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author | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-09-30 14:03:48 +0300 |
commit | 25d77892d72d455f8a89372687db45aefbc61cec (patch) | |
tree | de03cb1af09eebf6db853a6585b953884bcca3b2 /src/gui/windows/killstats.cpp | |
parent | 05c22dd1a69fe90da67188c74a6995ee3747e937 (diff) | |
download | mv-25d77892d72d455f8a89372687db45aefbc61cec.tar.gz mv-25d77892d72d455f8a89372687db45aefbc61cec.tar.bz2 mv-25d77892d72d455f8a89372687db45aefbc61cec.tar.xz mv-25d77892d72d455f8a89372687db45aefbc61cec.zip |
move windows classes to windows directory.
Diffstat (limited to 'src/gui/windows/killstats.cpp')
-rw-r--r-- | src/gui/windows/killstats.cpp | 520 |
1 files changed, 520 insertions, 0 deletions
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp new file mode 100644 index 000000000..ee265e2b9 --- /dev/null +++ b/src/gui/windows/killstats.cpp @@ -0,0 +1,520 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 Andrei Karas + * Copyright (C) 2011-2013 The ManaPlus developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/windows/killstats.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/label.h" +#include "gui/widgets/layout.h" + +#include "actorspritemanager.h" +#include "game.h" + +#include "being/localplayer.h" +#include "being/playerinfo.h" + +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include "debug.h" + +KillStats::KillStats() : + // TRANSLATORS: kill stats window name + Window(_("Kill stats"), false, nullptr, "killstats.xml"), + gcn::ActionListener(), + mKillCounter(0), + mExpCounter(0), + mKillTCounter(0), + mExpTCounter(0), + mKillTimer(0), + // TRANSLATORS: kill stats window button + mResetButton(new Button(this, _("Reset stats"), "reset", this)), + // TRANSLATORS: kill stats window button + mTimerButton(new Button(this, _("Reset timer"), "timer", this)), + mLine1(nullptr), + mLine2(nullptr), + mLine3(nullptr), + // TRANSLATORS: kill stats window label + mLine4(new Label(this, strprintf(_("Kills: %s, total exp: %s"), + "?", "?"))), + // TRANSLATORS: kill stats window label + mLine5(new Label(this, strprintf(_("Avg Exp: %s"), "?"))), + // TRANSLATORS: kill stats window label + mLine6(new Label(this, strprintf(_("No. of avg mob to next level: %s"), + "?"))), + // TRANSLATORS: kill stats window label + mLine7(new Label(this, strprintf(_("Kills/Min: %s, Exp/Min: %s"), + "?", "?"))), + mExpSpeed1Label(new Label(this, strprintf(ngettext( + // TRANSLATORS: kill stats window label + "Exp speed per %d min: %s", "Exp speed per %d min: %s", 1), 1, "?"))), + mExpTime1Label(new Label(this, strprintf(ngettext( + "Time for next level per %d min: %s", + "Time for next level per %d min: %s", 1), 1, "?"))), + mExpSpeed5Label(new Label(this, strprintf(ngettext( + "Exp speed per %d min: %s", "Exp speed per %d min: %s", 5), 5, "?"))), + mExpTime5Label(new Label(this, strprintf(ngettext( + "Time for next level per %d min: %s", + "Time for next level per %d min: %s", 5), 5, "?"))), + mExpSpeed15Label(new Label(this, strprintf(ngettext( + "Exp speed per %d min: %s", "Exp speed per %d min: %s", 15), + 15, "?"))), + mExpTime15Label(new Label(this, strprintf(ngettext( + "Time for next level per %d min: %s", + "Time for next level per %d min: %s", 15), 15, "?"))), + // TRANSLATORS: kill stats window label + mLastKillExpLabel(new Label(this, strprintf("%s ?", _("Last kill exp:")))), + mTimeBeforeJackoLabel(new Label(this, strprintf( + // TRANSLATORS: kill stats window label + "%s ?", _("Time before jacko spawn:")))), + m1minExpTime(0), + m1minExpNum(0), + m1minSpeed(0), + m5minExpTime(0), + m5minExpNum(0), + m5minSpeed(0), + m15minExpTime(0), + m15minExpNum(0), + m15minSpeed(0), + mJackoSpawnTime(0), + mJackoId(0), + mIsJackoAlive(false), + mIsJackoMustSpawn(true), + mIsJackoSpawnTimeUnknown(true) +{ + setWindowName("Kill stats"); + setCloseButton(true); + setResizable(true); + setSaveVisible(true); + setStickyButtonLock(true); + setDefaultSize(250, 250, 350, 300); + + listen(CHANNEL_ATTRIBUTES); + const int xp(PlayerInfo::getAttribute(PlayerInfo::EXP)); + int xpNextLevel(PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED)); + + if (!xpNextLevel) + xpNextLevel = 1; + + // TRANSLATORS: kill stats window label + mLine1 = new Label(this, strprintf(_("Level: %d at %f%%"), + player_node->getLevel(), static_cast<double>(xp) + / static_cast<double>(xpNextLevel) * 100.0)); + + // TRANSLATORS: kill stats window label + mLine2 = new Label(this, strprintf(_("Exp: %d/%d Left: %d"), + xp, xpNextLevel, xpNextLevel - xp)); + + // TRANSLATORS: kill stats window label + mLine3 = new Label(this, strprintf(_("1%% = %d exp, avg mob for 1%%: %s"), + xpNextLevel / 100, "?")); + + place(0, 0, mLine1, 6).setPadding(0); + place(0, 1, mLine2, 6).setPadding(0); + place(0, 2, mLine3, 6).setPadding(0); + place(0, 3, mLine4, 6).setPadding(0); + place(0, 4, mLine5, 6).setPadding(0); + place(0, 5, mLine6, 6).setPadding(0); + place(0, 6, mLine7, 6).setPadding(0); + + place(0, 7, mLastKillExpLabel, 6).setPadding(0); + place(0, 8, mTimeBeforeJackoLabel, 6).setPadding(0); + place(0, 9, mExpSpeed1Label, 6).setPadding(0); + place(0, 10, mExpTime1Label, 6).setPadding(0); + place(0, 11, mExpSpeed5Label, 6).setPadding(0); + place(0, 12, mExpTime5Label, 6).setPadding(0); + place(0, 13, mExpSpeed15Label, 6).setPadding(0); + place(0, 14, mExpTime15Label, 6).setPadding(0); + + place(5, 13, mTimerButton).setPadding(0); + place(5, 14, mResetButton).setPadding(0); + + loadWindowState(); + enableVisibleSound(true); +} + +KillStats::~KillStats() +{ +} + +void KillStats::action(const gcn::ActionEvent &event) +{ + const std::string &eventId = event.getId(); + if (eventId == "reset") + { + mKillCounter = 0; + mExpCounter = 0; + mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s", + PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) / 100, "?")); + // TRANSLATORS: kill stats window label + mLine4->setCaption(strprintf(_("Kills: %s, total exp: %s"), "?", "?")); + // TRANSLATORS: kill stats window label + mLine5->setCaption(strprintf(_("Avg Exp: %s"), "?")); + mLine6->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _("No. of avg mob to next level: %s"), "?")); + + resetTimes(); + } + else if (eventId == "timer") + { + mKillTimer = 0; + mKillTCounter = 0; + mExpTCounter = 0; + mLine7->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _("Kills/Min: %s, Exp/Min: %s"), "?", "?")); + + resetTimes(); + } +} + +void KillStats::resetTimes() +{ + m1minExpTime = 0; + m1minExpNum = 0; + m1minSpeed = 0; + m5minExpTime = 0; + m5minExpNum = 0; + m5minSpeed = 0; + m15minExpTime = 0; + m15minExpNum = 0; + m15minSpeed = 0; +} + +void KillStats::gainXp(int xp) +{ + const int expNeed = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED); + if (xp == expNeed) + xp = 0; + else if (!xp) + return; + + mKillCounter++; + mKillTCounter++; + + mExpCounter = mExpCounter + xp; + mExpTCounter = mExpTCounter + xp; + if (!mKillCounter) + mKillCounter = 1; + + const float AvgExp = static_cast<float>(mExpCounter / mKillCounter); + int xpNextLevel(expNeed); + + if (mKillTimer == 0) + mKillTimer = cur_time; + + if (!xpNextLevel) + xpNextLevel = 1; + + double timeDiff = difftime(cur_time, mKillTimer) / 60; + + if (timeDiff <= 0.001) + timeDiff = 1; + + const int exp = PlayerInfo::getAttribute(PlayerInfo::EXP); + // TRANSLATORS: kill stats window label + mLine1->setCaption(strprintf(_("Level: %d at %f%%"), + player_node->getLevel(), static_cast<double>(exp) + / static_cast<double>(xpNextLevel) * 100.0)); + + // TRANSLATORS: kill stats window label + mLine2->setCaption(strprintf(_("Exp: %d/%d Left: %d"), exp, + xpNextLevel, xpNextLevel - exp)); + + if (AvgExp >= 0.001F && AvgExp <= 0.001F) + { + // TRANSLATORS: kill stats window label + mLine3->setCaption(strprintf(_("1%% = %d exp, avg mob for 1%%: %s"), + xpNextLevel / 100, "?")); + + // TRANSLATORS: kill stats window label + mLine5->setCaption(strprintf(_("Avg Exp: %s"), + toString(AvgExp).c_str())); + + mLine6->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _("No. of avg mob to next level: %s"), "?")); + } + else + { + // TRANSLATORS: kill stats window label + mLine3->setCaption(strprintf(_("1%% = %d exp, avg mob for 1%%: %s"), + xpNextLevel / 100, toString((static_cast<float>( + xpNextLevel) / 100) / AvgExp).c_str())); + + // TRANSLATORS: kill stats window label + mLine5->setCaption(strprintf(_("Avg Exp: %s"), + toString(AvgExp).c_str())); + + // TRANSLATORS: kill stats window label + mLine6->setCaption(strprintf(_("No. of avg mob to next level: %s"), + toString(static_cast<float>(xpNextLevel - exp) / AvgExp).c_str())); + } + // TRANSLATORS: kill stats window label + mLine4->setCaption(strprintf(_("Kills: %s, total exp: %s"), + toString(mKillCounter).c_str(), toString(mExpCounter).c_str())); + + // TRANSLATORS: kill stats window label + mLine7->setCaption(strprintf(_("Kills/Min: %s, Exp/Min: %s"), + toString(mKillTCounter / timeDiff).c_str(), + toString(mExpTCounter / timeDiff).c_str())); + + // TRANSLATORS: kill stats window label + mLastKillExpLabel->setCaption(strprintf("%s %d", _("Last kill exp:"), xp)); + + recalcStats(); + update(); +} + +void KillStats::recalcStats() +{ + BLOCK_START("KillStats::recalcStats") + const int curTime = cur_time; + + // Need Update Exp Counter + if (curTime - m1minExpTime > 60) + { + const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); + if (m1minExpTime != 0) + m1minSpeed = newExp - m1minExpNum; + else + m1minSpeed = 0; + m1minExpTime = curTime; + m1minExpNum = newExp; + } + + if (curTime - m5minExpTime > 60*5) + { + const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); + if (m5minExpTime != 0) + m5minSpeed = newExp - m5minExpNum; + else + m5minSpeed = 0; + m5minExpTime = curTime; + m5minExpNum = newExp; + } + + if (curTime - m15minExpTime > 60*15) + { + const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); + if (m15minExpTime != 0) + m15minSpeed = newExp - m15minExpNum; + else + m15minSpeed = 0; + m15minExpTime = curTime; + m15minExpNum = newExp; + } + validateJacko(); + BLOCK_END("KillStats::recalcStats") +} + +void KillStats::update() +{ + BLOCK_START("KillStats::update") + + mExpSpeed1Label->setCaption(strprintf(ngettext("Exp speed per %d min: %s", + "Exp speed per %d min: %s", 1), 1, toString(m1minSpeed).c_str())); + + if (m1minSpeed != 0) + { + // TRANSLATORS: kill stats window label + mExpTime1Label->setCaption(strprintf(_(" Time for next level: %s"), + toString(static_cast<float>((PlayerInfo::getAttribute( + PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( + PlayerInfo::EXP)) / m1minSpeed)).c_str())); + } + else + { + mExpTime1Label->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _(" Time for next level: %s"), "?")); + } + mExpTime1Label->adjustSize(); + + mExpSpeed5Label->setCaption(strprintf(ngettext("Exp speed per %d min: %s", + "Exp speed per %d min: %s", 5), 5, toString(m5minSpeed / 5).c_str())); + mExpSpeed5Label->adjustSize(); + + if (m5minSpeed != 0) + { + // TRANSLATORS: kill stats window label + mExpTime5Label->setCaption(strprintf(_(" Time for next level: %s"), + toString(static_cast<float>((PlayerInfo::getAttribute( + PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( + PlayerInfo::EXP)) / m5minSpeed * 5)).c_str())); + } + else + { + mExpTime5Label->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _(" Time for next level: %s"), "?")); + } + mExpTime5Label->adjustSize(); + + + mExpSpeed15Label->setCaption(strprintf(ngettext("Exp