append(toString(CAST_S32( + newVal))), ChatMsgType::BY_SERVER); break; default: diff --git a/src/gui/windows/chatwindow.h b/src/gui/windows/chatwindow.h index 080e36738..2328a012f 100644 --- a/src/gui/windows/chatwindow.h +++ b/src/gui/windows/chatwindow.h @@ -295,8 +295,8 @@ class ChatWindow final : public Window, void selectTabByType(const ChatTabTypeT &type); void attributeChanged(const AttributesT id, - const int oldVal, - const int newVal) override final; + const int64_t oldVal, + const int64_t newVal) override final; void statChanged(const AttributesT id, const int oldVal1, diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp index 7a3716291..f973f250f 100644 --- a/src/gui/windows/inventorywindow.cpp +++ b/src/gui/windows/inventorywindow.cpp @@ -1007,8 +1007,8 @@ void InventoryWindow::unsetInventory() } void InventoryWindow::attributeChanged(const AttributesT id, - const int oldVal A_UNUSED, - const int newVal A_UNUSED) + const int64_t oldVal A_UNUSED, + const int64_t newVal A_UNUSED) { if (id == Attributes::TOTAL_WEIGHT || id == Attributes::MAX_WEIGHT diff --git a/src/gui/windows/inventorywindow.h b/src/gui/windows/inventorywindow.h index e1acc962b..81cfd38e4 100644 --- a/src/gui/windows/inventorywindow.h +++ b/src/gui/windows/inventorywindow.h @@ -154,8 +154,8 @@ class InventoryWindow final : public Window, void unsetInventory(); void attributeChanged(const AttributesT id, - const int oldVal, - const int newVal) override final; + const int64_t oldVal, + const int64_t newVal) override final; void combineItems(const int index1, const int index2); diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp index da3b6224e..002bfcaf3 100644 --- a/src/gui/windows/killstats.cpp +++ b/src/gui/windows/killstats.cpp @@ -111,8 +111,8 @@ KillStats::KillStats() : if (setupWindow != nullptr) setupWindow->registerWindowForReset(this); - const int xp(PlayerInfo::getAttribute(Attributes::PLAYER_EXP)); - int xpNextLevel(PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED)); + const int64_t xp(PlayerInfo::getAttribute64(Attributes::PLAYER_EXP)); + int64_t xpNextLevel(PlayerInfo::getAttribute64(Attributes::PLAYER_EXP_NEEDED)); if (xpNextLevel == 0) xpNextLevel = 1; @@ -122,13 +122,20 @@ KillStats::KillStats() : localPlayer->getLevel(), static_cast<double>(xp) / static_cast<double>(xpNextLevel) * 100.0)); + const std::string strXp = toString(CAST_U64(xp)); + const std::string strXpNextLevel = toString(CAST_U64(xpNextLevel)); + const std::string strXpLeft = toString(CAST_U64(xpNextLevel - xp)); + const std::string strXpPercent = toString(CAST_U64(xpNextLevel / 100)); // TRANSLATORS: kill stats window label - mLine2 = new Label(this, strprintf(_("Exp: %d/%d Left: %d"), - xp, xpNextLevel, xpNextLevel - xp)); + mLine2 = new Label(this, strprintf(_("Exp: %s/%s Left: %s"), + strXp.c_str(), + strXpNextLevel.c_str(), + strXpLeft.c_str())); // TRANSLATORS: kill stats window label - mLine3 = new Label(this, strprintf(_("1%% = %d exp, avg mob for 1%%: %s"), - xpNextLevel / 100, "?")); + mLine3 = new Label(this, strprintf(_("1%% = %s exp, avg mob for 1%%: %s"), + strXpPercent.c_str(), + "?")); place(0, 0, mLine1, 6).setPadding(0); place(0, 1, mLine2, 6).setPadding(0); @@ -160,8 +167,10 @@ void KillStats::action(const ActionEvent &event) { mKillCounter = 0; mExpCounter = 0; - mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s", - PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED) / 100, + const std::string strXpPercent = toString(CAST_U64( + PlayerInfo::getAttribute64(Attributes::PLAYER_EXP_NEEDED) / 100)); + mLine3->setCaption(strprintf("1%% = %s exp, avg mob for 1%%: %s", + strXpPercent.c_str(), "?")); // TRANSLATORS: kill stats window label mLine4->setCaption(strprintf(_("Kills: %s, total exp: %s"), "?", "?")); @@ -199,9 +208,9 @@ void KillStats::resetTimes() m15minSpeed = 