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authorAndrei Karas <akaras@inbox.ru>2014-02-15 22:21:02 +0300
committerAndrei Karas <akaras@inbox.ru>2014-02-15 22:21:02 +0300
commitca9fac131283ed536971799bef0d1fff4ef8adc1 (patch)
treeec70584d20b117c5d2446ef42b898eeacdda9d12 /src/gui/windows/debugwindow.cpp
parent29f929794c7519b049de0be3af635f05d7e83be6 (diff)
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Remove useless graphics casts.
Diffstat (limited to 'src/gui/windows/debugwindow.cpp')
-rw-r--r--src/gui/windows/debugwindow.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gui/windows/debugwindow.cpp b/src/gui/windows/debugwindow.cpp
index 4f57b9798..7cc074086 100644
--- a/src/gui/windows/debugwindow.cpp
+++ b/src/gui/windows/debugwindow.cpp
@@ -139,8 +139,7 @@ void DebugWindow::draw(Graphics *g)
const Being *const target = player_node->getTarget();
if (target)
{
- Graphics *const g2 = static_cast<Graphics*>(g);
- target->draw(g2, -target->getPixelX() + mapTileSize / 2
+ target->draw(g, -target->getPixelX() + mapTileSize / 2
+ mDimension.width / 2, -target->getPixelY() + mapTileSize
+ mDimension.height / 2);
}