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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/gui/windows/inventorywindow.cpp | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz mv-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/gui/windows/inventorywindow.cpp')
-rw-r--r-- | src/gui/windows/inventorywindow.cpp | 1083 |
1 files changed, 0 insertions, 1083 deletions
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp deleted file mode 100644 index f973f250f..000000000 --- a/src/gui/windows/inventorywindow.cpp +++ /dev/null @@ -1,1083 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "gui/windows/inventorywindow.h" - -#include "configuration.h" - -#include "being/playerinfo.h" - -#include "enums/gui/layouttype.h" - -#include "input/inputmanager.h" - -#include "gui/gui.h" - -#include "gui/fonts/font.h" - -#include "gui/models/sortlistmodelinv.h" - -#include "gui/popups/itempopup.h" -#include "gui/popups/popupmenu.h" -#include "gui/popups/textpopup.h" - -#include "gui/windows/confirmdialog.h" -#include "gui/windows/itemamountwindow.h" -#include "gui/windows/npcdialog.h" -#include "gui/windows/setupwindow.h" -#include "gui/windows/tradewindow.h" - -#include "gui/widgets/button.h" -#include "gui/widgets/createwidget.h" -#include "gui/widgets/containerplacer.h" -#include "gui/widgets/dropdown.h" -#include "gui/widgets/itemcontainer.h" -#include "gui/widgets/layout.h" -#include "gui/widgets/progressbar.h" -#include "gui/widgets/scrollarea.h" -#include "gui/widgets/tabstrip.h" -#include "gui/widgets/textfield.h" -#include "gui/widgets/windowcontainer.h" - -#include "listeners/insertcardlistener.h" - -#include "net/npchandler.h" - -#include "resources/iteminfo.h" - -#include "resources/db/unitsdb.h" - -#include "resources/item/item.h" - -#include "utils/delete2.h" -#include "utils/foreach.h" - -#include "debug.h" - -InventoryWindow *inventoryWindow = nullptr; -InventoryWindow *storageWindow = nullptr; -InventoryWindow *cartWindow = nullptr; -InventoryWindow::WindowList InventoryWindow::invInstances; -InsertCardListener insertCardListener; - -InventoryWindow::InventoryWindow(Inventory *const inventory) : - Window("Inventory", Modal_false, nullptr, "inventory.xml"), - ActionListener(), - KeyListener(), - SelectionListener(), - InventoryListener(), - AttributeListener(), - mInventory(inventory), - mItems(new ItemContainer(this, mInventory)), - mUseButton(nullptr), - mDropButton(nullptr), - mOutfitButton(nullptr), - mShopButton(nullptr), - mCartButton(nullptr), - mEquipmentButton(nullptr), - mStoreButton(nullptr), - mRetrieveButton(nullptr), - mInvCloseButton(nullptr), - mWeightBar(nullptr), - mSlotsBar(new ProgressBar(this, 0.0F, 100, 0, - ProgressColorId::PROG_INVY_SLOTS, - "slotsprogressbar.xml", "slotsprogressbar_fill.xml")), - mFilter(nullptr), - mSortModel(new SortListModelInv), - mSortDropDown(new DropDown(this, mSortModel, false, - Modal_false, this, "sort")), - mNameFilter(new TextField(this, "", LoseFocusOnTab_true, - this, "namefilter", true)), - mSortDropDownCell(nullptr), - mNameFilterCell(nullptr), - mFilterCell(nullptr), - mSlotsBarCell(nullptr), - mSplit(false), - mCompactMode(false) -{ - mSlotsBar->setColor(getThemeColor(ThemeColorId::SLOTS_BAR), - getThemeColor(ThemeColorId::SLOTS_BAR_OUTLINE)); - - if (inventory != nullptr) - { - setCaption(gettext(inventory->getName().c_str())); - setWindowName(inventory->getName()); - switch (inventory->getType()) - { - case InventoryType::Inventory: - case InventoryType::Trade: - case InventoryType::Npc: - case InventoryType::Vending: - case InventoryType::MailEdit: - case InventoryType::MailView: - case InventoryType::Craft: - case InventoryType::TypeEnd: - default: - mSortDropDown->setSelected(config.getIntValue( - "inventorySortOrder")); - break; - case InventoryType::Storage: - mSortDropDown->setSelected(config.getIntValue( - "storageSortOrder")); - break; - case InventoryType::Cart: - mSortDropDown->setSelected(config.getIntValue( - "cartSortOrder")); - break; - }; - } - else - { - // TRANSLATORS: inventory window name - setCaption(_("Inventory")); - setWindowName("Inventory"); - mSortDropDown->setSelected(0); - } - - if ((setupWindow != nullptr) && - (inventory != nullptr) && - inventory->getType() != InventoryType::Storage) - { - setupWindow->registerWindowForReset(this); - } - - setResizable(true); - setCloseButton(true); - setSaveVisible(true); - setStickyButtonLock(true); - - if (mainGraphics->mWidth > 600) - setDefaultSize(450, 310, ImagePosition::CENTER); - else - setDefaultSize(387, 307, ImagePosition::CENTER); - setMinWidth(310); - setMinHeight(179); - addKeyListener(this); - - mItems->addSelectionListener(this); - - const int size = config.getIntValue("fontSize"); - mFilter = new TabStrip(this, "filter_" + getWindowName(), size + 16); - mFilter->addActionListener(this); - mFilter->setActionEventId("tag_"); - mFilter->setSelectable(false); - - StringVect tags = ItemDB::getTags(); - const size_t sz = tags.size(); - for (size_t f = 0; f < sz; f ++) - mFilter->addButton(tags[f], tags[f], false); - - if (mInventory == nullptr) - { - invInstances.push_back(this); - return; - } - - ScrollArea *const invenScroll = new ScrollArea(this, mItems, - fromBool(getOptionBool("showbackground"), Opaque), - "inventory_background.xml"); - invenScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER); - - switch (mInventory->getType()) - { - case InventoryType::Inventory: - { - // TRANSLATORS: inventory button - const std::string equip = _("Equip"); - // TRANSLATORS: inventory button - const std::string use = _("Use"); - // TRANSLATORS: inventory button - const std::string unequip = _("Unequip"); - - std::string longestUseString = getFont()->getWidth(equip) > - getFont()->getWidth(use) ? equip : use; - - if (getFont()->getWidth(longestUseString) < - getFont()->getWidth(unequip)) - { - longestUseString = unequip; - } - - mUseButton = new Button(this, longestUseString, "use", this); - // TRANSLATORS: inventory button - mDropButton = new Button(this, _("Drop..."), "drop", this); - // TRANSLATORS: inventory outfits button - mOutfitButton = new Button(this, _("O"), "outfit", this); - // TRANSLATORS: inventory cart button - mCartButton = new Button(this, _("C"), "cart", this); - // TRANSLATORS: inventory shop button - mShopButton = new Button(this, _("S"), "shop", this); - // TRANSLATORS: inventory equipment button - mEquipmentButton = new Button(this, _("E"), "equipment", this); - mWeightBar = new ProgressBar(this, 0.0F, 100, 0, - ProgressColorId::PROG_WEIGHT, - "weightprogressbar.xml", "weightprogressbar_fill.xml"); - mWeightBar->setColor(getThemeColor(ThemeColorId::WEIGHT_BAR), - getThemeColor(ThemeColorId::WEIGHT_BAR_OUTLINE)); - - // TRANSLATORS: outfits button tooltip - mOutfitButton->setDescription(_("Outfits")); - // TRANSLATORS: cart button tooltip - mCartButton->setDescription(_("Cart")); - // TRANSLATORS: shop button tooltip - mShopButton->setDescription(_("Shop")); - // TRANSLATORS: equipment button tooltip - mEquipmentButton->setDescription(_("Equipment")); - - place(0, 0, mWeightBar, 4); - mSlotsBarCell = &place(4, 0, mSlotsBar, 4); - mSortDropDownCell = &place(8, 0, mSortDropDown, 3); - - mFilterCell = &place(0, 1, mFilter, 10).setPadding(3); - mNameFilterCell = &place(8, 1, mNameFilter, 3); - - place(0, 2, invenScroll, 11).setPadding(3); - place(0, 3, mUseButton); - place(1, 3, mDropButton); - ContainerPlacer placer = getPlacer(10, 3); - placer(0, 0, mShopButton); - placer(1, 0, mOutfitButton); - placer(2, 0, mCartButton); - placer(3, 0, mEquipmentButton); - - updateWeight(); - break; - } - - case InventoryType::Storage: - { - // TRANSLATORS: storage button - mStoreButton = new Button(this, _("Store"), "store", this); - // TRANSLATORS: storage button - mRetrieveButton = new Button(this, _("Retrieve"), - "retrieve", this); - // TRANSLATORS: storage button - mInvCloseButton = new Button(this, _("Close"), "close", this); - - mSlotsBarCell = &place(0, 0, mSlotsBar, 6); - mSortDropDownCell = &place(6, 0, mSortDropDown, 1); - - mFilterCell = &place(0, 1, mFilter, 7).setPadding(3); - mNameFilterCell = &place(6, 1, mNameFilter, 1); - - place(0, 2, invenScroll, 7, 4); - place(0, 6, mStoreButton); - place(1, 6, mRetrieveButton); - place(6, 6, mInvCloseButton); - break; - } - - case InventoryType::Cart: - { - // TRANSLATORS: storage button - mStoreButton = new Button(this, _("Store"), "store", this); - // TRANSLATORS: storage button - mRetrieveButton = new Button(this, _("Retrieve"), - "retrieve", this); - // TRANSLATORS: storage button - mInvCloseButton = new Button(this, _("Close"), "close", this); - - mWeightBar = new ProgressBar(this, 0.0F, 100, 0, - ProgressColorId::PROG_WEIGHT, - "weightprogressbar.xml", "weightprogressbar_fill.xml"); - mWeightBar->setColor(getThemeColor(ThemeColorId::WEIGHT_BAR), - getThemeColor(ThemeColorId::WEIGHT_BAR_OUTLINE)); - - mSlotsBarCell = &place(3, 0, mSlotsBar, 3); - mSortDropDownCell = &place(6, 0, mSortDropDown, 1); - - mFilterCell = &place(0, 1, mFilter, 7).setPadding(3); - mNameFilterCell = &place(6, 1, mNameFilter, 1); - - place(0, 0, mWeightBar, 3); - place(0, 2, invenScroll, 7, 4); - place(0, 6, mStoreButton); - place(1, 6, mRetrieveButton); - place(6, 6, mInvCloseButton); - break; - } - - default: - case InventoryType::Trade: - case InventoryType::Npc: - case InventoryType::Vending: - case InventoryType::MailEdit: - case InventoryType::MailView: - case InventoryType::Craft: - case InventoryType::TypeEnd: - break; - }; - - Layout &layout = getLayout(); - layout.setRowHeight(2, LayoutType::SET); - - mInventory->addInventoyListener(this); - - invInstances.push_back(this); - - if (inventory->isMainInventory()) - { - updateDropButton(); - } - else - { - if (!invInstances.empty()) - invInstances.front()->updateDropButton(); - } - - loadWindowState(); - enableVisibleSound(true); -} - -void InventoryWindow::postInit() -{ - Window::postInit(); - slotsChanged(mInventory); - - mItems->setSortType(mSortDropDown->getSelected()); - widgetResized(Event(nullptr)); - if (mInventory != nullptr && - mInventory->getType() == InventoryType::Storage) - { - setVisible(Visible_true); - } -} - -InventoryWindow::~InventoryWindow() -{ - invInstances.remove(this); - if (mInventory != nullptr) - mInventory->removeInventoyListener(this); - if (!invInstances.empty()) - invInstances.front()->updateDropButton(); - - mSortDropDown->hideDrop(false); - delete2(mSortModel); -} - -void InventoryWindow::storeSortOrder() const -{ - if (mInventory != nullptr) - { - switch (mInventory->getType()) - { - case InventoryType::Inventory: - case InventoryType::Trade: - case InventoryType::Npc: - case InventoryType::Vending: - case InventoryType::MailEdit: - case InventoryType::MailView: - case InventoryType::Craft: - case InventoryType::TypeEnd: - default: - config.setValue("inventorySortOrder", - mSortDropDown->getSelected()); - break; - case InventoryType::Storage: - config.setValue("storageSortOrder", - mSortDropDown->getSelected()); - break; - case InventoryType::Cart: - config.setValue("cartSortOrder", - mSortDropDown->getSelected()); - break; - }; - } -} - -void