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authorAndrei Karas <akaras@inbox.ru>2013-10-19 16:27:33 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-19 16:30:24 +0300
commit6c3974a46c659e558b2b5f249b7b000a5b39fe25 (patch)
tree6ba5ad594cc0691821f879efff413c562f7cc552 /src/gui/windows/killstats.cpp
parent4f77307d659c4048c20eacda1d5b13fcce8d60da (diff)
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Rename actorspritemanager into actormanager.
Diffstat (limited to 'src/gui/windows/killstats.cpp')
-rw-r--r--src/gui/windows/killstats.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp
index ee265e2b9..821577d25 100644
--- a/src/gui/windows/killstats.cpp
+++ b/src/gui/windows/killstats.cpp
@@ -26,7 +26,7 @@
#include "gui/widgets/label.h"
#include "gui/widgets/layout.h"
-#include "actorspritemanager.h"
+#include "actormanager.h"
#include "game.h"
#include "being/localplayer.h"
@@ -453,7 +453,7 @@ void KillStats::jackoAlive(const int id)
void KillStats::validateJacko()
{
- if (!actorSpriteManager || !player_node)
+ if (!actorManager || !player_node)
return;
const Map *const currentMap = Game::instance()->getCurrentMap();
@@ -468,7 +468,7 @@ void KillStats::validateJacko()
&& player_node->getTileY() <= 46)
{
const Being *const dstBeing
- = actorSpriteManager->findBeingByName(
+ = actorManager->findBeingByName(
"Jack O", Being::MONSTER);
if (mIsJackoAlive && !dstBeing)
{