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authorAndrei Karas <akaras@inbox.ru>2014-09-06 13:29:42 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-06 13:29:42 +0300
commit83a6463a88b4b5eda003f55b419995c13476d917 (patch)
tree94df4a85319146e17ebe89ce82c6c3a0e1d9b138 /src/gui/windows/skilldialog.h
parent8a23a928d99d79b0d48961a225c3656ca42f34f0 (diff)
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In skills add support for reading mana cost from server.
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r--src/gui/windows/skilldialog.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index c67d69b10..17641cd0f 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -80,14 +80,16 @@ class SkillDialog final : public Window,
bool updateSkill(const int id,
const int range,
const bool modifiable,
- const SkillType::SkillType type);
+ const SkillType::SkillType type,
+ const int sp);
void addSkill(const int id,
const std::string &name,
const int level,
const int range,
const bool modifiable,
- const SkillType::SkillType type);
+ const SkillType::SkillType type,
+ const int sp);
SkillInfo* getSkill(const int id) const A_WARN_UNUSED;