InventoryWindow::action(const ActionEvent &event) -{ - const std::string &eventId = event.getId(); - if (eventId == "outfit") - { - inputManager.executeAction(InputAction::WINDOW_OUTFIT); - } - else if (eventId == "shop") - { - inputManager.executeAction(InputAction::WINDOW_SHOP); - } - else if (eventId == "equipment") - { - inputManager.executeAction(InputAction::WINDOW_EQUIPMENT); - } - else if (eventId == "cart") - { - inputManager.executeAction(InputAction::WINDOW_CART); - } - else if (eventId == "close") - { - close(); - } - else if (eventId == "store") - { - if (inventoryWindow == nullptr || !inventoryWindow->isWindowVisible()) - return; - - Item *const item = inventoryWindow->getSelectedItem(); - - if (item == nullptr) - return; - - if (storageWindow != nullptr) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreAdd, - this, item); - } - else if ((cartWindow != nullptr) && cartWindow->isWindowVisible()) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::CartAdd, - this, item); - } - } - else if (eventId == "sort") - { - mItems->setSortType(mSortDropDown->getSelected()); - storeSortOrder(); - return; - } - else if (eventId == "namefilter") - { - mItems->setName(mNameFilter->getText()); - mItems->updateMatrix(); - } - else if (eventId.find("tag_") == 0u) - { - std::string tagName = event.getId().substr(4); - mItems->setFilter(ItemDB::getTagId(tagName)); - return; - } - - Item *const item = mItems->getSelectedItem(); - - if (item == nullptr) - return; - - if (eventId == "use") - { - PlayerInfo::useEquipItem(item, 0, Sfx_true); - } - if (eventId == "equip") - { - PlayerInfo::useEquipItem2(item, 0, Sfx_true); - } - else if (eventId == "drop") - { - if (isStorageActive()) - { - inventoryHandler->moveItem2(InventoryType::Inventory, - item->getInvIndex(), - item->getQuantity(), - InventoryType::Storage); - } - else if ((cartWindow != nullptr) && cartWindow->isWindowVisible()) - { - inventoryHandler->moveItem2(InventoryType::Inventory, - item->getInvIndex(), - item->getQuantity(), - InventoryType::Cart); - } - else - { - if (PlayerInfo::isItemProtected(item->getId())) - return; - - if (inputManager.isActionActive(InputAction::STOP_ATTACK)) - { - PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true); - } - else - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemDrop, - this, item); - } - } - } - else if (eventId == "split") - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemSplit, - this, item, - (item->getQuantity() - 1)); - } - else if (eventId == "retrieve") - { - if (storageWindow != nullptr) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreRemove, - this, item); - } - else if ((cartWindow != nullptr) && cartWindow->isWindowVisible()) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::CartRemove, - this, item); - } - } -} - -Item *InventoryWindow::getSelectedItem() const -{ - return mItems->getSelectedItem(); -} - -void InventoryWindow::unselectItem() -{ - mItems->selectNone(); -} - -void InventoryWindow::widgetHidden(const Event &event) -{ - Window::widgetHidden(event); - if (itemPopup != nullptr) - itemPopup->setVisible(Visible_false); -} - -void InventoryWindow::mouseClicked(MouseEvent &event) -{ - Window::mouseClicked(event); - - const int clicks = event.getClickCount(); - - if (clicks == 2 && (gui != nullptr)) - gui->resetClickCount(); - - const bool mod = (isStorageActive() && - inputManager.isActionActive(InputAction::STOP_ATTACK)); - - const bool mod2 = (tradeWindow != nullptr && - tradeWindow->isWindowVisible() && - inputManager.isActionActive(InputAction::STOP_ATTACK)); - - if (mInventory != nullptr) - { - if (!mod && !mod2 && event.getButton() == MouseButton::RIGHT) - { - Item *const item = mItems->getSelectedItem(); - - if (item == nullptr) - return; - - /* Convert relative to the window coordinates to absolute screen - * coordinates. - */ - const int mx = event.getX() + getX(); - const int my = event.getY() + getY(); - - if (popupMenu != nullptr) - { - popupMenu->showPopup(this, - mx, my, - item, - mInventory->getType()); - } - } - } - else - { - return; - } - - if (event.getButton() == MouseButton::LEFT || - event.getButton() == MouseButton::RIGHT) - { - Item *const item = mItems->getSelectedItem(); - - if (item == nullptr) - return; - - if (mod) - { - if (mInventory->isMainInventory()) - { - if (event.getButton() == MouseButton::RIGHT) - { - ItemAmountWindow::showWindow( - ItemAmountWindowUsage::StoreAdd, - inventoryWindow, - item); - } - else - { - inventoryHandler->moveItem2(InventoryType::Inventory, - item->getInvIndex(), - item->getQuantity(), - InventoryType::Storage); - } - } - else - { - if (event.getButton() == MouseButton::RIGHT) - { - ItemAmountWindow::showWindow( - ItemAmountWindowUsage::StoreRemove, - inventoryWindow, - item); - } - else - { - inventoryHandler->moveItem2(InventoryType::Storage, - item->getInvIndex(), - item->getQuantity(), - InventoryType::Inventory); - } - } - } - else if (mod2 && mInventory->isMainInventory()) - { - if (PlayerInfo::isItemProtected(item->getId())) - return; - if (event.getButton() == MouseButton::RIGHT) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::TradeAdd, - tradeWindow, item); - } - else - { - if (tradeWindow != nullptr) - tradeWindow->tradeItem(item, item->getQuantity(), true); - } - } - else if (clicks == 2) - { - if (mInventory->isMainInventory()) - { - if (isStorageActive()) - { - ItemAmountWindow::showWindow( - ItemAmountWindowUsage::StoreAdd, - inventoryWindow, item); - } - else if (tradeWindow != nullptr && - tradeWindow->isWindowVisible()) - { - if (PlayerInfo::isItemProtected(item->getId())) - return; - ItemAmountWindow::showWindow( - ItemAmountWindowUsage::TradeAdd, - tradeWindow, item); - } - else - { - PlayerInfo::useEquipItem(item, 0, Sfx_true); - } - } - else - { - if (isStorageActive()) - { - ItemAmountWindow::showWindow( - ItemAmountWindowUsage::StoreRemove, - inventoryWindow, item); - } - } - } - } -} - -void InventoryWindow::mouseMoved(MouseEvent &event) -{ - Window::mouseMoved(event); - if (textPopup == nullptr) - return; - - const Widget *const src = event.getSource(); - if (src == nullptr) - { - textPopup->hide(); - return; - } - const int x = event.getX(); - const int y = event.getY(); - const Rect &rect = mDimension; - if (src == mSlotsBar || src == mWeightBar) - { - // TRANSLATORS: money label - textPopup->show(rect.x + x, rect.y + y, strprintf(_("Money: %s"), - UnitsDb::formatCurrency(PlayerInfo::getAttribute( - Attributes::MONEY)).c_str())); - } - else - { - const Button *const btn = dynamic_cast<const Button *>(src); - if (btn == nullptr) - { - textPopup->hide(); - return; - } - const std::string text = btn->getDescription(); - if (!text.empty()) - textPopup->show(x + rect.x, y + rect.y, text); - } -} - -void InventoryWindow::mouseExited(MouseEvent &event A_UNUSED) -{ - textPopup->hide(); -} - -void InventoryWindow::keyPressed(KeyEvent &event) -{ - if (event.getActionId() == InputAction::GUI_MOD) - mSplit = true; -} - -void InventoryWindow::keyReleased(KeyEvent &event) -{ - if (event.getActionId() == InputAction::GUI_MOD) - mSplit = false; -} - -void InventoryWindow::valueChanged(const SelectionEvent &event A_UNUSED) -{ - if ((mInventory == nullptr) || !mInventory->isMainInventory()) - return; - - Item *const item = mItems->getSelectedItem(); - - if (mSplit && (item != nullptr) && inventoryHandler-> - canSplit(mItems->getSelectedItem())) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemSplit, - this, item, item->getQuantity() - 