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author | Andrei Karas <akaras@inbox.ru> | 2016-07-28 16:03:59 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-07-28 16:34:59 +0300 |
commit | b96e6eeba6e1511568c8291bd8cb6a6d3706635c (patch) | |
tree | d021843c88d856f86f018547c30f1181290ffcbe /src/gui/windows/npcdialog.cpp | |
parent | 60859a71dd9794b0216cc7a60146d417e06dbbad (diff) | |
download | mv-b96e6eeba6e1511568c8291bd8cb6a6d3706635c.tar.gz mv-b96e6eeba6e1511568c8291bd8cb6a6d3706635c.tar.bz2 mv-b96e6eeba6e1511568c8291bd8cb6a6d3706635c.tar.xz mv-b96e6eeba6e1511568c8291bd8cb6a6d3706635c.zip |
Remove define EATHENA_SUPPORT from all code.
Now eathena like support enabled always.
Diffstat (limited to 'src/gui/windows/npcdialog.cpp')
-rw-r--r-- | src/gui/windows/npcdialog.cpp | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp index 8b850d463..16705a414 100644 --- a/src/gui/windows/npcdialog.cpp +++ b/src/gui/windows/npcdialog.cpp @@ -39,9 +39,7 @@ #include "gui/popups/popupmenu.h" -#ifdef EATHENA_SUPPORT #include "gui/windows/cutinwindow.h" -#endif #include "gui/windows/inventorywindow.h" #include "gui/widgets/browserbox.h" @@ -133,9 +131,7 @@ NpcDialog::NpcDialog(const BeingId npcId) : // TRANSLATORS: npc dialog button mResetButton(new Button(this, _("Reset"), "reset", this)), mInventory(new Inventory(InventoryType::Npc, 1)), -#ifdef EATHENA_SUPPORT mComplexInventory(new ComplexInventory(InventoryType::Craft, 1)), -#endif mItemContainer(new ItemContainer(this, mInventory, 10000, ShowEmptyRows_true)), mItemScrollArea(new ScrollArea(this, mItemContainer, @@ -268,9 +264,7 @@ NpcDialog::~NpcDialog() delete2(mItemLinkHandler); delete2(mItemContainer); delete2(mInventory); -#ifdef EATHENA_SUPPORT delete2(mComplexInventory); -#endif delete2(mItemScrollArea); delete2(mListScrollArea); delete2(mSkinScrollArea); @@ -329,10 +323,8 @@ void NpcDialog::action(const ActionEvent &event) else if (mActionState == NPC_ACTION_CLOSE || mActionState == NPC_ACTION_WAIT) { -#ifdef EATHENA_SUPPORT if (cutInWindow) cutInWindow->hide(); -#endif closeDialog(); } else if (mActionState == NPC_ACTION_INPUT) @@ -478,7 +470,6 @@ void NpcDialog::action(const ActionEvent &event) } case NPC_INPUT_ITEM_CRAFT: { -#ifdef EATHENA_SUPPORT restoreVirtuals(); if (!PacketLimiter::limitPackets( PacketType::PACKET_NPC_INPUT)) @@ -509,7 +500,6 @@ void NpcDialog::action(const ActionEvent &event) // need send selected item npcHandler->stringInput(mNpcId, str); mInventory->clear(); -#endif break; } @@ -545,9 +535,7 @@ void NpcDialog::action(const ActionEvent &event) mInventory->clear(); break; case NPC_INPUT_ITEM_CRAFT: -#ifdef EATHENA_SUPPORT mComplexInventory->clear(); -#endif break; case NPC_INPUT_NONE: case NPC_INPUT_LIST: @@ -572,9 +560,7 @@ void NpcDialog::action(const ActionEvent &event) mInventory->clear(); break; case NPC_INPUT_ITEM_CRAFT: -#ifdef EATHENA_SUPPORT mComplexInventory->clear(); -#endif break; case NPC_INPUT_STRING: case NPC_INPUT_INTEGER: @@ -609,10 +595,8 @@ void NpcDialog::action(const ActionEvent &event) npcHandler->listInput(mNpcId, 255); break; } -#ifdef EATHENA_SUPPORT if (cutInWindow) cutInWindow->hide(); -#endif closeDialog(); } } @@ -624,14 +608,12 @@ void NpcDialog::action(const ActionEvent &event) Inventory *const inventory = PlayerInfo::getInventory(); if (inventory) { -#ifdef EATHENA_SUPPORT if (mInputState == NPC_INPUT_ITEM_CRAFT) { if (mComplexInventory->addVirtualItem(item, -1, 1)) inventory->virtualRemove(item, 1); } else -#endif { if (mInventory->addVirtualItem(item, -1, 1)) inventory->virtualRemove(item, 1); @@ -814,12 +796,10 @@ void NpcDialog::itemIndexRequest(const int size) void NpcDialog::itemCraftRequest(const int size A_TMWA_UNUSED) { -#ifdef EATHENA_SUPPORT mActionState = NPC_ACTION_INPUT; mInputState = NPC_INPUT_ITEM_CRAFT; mComplexInventory->resize(size); buildLayout(); -#endif } void NpcDialog::move(const int amount) @@ -1014,11 +994,9 @@ void NpcDialog::placeItemInputControls() mItemContainer->setMaxColumns(10000); } -#ifdef EATHENA_SUPPORT if (mInputState == NPC_INPUT_ITEM_CRAFT) mItemContainer->setInventory(mComplexInventory); else -#endif mItemContainer->setInventory(mInventory); if (mDialogInfo && mDialogInfo->hideText) @@ -1402,7 +1380,6 @@ void NpcDialog::addCraftItem(Item *const item A_TMWA_UNUSED, if (!inventory) return; -#ifdef EATHENA_SUPPORT if (mComplexInventory->addVirtualItem( item, slot, @@ -1410,5 +1387,4 @@ void NpcDialog::addCraftItem(Item *const item A_TMWA_UNUSED, { inventory->virtualRemove(item, amount); } -#endif } |