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authorAndrei Karas <akaras@inbox.ru>2016-06-08 18:26:56 +0300
committerAndrei Karas <akaras@inbox.ru>2016-06-08 18:55:05 +0300
commit53ccb4e767914782172c09ead9076f9fccaa5253 (patch)
tree2bcf886b7c0b25c4a757892148fcd5c3778403ea /src/gui/windows
parente03f294796e1cd8d49d00fd86dc33959948924c7 (diff)
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Add setTempSprite method into Being.
Diffstat (limited to 'src/gui/windows')
-rw-r--r--src/gui/windows/charcreatedialog.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gui/windows/charcreatedialog.cpp b/src/gui/windows/charcreatedialog.cpp
index 72ab6626b..123c38c20 100644
--- a/src/gui/windows/charcreatedialog.cpp
+++ b/src/gui/windows/charcreatedialog.cpp
@@ -161,7 +161,6 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
std::string(),
ItemColor_one,
IsWeapon_false,
- IsTempSprite_false,
nullptr);
}
@@ -776,7 +775,6 @@ void CharCreateDialog::updateHair()
item.getDyeColorsString(fromInt(mHairColor, ItemColor)),
ItemColor_one,
IsWeapon_false,
- IsTempSprite_false,
nullptr);
}