1); - } - updateButtons(item); -} - -void InventoryWindow::updateButtons(const Item *item) -{ - if ((mInventory == nullptr) || !mInventory->isMainInventory()) - return; - - const Item *const selectedItem = mItems->getSelectedItem(); - if ((item != nullptr) && selectedItem != item) - return; - - if (item == nullptr) - item = selectedItem; - - if ((item == nullptr) || item->getQuantity() == 0) - { - if (mUseButton != nullptr) - mUseButton->setEnabled(false); - if (mDropButton != nullptr) - mDropButton->setEnabled(false); - return; - } - - if (mDropButton != nullptr) - mDropButton->setEnabled(true); - - if (mUseButton != nullptr) - { - const ItemInfo &info = item->getInfo(); - const std::string &str = (item->isEquipment() == Equipm_true - && item->isEquipped() == Equipped_true) - ? info.getUseButton2() : info.getUseButton(); - if (str.empty()) - { - mUseButton->setEnabled(false); - // TRANSLATORS: default use button name - mUseButton->setCaption(_("Use")); - } - else - { - mUseButton->setEnabled(true); - mUseButton->setCaption(str); - } - } - - updateDropButton(); -} - -void InventoryWindow::close() -{ - if (mInventory == nullptr) - { - Window::close(); - return; - } - - switch (mInventory->getType()) - { - case InventoryType::Inventory: - case InventoryType::Cart: - setVisible(Visible_false); - break; - - case InventoryType::Storage: - if (inventoryHandler != nullptr) - { - inventoryHandler->closeStorage(); - inventoryHandler->forgotStorage(); - } - scheduleDelete(); - break; - - default: - case InventoryType::Trade: - case InventoryType::Npc: - case InventoryType::Vending: - case InventoryType::MailEdit: - case InventoryType::MailView: - case InventoryType::Craft: - case InventoryType::TypeEnd: - break; - } -} - -void InventoryWindow::updateWeight() -{ - if ((mInventory == nullptr) || (mWeightBar == nullptr)) - return; - const InventoryTypeT type = mInventory->getType(); - if (type != InventoryType::Inventory && - type != InventoryType::Cart) - { - return; - } - - const bool isInv = type == InventoryType::Inventory; - const int total = PlayerInfo::getAttribute(isInv - ? Attributes::TOTAL_WEIGHT : Attributes::CART_TOTAL_WEIGHT); - const int max = PlayerInfo::getAttribute(isInv - ? Attributes::MAX_WEIGHT : Attributes::CART_MAX_WEIGHT); - - if (max <= 0) - return; - - // Adjust progress bar - mWeightBar->setProgress(static_cast<float>(total) - / static_cast<float>(max)); - mWeightBar->setText(strprintf("%s/%s", - UnitsDb::formatWeight(total).c_str(), - UnitsDb::formatWeight(max).c_str())); -} - -void InventoryWindow::slotsChanged(const Inventory *const inventory) -{ - if (inventory == mInventory) - { - const int usedSlots = mInventory->getNumberOfSlotsUsed(); - const int maxSlots = mInventory->getSize(); - - if (maxSlots != 0) - { - mSlotsBar->setProgress(static_cast<float>(usedSlots) - / static_cast<float>(maxSlots)); - } - - mSlotsBar->setText(strprintf("%d/%d", usedSlots, maxSlots)); - mItems->updateMatrix(); - } -} - -void InventoryWindow::updateDropButton() -{ - if (mDropButton == nullptr) - return; - - if (isStorageActive() || - (cartWindow != nullptr && cartWindow->isWindowVisible())) - { - // TRANSLATORS: inventory button - mDropButton->setCaption(_("Store")); - } - else - { - const Item *const item = mItems->getSelectedItem(); - if ((item != nullptr) && item->getQuantity() > 1) - { - // TRANSLATORS: inventory button - mDropButton->setCaption(_("Drop...")); - } - else - { - // TRANSLATORS: inventory button - mDropButton->setCaption(_("Drop")); - } - } -} - -bool InventoryWindow::isInputFocused() const -{ - return (mNameFilter != nullptr) && mNameFilter->isFocused(); -} - -bool