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authorAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-30 12:25:16 +0300
commit1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch)
treecd34ad27487036265f08d7aa63476c160280d899 /src/gui/windows/equipmentwindow.cpp
parent9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff)
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Rename player_node variable into localPlayer.
Diffstat (limited to 'src/gui/windows/equipmentwindow.cpp')
-rw-r--r--src/gui/windows/equipmentwindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp
index 7ec505160..8a558236a 100644
--- a/src/gui/windows/equipmentwindow.cpp
+++ b/src/gui/windows/equipmentwindow.cpp
@@ -381,7 +381,7 @@ void EquipmentWindow::mouseReleased(MouseEvent &event)
{
return;
}
- Inventory *const inventory = player_node
+ Inventory *const inventory = localPlayer
? PlayerInfo::getInventory() : nullptr;
if (!inventory)
return;