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author | Andrei Karas <akaras@inbox.ru> | 2017-04-28 23:18:17 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-04-28 23:18:17 +0300 |
commit | dfefb83dedc4491ace627dc204f841ef8c6d7052 (patch) | |
tree | 29c1c5becdfb4e0c12a86fcace35f822e0f570fc /src/gui/windows | |
parent | 15919532c723ca0186b0c0c932cd1b90c7d2e570 (diff) | |
download | mv-dfefb83dedc4491ace627dc204f841ef8c6d7052.tar.gz mv-dfefb83dedc4491ace627dc204f841ef8c6d7052.tar.bz2 mv-dfefb83dedc4491ace627dc204f841ef8c6d7052.tar.xz mv-dfefb83dedc4491ace627dc204f841ef8c6d7052.zip |
Add workaround to open npc buy shop if npc invisible.
For hercules it lost npc type.
Diffstat (limited to 'src/gui/windows')
-rw-r--r-- | src/gui/windows/buyselldialog.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gui/windows/buyselldialog.cpp b/src/gui/windows/buyselldialog.cpp index 6969b8fc0..0914dc43e 100644 --- a/src/gui/windows/buyselldialog.cpp +++ b/src/gui/windows/buyselldialog.cpp @@ -133,7 +133,10 @@ void BuySellDialog::action(const ActionEvent &event) if (mNpcId != BeingId_negOne) { const Being *const being = actorManager->findBeing(mNpcId); - npcHandler->buy(being); + if (being) + npcHandler->buy(being); + else + npcHandler->buy(mNpcId); } else { |