speed per %d min: %s", + "Exp speed per %d min: %s", 15), 15, toString( + m15minSpeed / 15).c_str())); + mExpSpeed15Label->adjustSize(); + + if (m15minSpeed != 0) + { + // TRANSLATORS: kill stats window label + mExpTime15Label->setCaption(strprintf(_(" Time for next level: %s"), + toString(static_cast<float>((PlayerInfo::getAttribute( + PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( + PlayerInfo::EXP)) / m15minSpeed * 15)).c_str())); + } + else + { + mExpTime15Label->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _(" Time for next level: %s"), "?")); + } + + validateJacko(); + updateJackoLabel(); + BLOCK_END("KillStats::update") +} + +void KillStats::updateJackoLabel() +{ + if (mIsJackoAlive) + { + mTimeBeforeJackoLabel->setCaption(strprintf("%s jacko alive", + // TRANSLATORS: kill stats window label + _("Time before jacko spawn:"))); + } + else if (mIsJackoSpawnTimeUnknown && mJackoSpawnTime != 0) + { + // TRANSLATORS: kill stats window label + mTimeBeforeJackoLabel->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _("%s %d?"), _("Time before jacko spawn:"), + mJackoSpawnTime - cur_time)); + } + else if (mIsJackoMustSpawn) + { + mTimeBeforeJackoLabel->setCaption(strprintf("%s %s", + // TRANSLATORS: kill stats window label + _("Time before jacko spawn:"), _("jacko spawning"))); + } + else + { + mTimeBeforeJackoLabel->setCaption(strprintf("%s %d", + // TRANSLATORS: kill stats window label + _("Time before jacko spawn:"), mJackoSpawnTime - cur_time)); + } +} + +void KillStats::jackoDead(const int id) +{ + if (id == mJackoId && mIsJackoAlive) + { + mIsJackoAlive = false; + mJackoSpawnTime = cur_time + 60*4; + mIsJackoSpawnTimeUnknown = false; + updateJackoLabel(); + } +} + +void KillStats::jackoAlive(const int id) +{ + if (!mIsJackoAlive) + { + mJackoId = id; + mIsJackoAlive = true; + mIsJackoMustSpawn = false; + mJackoSpawnTime = 0; + mIsJackoSpawnTimeUnknown = false; + updateJackoLabel(); + } +} + +void KillStats::validateJacko() +{ + if (!actorSpriteManager || !player_node) + return; + + const Map *const currentMap = Game::instance()->getCurrentMap(); + if (currentMap) + { + if (currentMap->getProperty("_realfilename") == "018-1" + || currentMap->getProperty("_realfilename") == "maps/018-1.tmx") + { + if (player_node->getTileX() >= 167 + && player_node->getTileX() <= 175 + && player_node->getTileY() >= 21 + && player_node->getTileY() <= 46) + { + const Being *const dstBeing + = actorSpriteManager->findBeingByName( + "Jack O", Being::MONSTER); + if (mIsJackoAlive && !dstBeing) + { + mIsJackoAlive = false; + mJackoSpawnTime = cur_time + 60*4; + mIsJackoSpawnTimeUnknown = true; + } + } + } + + if (!mIsJackoAlive && cur_time > mJackoSpawnTime + 15) + mIsJackoMustSpawn = true; + } +} + +void KillStats::processEvent(const Channels channel A_UNUSED, + const DepricatedEvent &event) +{ + if (event.getName() == EVENT_UPDATEATTRIBUTE) + { + const int id = event.getInt("id"); + if (id == PlayerInfo::EXP || id == PlayerInfo::EXP_NEEDED) + { + gainXp(event.getInt("newValue") - event.getInt("oldValue")); + } + else if (id == PlayerInfo::LEVEL) + { + mKillCounter = 0; + mKillTCounter = 0; + mExpCounter = 0; + mExpTCounter = 0; + mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s", + PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) / 100, "?")); + mLine4->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _("Kills: %s, total exp: %s"), "?", "?")); + // TRANSLATORS: kill stats window label + mLine5->setCaption(strprintf(_("Avg Exp: %s"), "?")); + mLine6->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _("No. of avg mob to next level: %s"), "?")); + mLine7->setCaption(strprintf( + // TRANSLATORS: kill stats window label + _("Kills/Min: %s, Exp/Min: %s"), "?", "?")); + + resetTimes(); + } + } +} |