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author | Andrei Karas <akaras@inbox.ru> | 2016-09-26 02:41:35 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-09-26 02:41:35 +0300 |
commit | 52fdc7544c117b058fb1321a24795d64fe3d3887 (patch) | |
tree | 903955c78f5911e09c8cb9a7cf00c720de842f4d /src/gui/windows/skilldialog.h | |
parent | 3a97fc3fd6f316882af762017443c410632d65eb (diff) | |
download | mv-52fdc7544c117b058fb1321a24795d64fe3d3887.tar.gz mv-52fdc7544c117b058fb1321a24795d64fe3d3887.tar.bz2 mv-52fdc7544c117b058fb1321a24795d64fe3d3887.tar.xz mv-52fdc7544c117b058fb1321a24795d64fe3d3887.zip |
Read all fields from new quest packets and send to quests and skills window.
But for now not using this fields.
Diffstat (limited to 'src/gui/windows/skilldialog.h')
-rw-r--r-- | src/gui/windows/skilldialog.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h index a24f44a5f..3bd5f1d4a 100644 --- a/src/gui/windows/skilldialog.h +++ b/src/gui/windows/skilldialog.h @@ -124,7 +124,11 @@ class SkillDialog final : public Window, void updateTabSelection(); - void updateQuest(const int var, const int val); + void updateQuest(const int var, + const int val1, + const int val2, + const int val3, + const int time); void playUpdateEffect(const int id) const; |