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author | Andrei Karas <akaras@inbox.ru> | 2014-01-03 20:33:54 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-01-03 20:33:54 +0300 |
commit | 576d56c7b5636cf95ac8eb1650949da6a26a1bd7 (patch) | |
tree | eb7b037cece1d1e6b9cddb206ac75c780a644129 /src/gui/windows/quitdialog.cpp | |
parent | 9b1fed5643a2447495cf4b43309a23ada7901c03 (diff) | |
download | mv-576d56c7b5636cf95ac8eb1650949da6a26a1bd7.tar.gz mv-576d56c7b5636cf95ac8eb1650949da6a26a1bd7.tar.bz2 mv-576d56c7b5636cf95ac8eb1650949da6a26a1bd7.tar.xz mv-576d56c7b5636cf95ac8eb1650949da6a26a1bd7.zip |
fix server config saving if select switch character or switch server.
Diffstat (limited to 'src/gui/windows/quitdialog.cpp')
-rw-r--r-- | src/gui/windows/quitdialog.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gui/windows/quitdialog.cpp b/src/gui/windows/quitdialog.cpp index 215987ffb..ff9f669b7 100644 --- a/src/gui/windows/quitdialog.cpp +++ b/src/gui/windows/quitdialog.cpp @@ -195,6 +195,7 @@ void QuitDialog::action(const gcn::ActionEvent &event) { Net::getCharServerHandler()->switchCharacter(); Game::closeDialogs(); + serverConfig.write(); } } } |