0; } -void KillStats::gainXp(int xp) +void KillStats::gainXp(int64_t xp) { - const int expNeed = PlayerInfo::getAttribute( + const int64_t expNeed = PlayerInfo::getAttribute64( Attributes::PLAYER_EXP_NEEDED); if (xp == expNeed) xp = 0; @@ -218,7 +227,7 @@ void KillStats::gainXp(int xp) const float AvgExp = static_cast<float>(mExpCounter) / static_cast<float>(mKillCounter); - int xpNextLevel(expNeed); + int64_t xpNextLevel(expNeed); if (mKillTimer == 0) mKillTimer = cur_time; @@ -231,21 +240,28 @@ void KillStats::gainXp(int xp) if (timeDiff <= 0.001) timeDiff = 1; - const int exp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP); + const int64_t exp = PlayerInfo::getAttribute64(Attributes::PLAYER_EXP); // TRANSLATORS: kill stats window label mLine1->setCaption(strprintf(_("Level: %d at %f%%"), localPlayer->getLevel(), static_cast<double>(exp) / static_cast<double>(xpNextLevel) * 100.0)); + const std::string strXp = toString(CAST_U64(exp)); + const std::string strXpNextLevel = toString(CAST_U64(xpNextLevel)); + const std::string strXpLeft = toString(CAST_U64(xpNextLevel - exp)); + const std::string strXpPercent = toString(CAST_U64(xpNextLevel / 100)); // TRANSLATORS: kill stats window label - mLine2->setCaption(strprintf(_("Exp: %d/%d Left: %d"), exp, - xpNextLevel, xpNextLevel - exp)); + mLine2->setCaption(strprintf(_("Exp: %s/%s Left: %s"), + strXp.c_str(), + strXpNextLevel.c_str(), + strXpLeft.c_str())); if (AvgExp >= -0.001F && AvgExp <= 0.001F) { // TRANSLATORS: kill stats window label - mLine3->setCaption(strprintf(_("1%% = %d exp, avg mob for 1%%: %s"), - xpNextLevel / 100, "?")); + mLine3->setCaption(strprintf(_("1%% = %s exp, avg mob for 1%%: %s"), + strXpPercent.c_str(), + "?")); // TRANSLATORS: kill stats window label mLine5->setCaption(strprintf(_("Avg Exp: %s"), @@ -258,8 +274,8 @@ void KillStats::gainXp(int xp) else { // TRANSLATORS: kill stats window label - mLine3->setCaption(strprintf(_("1%% = %d exp, avg mob for 1%%: %s"), - xpNextLevel / 100, toString((static_cast<float>( + mLine3->setCaption(strprintf(_("1%% = %s exp, avg mob for 1%%: %s"), + strXpPercent.c_str(), toString((static_cast<float>( xpNextLevel) / 100) / AvgExp).c_str())); // TRANSLATORS: kill stats window label @@ -279,8 +295,10 @@ void KillStats::gainXp(int xp) toString(mKillTCounter / timeDiff).c_str(), toString(mExpTCounter / timeDiff).c_str())); - // TRANSLATORS: kill stats window label - mLastKillExpLabel->setCaption(strprintf("%s %d", _("Last kill exp:"), xp)); + mLastKillExpLabel->setCaption(strprintf("%s %s", + // TRANSLATORS: kill stats window label + _("Last kill exp:"), + strXp.c_str())); recalcStats(); update(); @@ -294,7 +312,7 @@ void KillStats::recalcStats() // Need Update Exp Counter if (curTime - m1minExpTime > 60) { - const int newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP); + const int64_t newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP); if (m1minExpTime != 0) m1minSpeed = newExp - m1minExpNum; else @@ -315,7 +333,7 @@ void KillStats::recalcStats() if (curTime - m5minExpTime > 60*5) { - const int newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP); + const int64_t newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP); if (m5minExpTime != 0) m5minSpeed = newExp - m5minExpNum; else @@ -326,7 +344,7 @@ void KillStats::recalcStats() if (curTime - m15minExpTime > 60*15) { - const int newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP); + const int64_t newExp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP); if (m15minExpTime != 0) m15minSpeed = newExp - m15minExpNum; else @@ -342,7 +360,9 @@ void KillStats::update() BLOCK_START("KillStats::update") mExpSpeed1Label->setCaption(strprintf(ngettext("Exp speed per %d min: %s", - "Exp speed per %d min: %s", 1), 1, toString(m1minSpeed).c_str())); + "Exp speed per %d min: %s", 1), + 