InventoryWindow::isAnyInputFocused() -{ - FOR_EACH (WindowList::const_iterator, it, invInstances) - { - if (((*it) != nullptr) && (*it)->isInputFocused()) - return true; - } - return false; -} - -InventoryWindow *InventoryWindow::getFirstVisible() -{ - std::set<Widget*> list; - FOR_EACH (WindowList::const_iterator, it, invInstances) - { - if (((*it) != nullptr) && (*it)->isWindowVisible()) - list.insert(*it); - } - return dynamic_cast<InventoryWindow*>( - windowContainer->findFirstWidget(list)); -} - -void InventoryWindow::nextTab() -{ - const InventoryWindow *const window = getFirstVisible(); - if (window != nullptr) - window->mFilter->nextTab(); -} - -void InventoryWindow::prevTab() -{ - const InventoryWindow *const window = getFirstVisible(); - if (window != nullptr) - window->mFilter->prevTab(); -} - -void InventoryWindow::widgetResized(const Event &event) -{ - Window::widgetResized(event); - - if (mInventory == nullptr) - return; - const InventoryTypeT type = mInventory->getType(); - if (type != InventoryType::Inventory && - type != InventoryType::Cart) - { - return; - } - - if (getWidth() < 600) - { - if (!mCompactMode) - { - mNameFilter->setVisible(Visible_false); - mNameFilterCell->setType(LayoutCell::NONE); - mFilterCell->setWidth(mFilterCell->getWidth() + 3); - mCompactMode = true; - } - } - else if (mCompactMode) - { - mNameFilter->setVisible(Visible_true); - mNameFilterCell->setType(LayoutCell::WIDGET); - mFilterCell->setWidth(mFilterCell->getWidth() - 3); - mCompactMode = false; - } -} - -void InventoryWindow::setVisible(Visible visible) -{ - if (visible == Visible_false) - mSortDropDown->hideDrop(); - Window::setVisible(visible); -} - -void InventoryWindow::unsetInventory() -{ - if (mInventory != nullptr) - { - mInventory->removeInventoyListener(this); - if (mItems != nullptr) - mItems->unsetInventory(); - } - mInventory = nullptr; -} - -void InventoryWindow::attributeChanged(const AttributesT id, - const int64_t oldVal A_UNUSED, - const int64_t newVal A_UNUSED) -{ - if (id == Attributes::TOTAL_WEIGHT - || id == Attributes::MAX_WEIGHT - || id == Attributes::CART_TOTAL_WEIGHT - || id == Attributes::CART_MAX_WEIGHT) - { - updateWeight(); - } -} - -void InventoryWindow::combineItems(const int index1, - const int index2) -{ - if (mInventory == nullptr) - return; - const Item *item1 = mInventory->getItem(index1); - if (item1 == nullptr) - return; - const Item *item2 = mInventory->getItem(index2); - if (item2 == nullptr) - return; - - if (item1->getType() != ItemType::Card) - { - const Item *tmpItem = item1; - item1 = item2; - item2 = tmpItem; - } - - ConfirmDialog *const confirmDlg = CREATEWIDGETR(ConfirmDialog, - // TRANSLATORS: question dialog title - _("Insert card request"), - // TRANSLATORS: question dialog message - strprintf(_("Insert %s into %s?"), - item1->getName().c_str(), - item2->getName().c_str()), - SOUND_REQUEST, - false, - Modal_true); - insertCardListener.itemIndex = item2->getInvIndex(); - insertCardListener.cardIndex = item1->getInvIndex(); - confirmDlg->addActionListener(&insertCardListener); -} - -void InventoryWindow::moveItemToCraft(const int craftSlot) -{ - if (npcHandler == nullptr) - return; - - Item *const item = mItems->getSelectedItem(); - if (item == nullptr) - return; - - NpcDialog *const dialog = npcHandler->getCurrentNpcDialog(); - if ((dialog != nullptr) && - dialog->getInputState() == NpcInputState::ITEM_CRAFT) - { - if (item->getQuantity() > 1 - && !inputManager.isActionActive(InputAction::STOP_ATTACK)) - { - ItemAmountWindow::showWindow(ItemAmountWindowUsage::CraftAdd, - npcHandler->getCurrentNpcDialog(), - item, - 0, - craftSlot); - } - else - { - dialog->addCraftItem(item, 1, craftSlot); - } - } -} |