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author | Andrei Karas <akaras@inbox.ru> | 2013-10-19 16:27:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-19 16:30:24 +0300 |
commit | 6c3974a46c659e558b2b5f249b7b000a5b39fe25 (patch) | |
tree | 6ba5ad594cc0691821f879efff413c562f7cc552 /src/gui/windows/socialwindow.cpp | |
parent | 4f77307d659c4048c20eacda1d5b13fcce8d60da (diff) | |
download | mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.gz mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.bz2 mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.xz mv-6c3974a46c659e558b2b5f249b7b000a5b39fe25.zip |
Rename actorspritemanager into actormanager.
Diffstat (limited to 'src/gui/windows/socialwindow.cpp')
-rw-r--r-- | src/gui/windows/socialwindow.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp index 97f0211d8..aa9d4d328 100644 --- a/src/gui/windows/socialwindow.cpp +++ b/src/gui/windows/socialwindow.cpp @@ -21,7 +21,7 @@ #include "gui/windows/socialwindow.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "configuration.h" #include "guild.h" #include "guildmanager.h" @@ -572,7 +572,7 @@ public: void updateAvatar(const std::string &name) override { - if (!actorSpriteManager) + if (!actorManager) return; Avatar *const avatar = findAvatarbyName(name); @@ -587,7 +587,7 @@ public: avatar->setHp(pm->getHp()); } } - const Being *const being = actorSpriteManager->findBeingByName( + const Being *const being = actorManager->findBeingByName( name, Being::PLAYER); if (being) { @@ -600,14 +600,14 @@ public: void resetDamage(const std::string &name) override { - if (!actorSpriteManager) + if (!actorManager) return; Avatar *const avatar = findAvatarbyName(name); if (!avatar) return; avatar->setDamageHp(0); - Being *const being = actorSpriteManager->findBeingByName( + Being *const being = actorManager->findBeingByName( name, Being::PLAYER); if (being) @@ -642,10 +642,10 @@ public: if (!avatars) return; - if (actorSpriteManager) + if (actorManager) { StringVect names; - actorSpriteManager->getPlayerNames(names, false); + actorManager->getPlayerNames(names, false); std::vector<Avatar*>::iterator ai = avatars->begin(); while (ai != avatars->end()) @@ -792,7 +792,7 @@ public: if (config.getBoolValue("drawHotKeys") && idx < 80 && outfitWindow) { - Being *const being = actorSpriteManager + Being *const being = actorManager ->findPortalByTile(x, y); if (being) { @@ -985,7 +985,7 @@ private: ava->setX(0);\ ava->setY(0);\ avatars->push_back(ava);\ - mobs = actorSpriteManager->get##mob##s();\ + mobs = actorManager->get##mob##s();\ i = mobs.begin();\ i_end = mobs.end();\ while (i != i_end)\ @@ -1013,7 +1013,7 @@ private: } #define updateAtkListStart() \ - if (!socialWindow || !player_node || !actorSpriteManager)\ + if (!socialWindow || !player_node || !actorManager)\ return;\ std::vector<Avatar*> *const avatars = mBeings->getMembers();\ std::vector<Avatar*>::iterator ia = avatars->begin();\ @@ -1160,7 +1160,7 @@ public: void getPlayersAvatars() { - if (!actorSpriteManager) + if (!actorManager) return; std::vector<Avatar*> *const avatars = mBeings->getMembers(); @@ -1189,7 +1189,7 @@ public: FOR_EACHP (StringVectCIter, it, players) { Avatar *const ava = new Avatar(*it); - if (actorSpriteManager->findBeingByName(*it, Being::PLAYER) + if (actorManager->findBeingByName(*it, Being::PLAYER) || players2.find(*it) != players2.end()) { ava->setOnline(true); |