1, + toString(m1minSpeed).c_str())); if (m1minSpeed != 0) { @@ -362,7 +382,9 @@ void KillStats::update() mExpTime1Label->adjustSize(); mExpSpeed5Label->setCaption(strprintf(ngettext("Exp speed per %d min: %s", - "Exp speed per %d min: %s", 5), 5, toString(m5minSpeed / 5).c_str())); + "Exp speed per %d min: %s", 5), + 5, + toString(m5minSpeed / 5).c_str())); mExpSpeed5Label->adjustSize(); if (m5minSpeed != 0) @@ -406,8 +428,8 @@ void KillStats::update() } void KillStats::attributeChanged(const AttributesT id, - const int oldVal, - const int newVal) + const int64_t oldVal, + const int64_t newVal) { PRAGMA45(GCC diagnostic push) PRAGMA45(GCC diagnostic ignored "-Wswitch-enum") @@ -418,12 +440,16 @@ void KillStats::attributeChanged(const AttributesT id, gainXp(newVal - oldVal); break; case Attributes::PLAYER_LEVEL: + { + const std::string strXpPercent = toString(CAST_U64( + PlayerInfo::getAttribute( + Attributes::PLAYER_EXP_NEEDED) / 100)); mKillCounter = 0; mKillTCounter = 0; mExpCounter = 0; mExpTCounter = 0; - mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s", - PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED) / 100, + mLine3->setCaption(strprintf("1%% = %s exp, avg mob for 1%%: %s", + strXpPercent.c_str(), "?")); mLine4->setCaption(strprintf( // TRANSLATORS: kill stats window label @@ -440,6 +466,7 @@ void KillStats::attributeChanged(const AttributesT id, resetTimes(); update(); break; + } default: break; } diff --git a/src/gui/windows/killstats.h b/src/gui/windows/killstats.h index 5e7b65df0..d471e1f73 100644 --- a/src/gui/windows/killstats.h +++ b/src/gui/windows/killstats.h @@ -54,7 +54,7 @@ class KillStats final : public Window, */ void action(const ActionEvent &event) override final; - void gainXp(int Xp); + void gainXp(int64_t Xp); /** * Recalc stats if needed @@ -69,8 +69,8 @@ class KillStats final : public Window, void resetTimes(); void attributeChanged(const AttributesT id, - const int oldVal, - const int newVal) override final; + const int64_t oldVal, + const int64_t newVal) override final; private: time_t mKillTimer; /**< Timer for kill stats. */ @@ -99,15 +99,15 @@ class KillStats final : public Window, int mExpTCounter; /**< Timer Exp counter. */ time_t m1minExpTime; - int m1minExpNum; + int64_t m1minExpNum; int m1minSpeed; time_t m5minExpTime; - int m5minExpNum; + int64_t m5minExpNum; int m5minSpeed; time_t m15minExpTime; - int m15minExpNum; + int64_t m15minExpNum; int m15minSpeed; }; diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp index ba92a0739..64d1a1175 100644 --- a/src/gui/windows/ministatuswindow.cpp +++ b/src/gui/windows/ministatuswindow.cpp @@ -268,8 +268,8 @@ void MiniStatusWindow::statChanged(const AttributesT id A_UNUSED, } void MiniStatusWindow::attributeChanged(const AttributesT id, - const int oldVal A_UNUSED, - const int newVal A_UNUSED) + const int64_t oldVal A_UNUSED, + const int64_t newVal A_UNUSED) { PRAGMA45(GCC diagnostic push) PRAGMA45(GCC diagnostic ignored "-Wswitch-enum") @@ -366,20 +366,28 @@ void MiniStatusWindow::mouseMoved(MouseEvent &event) PlayerInfo::getAttribute(Attributes::PLAYER_LEVEL)); } - const int exp = PlayerInfo::getAttribute(Attributes::PLAYER_EXP); - const int expNeed = PlayerInfo::getAttribute( + const int64_t exp = PlayerInfo::getAttribute64(Attributes::PLAYER_EXP); + const int64_t expNeed = PlayerInfo::getAttribute64( Attributes::PLAYER_EXP_NEEDED); + const std::string str = toString(CAST_U64(exp)) + + "/" + + toString(CAST_U64(expNeed)); if (exp > expNeed) { - textPopup->show(x + rect.x, y + rect.y, level, strprintf("%d/%d", - exp, expNeed)); + textPopup->show(x + rect.x, + y + rect.y, + level, + str); } else { - textPopup->show(x + rect.x, y + rect.y, level, strprintf("%d/%d", - exp, expNeed), + const std::string str2 = toString(CAST_U64(expNeed - exp)); + textPopup->show(x + rect.x, + y + rect.y, + level, + str, // TRANSLATORS: status bar label - strprintf("%s: %d", _("Need"), expNeed - exp)); + strprintf("%s: %s", _("Need"), str2.c_str())); } mStatusPopup->hide(); } diff --git a/src/gui/windows/ministatuswindow.h b/src/gui/windows/ministatuswindow.h index 4221673a8..9d6e19ac7 100644 --- a/src/gui/windows/ministatuswindow.h +++ b/src/gui/windows/ministatuswindow.h @@ -91,8 +91,8 @@ class MiniStatusWindow final : public Window, Rect getChildrenArea() override final A_WARN_UNUSED; void attributeChanged(const AttributesT id, - const int oldVal, - const int newVal) override final; + const int64_t oldVal, + const int64_t newVal) override final; void statChanged(const AttributesT id, const int oldVal1, diff --git a/src/gui/windows/statuswindow.cpp b/src/gui/windows/statuswindow.cpp index cfff8e62f..62da4e71d 100644 --- a/src/gui/windows/statuswindow.cpp +++ b/src/gui/windows/statuswindow.cpp @@ -125,11 +125,13 @@ StatusWindow::StatusWindow() : getThemeColor(ThemeColorId::HP_BAR_OUTLINE)); mHpBar->setSelectable(false); - max = PlayerInfo::getAttribute(Attributes::PLAYER_EXP_NEEDED); + const int64_t maxExp = PlayerInfo::getAttribute64( + Attributes::PLAYER_EXP_NEEDED); mXpBar = new ProgressBar(this, - max != 0 ? - static_cast<float>(PlayerInfo::getAttribute(Attributes::PLAYER_EXP)) / - static_cast<float>(max) : static_cast<float>(0), + maxExp != 0 ? + static_cast<float>(PlayerInfo::getAttribute64( + Attributes::PLAYER_EXP)) / + static_cast<float>(maxExp) : static_cast<float>(0), 80, 0, ProgressColorId::PROG_EXP, @@ -340,8 +342,8 @@ void StatusWindow::statChanged(const AttributesT id, } void StatusWindow::attributeChanged(const AttributesT id, - const int oldVal A_UNUSED, - const int newVal) + const int64_t oldVal A_UNUSED, + const int64_t newVal) { PRAGMA45(GCC diagnostic push) PRAGMA45(GCC diagnostic ignored "-Wswitch-enum") @@ -371,7 +373,8 @@ void StatusWindow::attributeChanged(const AttributesT id, case Attributes::PLAYER_LEVEL: // TRANSLATORS: status window label - mLvlLabel->setCaption(strprintf(_("Level: %d"), newVal)); + mLvlLabel->setCaption(strprintf(_("Level: %d"), + CAST_S32(newVal))); mLvlLabel->adjustSize(); break; @@ -439,8 +442,8 @@ void StatusWindow::updateMPBar(ProgressBar *const bar, } void StatusWindow::updateProgressBar(ProgressBar *const bar, - const int value, - const int max, + const int64_t value, + const int64_t max, const bool percent) { if (bar == nullptr) @@ -451,7 +454,7 @@ void StatusWindow::updateProgressBar(ProgressBar *const bar, // TRANSLATORS: status bar label bar->setText(_("Max")); bar->setProgress(1); - bar->setText(toString(value)); + bar->setText(toString(CAST_U64(value))); } else { @@ -464,7 +467,10 @@ void StatusWindow::updateProgressBar(ProgressBar *const bar, } else { - bar->setText(toString(value).append("/").append(toString(max))); + bar->setText(toString( + CAST_U64(value)).append( + "/").append(toString( + CAST_U64(max)))); } bar->setProgress(progress); } diff --git a/src/gui/windows/statuswindow.h b/src/gui/windows/statuswindow.h index 01277c220..daced90b2 100644 --- a/src/gui/windows/statuswindow.h +++ b/src/gui/windows/statuswindow.h @@ -73,8 +73,8 @@ class StatusWindow final : public Window, void updateStatusBar(ProgressBar *const bar, const bool percent = true) const; static void updateProgressBar(ProgressBar *const bar, - const int value, - const int max, + const int64_t value, + const int64_t max, const bool percent); static void updateProgressBar(ProgressBar *const bar, const AttributesT id, @@ -83,8 +83,8 @@ class StatusWindow final : public Window, void action(const ActionEvent &event) override; void attributeChanged(const AttributesT id, - const int oldVal, - const int newVal) override final; + const int64_t oldVal, + const int64_t newVal) override final; void statChanged(const AttributesT id, const int oldVal1, |