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author | Andrei Karas <akaras@inbox.ru> | 2015-04-09 12:05:10 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-04-09 12:05:10 +0300 |
commit | e26586ce6efaceb31ec534d488dace4d73702f56 (patch) | |
tree | 547db865ddb0fb3c82f60ebee0bb13879e465c4c /src/gui/windows/skilldialog.h | |
parent | d472a3cf2a40169ffb4eca900e9cc53e6bcc4cc7 (diff) | |
download | mv-e26586ce6efaceb31ec534d488dace4d73702f56.tar.gz mv-e26586ce6efaceb31ec534d488dace4d73702f56.tar.bz2 mv-e26586ce6efaceb31ec534d488dace4d73702f56.tar.xz mv-e26586ce6efaceb31ec534d488dace4d73702f56.zip |
Add skill attributes with effect id what will play on caster and target while casting skill.
New skill attributes:
skillCastingSrcEffectId - will play this effect on caster while casting skill
skillCastingDstEffectId - will play this effect on target while casting skill.
This effects for casting skill, not for skill attack.
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r-- | src/gui/windows/skilldialog.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index 0b2180191..9388e96cb 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -120,6 +120,12 @@ class SkillDialog final : public Window, void playRemoveEffect(const int id) const; + void playCastingSrcEffect(const int id, + Being *const being) const; + + void playCastingDstEffect(const int id, + Being *const being) const; + void slowLogic(); void removeSkill(const int id); |